Writing gobjects can be a tedious task. It requires a lot of typing and just
		doing a copy/paste requires a great deal of care.
                One obvious idea is to use some sort of templates for the class skeletons.
                and then run them through a special tool to generate the real C files.
                GOB/ (or GOB2) is such
                a tool. It is a preprocessor which can be used to build GObjects 
                with inline C code so that there is no need to edit the generated C code.
		The syntax is inspired by Java and Yacc or Lex. The implementation is
		intentionally kept simple: the inline C code provided by the user
                is not parsed.