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RPM resource libogre1.9.1

OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes.

Found 1 sites for libogre1.9.1

Found 6 RPM for libogre1.9.1

PackageSummaryDistributionDownload
libogre1.9.1-1.9.1-17.mga10.armv7hl.htmlLibraries needed for programs using OGREMageia Cauldron for armv7hllibogre1.9.1-1.9.1-17.mga10.armv7hl.rpm
libogre1.9.1-1.9.1-17.mga10.i586.htmlLibraries needed for programs using OGREMageia Cauldron for i686libogre1.9.1-1.9.1-17.mga10.i586.rpm
libogre1.9.1-1.9.1-15.mga9.armv7hl.htmlLibraries needed for programs using OGREMageia 9 for armv7hllibogre1.9.1-1.9.1-15.mga9.armv7hl.rpm
libogre1.9.1-1.9.1-15.mga9.i586.htmlLibraries needed for programs using OGREMageia 9 for i586libogre1.9.1-1.9.1-15.mga9.i586.rpm
libogre1.9.1-1.9.1-9.mga8.armv7hl.htmlLibraries needed for programs using OGREMageia 8 for armv7hllibogre1.9.1-1.9.1-9.mga8.armv7hl.rpm
libogre1.9.1-1.9.1-9.mga8.i586.htmlLibraries needed for programs using OGREMageia 8 for i586libogre1.9.1-1.9.1-9.mga8.i586.rpm

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Fabrice Bellet