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Upon entering the game you land from your transport and establish your base. Here you conduct research, design and manufacture vehicles, build new structures and prepare your plans of global conquest. If the game goes badly you'll end up fighting last ditch battles here to defend your base from enemy attacks. Combat is frenetic, with extensive graphical effects and damage to the terrain and buildings giving rise to flying shrapnel and boulders. Within the game are many different structures and vehicles. From an initial Command Centre, you then go on to build Resource Extractors to provide fuel for Power Generators, which in turn supply energy to Factories, Research Facilities and weapons emplacements to protect your base. Features: * 400+ Technologies to research * 2,000+ different units to design * 3 Large campaign maps to conquer * 24 Fast play mission maps for extra action * Intelligence Display sets objectives dynamically * Interactive message system * Fast Play Interface graphically Based * Quick Screen Navigation * Fast Find System for units & structures * Set Factories to constant production * Automatically send each factory's units to where you want them The Warzone 2100 ReDev Project aims to continue the vision of Pumpkin studios started in 1999 with the game Warzone 2100, Which was closed source until Dec 6, 2004 when it was let out the doors for the first time under a GPL license.
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