Enumeration
GskRenderNodeType
Members
- GSK_NOT_A_RENDER_NODE
- 
            Error type. No node will ever have this type. - Value: 0
- Nickname: not-a-render-node
- Available since: 4.0
 
- Value: 
- GSK_CONTAINER_NODE
- 
            A node containing a stack of children. - Value: 1
- Nickname: container-node
- Available since: 4.0
 
- Value: 
- GSK_CAIRO_NODE
- 
            A node drawing a cairo_surface_t- Value: 2
- Nickname: cairo-node
- Available since: 4.0
 
- Value: 
- GSK_COLOR_NODE
- 
            A node drawing a single color rectangle. - Value: 3
- Nickname: color-node
- Available since: 4.0
 
- Value: 
- GSK_LINEAR_GRADIENT_NODE
- 
            A node drawing a linear gradient. - Value: 4
- Nickname: linear-gradient-node
- Available since: 4.0
 
- Value: 
- GSK_REPEATING_LINEAR_GRADIENT_NODE
- 
            A node drawing a repeating linear gradient. - Value: 5
- Nickname: repeating-linear-gradient-node
- Available since: 4.0
 
- Value: 
- GSK_RADIAL_GRADIENT_NODE
- 
            A node drawing a radial gradient. - Value: 6
- Nickname: radial-gradient-node
- Available since: 4.0
 
- Value: 
- GSK_REPEATING_RADIAL_GRADIENT_NODE
- 
            A node drawing a repeating radial gradient. - Value: 7
- Nickname: repeating-radial-gradient-node
- Available since: 4.0
 
- Value: 
- GSK_CONIC_GRADIENT_NODE
- 
            A node drawing a conic gradient. - Value: 8
- Nickname: conic-gradient-node
- Available since: 4.0
 
- Value: 
- GSK_BORDER_NODE
- 
            A node stroking a border around an area. - Value: 9
- Nickname: border-node
- Available since: 4.0
 
- Value: 
- GSK_TEXTURE_NODE
- 
            A node drawing a GdkTexture- Value: 10
- Nickname: texture-node
- Available since: 4.0
 
- Value: 
- GSK_INSET_SHADOW_NODE
- 
            A node drawing an inset shadow. - Value: 11
- Nickname: inset-shadow-node
- Available since: 4.0
 
- Value: 
- GSK_OUTSET_SHADOW_NODE
- 
            A node drawing an outset shadow. - Value: 12
- Nickname: outset-shadow-node
- Available since: 4.0
 
- Value: 
- GSK_TRANSFORM_NODE
- 
            A node that renders its child after applying a matrix transform. - Value: 13
- Nickname: transform-node
- Available since: 4.0
 
- Value: 
- GSK_OPACITY_NODE
- 
            A node that changes the opacity of its child. - Value: 14
- Nickname: opacity-node
- Available since: 4.0
 
- Value: 
- GSK_COLOR_MATRIX_NODE
- 
            A node that applies a color matrix to every pixel. - Value: 15
- Nickname: color-matrix-node
- Available since: 4.0
 
- Value: 
- GSK_REPEAT_NODE
- 
            A node that repeats the child’s contents. - Value: 16
- Nickname: repeat-node
- Available since: 4.0
 
- Value: 
- GSK_CLIP_NODE
- 
            A node that clips its child to a rectangular area. - Value: 17
- Nickname: clip-node
- Available since: 4.0
 
- Value: 
- GSK_ROUNDED_CLIP_NODE
- 
            A node that clips its child to a rounded rectangle. - Value: 18
- Nickname: rounded-clip-node
- Available since: 4.0
 
- Value: 
- GSK_SHADOW_NODE
- 
            A node that draws a shadow below its child. - Value: 19
- Nickname: shadow-node
- Available since: 4.0
 
- Value: 
- GSK_BLEND_NODE
- 
            A node that blends two children together. - Value: 20
- Nickname: blend-node
- Available since: 4.0
 
- Value: 
- GSK_CROSS_FADE_NODE
- 
            A node that cross-fades between two children. - Value: 21
- Nickname: cross-fade-node
- Available since: 4.0
 
- Value: 
- GSK_TEXT_NODE
- 
            A node containing a glyph string. - Value: 22
- Nickname: text-node
- Available since: 4.0
 
- Value: 
- GSK_BLUR_NODE
- 
            A node that applies a blur. - Value: 23
- Nickname: blur-node
- Available since: 4.0
 
- Value: 
- GSK_DEBUG_NODE
- 
            Debug information that does not affect the rendering. - Value: 24
- Nickname: debug-node
- Available since: 4.0
 
- Value: 
- GSK_GL_SHADER_NODE
- 
            A node that uses OpenGL fragment shaders to render. - Value: 25
- Nickname: gl-shader-node
- Available since: 4.0
 
- Value: 
- GSK_TEXTURE_SCALE_NODE
- 
            A node drawing a GdkTexturescaled and filtered.- Value: 26
- Nickname: texture-scale-node
- Available since: 4.10
 
- Value: 
- GSK_MASK_NODE
- 
            A node that masks one child with another. - Value: 27
- Nickname: mask-node
- Available since: 4.10
 
- Value: 
- GSK_FILL_NODE
- 
            A node that fills a path. - Value: 28
- Nickname: fill-node
- Available since: 4.14
 
- Value: 
- GSK_STROKE_NODE
- 
            A node that strokes a path. - Value: 29
- Nickname: stroke-node
- Available since: 4.14
 
- Value: 
- GSK_SUBSURFACE_NODE
- 
            A node that possibly redirects part of the scene graph to a subsurface. - Value: 30
- Nickname: subsurface-node
- Available since: 4.14
 
- Value: