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Name: libopenvdb12_0 | Distribution: openSUSE Tumbleweed |
Version: 12.0.1 | Vendor: openSUSE |
Release: 1.1 | Build date: Sat Jun 28 03:39:07 2025 |
Group: System/Libraries | Build host: reproducible |
Size: 31053768 | Source RPM: openvdb-12.0.1-1.1.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.openvdb.org | |
Summary: Sparse volume data structure library |
OpenVDB is a C++ library comprising a hierarchical data structure and a large suite of tools for the efficient storage and manipulation of sparse volumetric data discretized on three-dimensional grids.
Apache-2.0
* Sat Jun 28 2025 Marcus Rueckert <mrueckert@suse.de> - Update to 12.0.1 - OpenVDB: - New features: - Added read and write support for OFF (Object File Format) files to vdb_tool - Build: - Fixed a build issue with vdb_render on Windows with newer versions of glew not including glu.h by default - Fixed issues with newer versions of clang refusing to accept older ::template syntax - NanoVDB: - New features: - Added support for multiple GPUs to DeviceBuffer - Added a UnifiedBuffer class that wraps CUDA unified memory - Added example for multiGPU sparse convolution - Added CUDA utility functions for device queries - Added functions to independently stop and compute the elapsed time for timer classes - Improvements: - Replaced CUB's CachingDeviceAllocator with the default asynchronous stream ordered allocator in PointsToGrid for improved performance - Bug fix: - Map is now properly transposed when converting NanoVDB to OpenVDB. - Fixed ostream specializations being hidden within the nanovdb namespace - Fixed a call to a non-existent method in GridBuild.h * Sat Mar 01 2025 Marcus Rueckert <mrueckert@suse.de> - needs boost 1.80 at least * Sat Mar 01 2025 Marcus Rueckert <mrueckert@suse.de> - Update to 12.0.0 OpenVDB is now licensed under the Apache 2.0 license, instead of the MPL 2.0 license. - OpenVDB: - New features: - Added tools::LevelSetFilter::fillet() method to round off concave edges to create smoother transition between surfaces. - Improvements: - Added openvdb::assertAbort to replace cassert and a OPENVDB_ENABLE_ASSERTS cmake argument/compile define to toggle assertions in OpenVDB code, independantly of NDEBUG. Asserts are no longer enabled by default in when NDEBUG is absent (e.g. Debug builds). - Removed last traces of Boost when OPENVDB_USE_DELAYED_LOADING is OFF [Reported by Brian McKinnon] - RootNode code cleanup to eliminate redundant key conversion and to create map values in-place. - Add RootNode::deleteChildOrTile() to delete a child or tile of the root node. - ValueAccessors are now defined and created in the Tree class instead of in the Grid class so that custom Tree implementations may define and create their own ValueAccessors if desired. - Added support for PDAL to vdb_tool [Contributed by Tom Matterson] - LeafManager and NodeManager now use Index64 for leaf counts internally. - Added RootNode::probeChild() const. - Added RootNode::probeChild() and RootNode::probeConstChild(). - Added RootNode::probe() and RootNode::probeConst() to query key presence, child node, value and active state. - Added InternalNode::probeChild() const. - Added InternalNode::probeChild() and probeChildConst() with coord access and optionally value and active state. - Added InternalNode::probeChild() and probeChildConst() with index access and optionally value and active state. - Added InternalNode::isValueOff(), LeafNode::isValueOff(), LeafNodeBool::isValueOff(), LeafNodeMask::isValueOff(). - Added LeafNodeMask::probeValue(Index,val), LeafNodeBool::probeValue(Index,val). - Added RootNode::getValueUnsafe(), RootNode::getChildUnsafe(), RootNode::getConstChildUnsafe(). - Added InternalNode::getValueUnsafe(), InternalNode::getChildUnsafe(), InternalNode::getConstChildUnsafe(). - Added InternalNode::setActiveStateUnsafe(), InternalNode::setValueOnlyUnsafe(), InternalNode::setValueOnUnsafe(), InternalNode::setValueOffUnsafe(). - Added InternalNode::setChildUnsafe(), InternalNode::resetChildUnsafe(), InternalNode::stealChildUnsafe(), InternalNode::deleteChildUnsafe(). - For LeafNode, LeafNodeBool and LeafNodeMask - added LeafNode::getValueUnsafe(), LeafNode::setActiveStateunsafe(), LeafNode::setValueOnlyUnsafe(), LeafNode::setValueOnUnsafe(), LeafNode::setValueOffUnsafe(). - ABI changes: - Tree::leafCount(), Tree::unallocatedLeafCount(), Tree::nonLeafCount() and Tree::nodeCount() now use Index64 in their return types instead of Index32. - API Changes: - RootNode::tileCount(), RootNode::activeTileCount() and RootNode::inactiveTileCount() are now public. - RootNode::hasKey() and RootNode::coordToKey() are now public. - RootNode::leafCount(), RootNode::nonLeafCount() and RootNode::nodeCount() now use Index64 instead of Index32. The Index32 variant is deprecated. - InternalNode::leafCount(), InternalNode::nonLeafCount() and InternalNode::nodeCount() now use Index64 instead of Index32. The Index32 variant is deprecated. - LeafNode::leafCount() and LeafNode::nonLeafCount() now use Index64 instead of Index32. The Index32 variant is deprecated. - Bug Fixes: - Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks. [Reported by Matthias Ueberheide] - Fix a bug in RootNode::setOrigin() where the origin was updated before the error was thrown potentially leaving the root in an invalid state. - Fixed a thread sanitizer issue which could cause undefined behaviour in VolumeToSpheres::fillWithSpheres [Reported by Jérémie Dumas] - Fixed an occurance of undefined behaviour in tools::activate (though this would typically not have manifested with any unintended behaviour) - NanoVDB: - Bug fix: - nanovdb::readGrids works with raw grid buffer. - Improvements: - Restructure files location and namespace to be more align with OpenVDB. The namespaces touched by the restructuring are: io, cuda, util, tools, and math. - Add two scripts updateFiles.sh and updateFiles.py to update the files using NanoVDB. The script updateFiles.py works on both Windows and Linux. For a more complete list of changes, see API Changes (details). - cuda::PointsToGrid supports target density. - Add support for NanoVDB Grid of type UInt8. - Add ability to use externally managed CUDA buffer. - Add create methods for CudaDeviceBuffer and exceptions. - Improve GridValidator logic, e.g. include check for grid count. - Add operator > and >= for class Coord according to lexicographical order. - Add toCodec to convert string to Codec enumeration type. - Add nanovdb::strlen<GridType>(). - Add strncpy util. - Add NANOVDB_DISABLE_SYNC_CUDA_MALLOC that maps cudaMallocAsync and cudaFreeAsync to cudaMalloc and cudaFree respectively. - Add guard to UINT64_C. - Remove use of cudaMallocAsync in PointsToGrid.cuh. - Align PNanoVDB blind metadata to NanoVDB. - API Changes: - Change mapToGridType to toGridType. - Change mapToMagic to toMagic. - Change CpuTimer.h to Timer.h. - API Changes (details): - These APIs are now under the math namespace: Ray, DDA, HDDA, Vec3, Vec4, BBox, ZeroCrossing, TreeMarcher, PointTreeMarcher, BoxStencil, CurvatureStencil, GradStencil, WenoStencil, AlignUp, Min, Max, Abs, Clamp, Sqrt, Sign, Maximum, Delta, RoundDown, pi, isApproxZero, Round, createSampler, SampleFromVoxels. - These APIs are now under the tools namespace: createNanoGrid, StatsMode, createLevelSetSphere, createFogVolumeSphere, createFogVolumeSphere, createFogVolumeSphere, createFogVolumeTorus, createLevelSetBox, CreateNanoGrid, updateGridStats, evalChecksum, validateChecksum, checkGrid, Extrema. - These APIs are now under the util namespace: is_floating_point, findLowestOn, findHighestOn, Range, streq, strcpy, strcat, empty, Split, invoke, forEach, reduce, prefixSum, is_same, is_specialization, PtrAdd, PtrDiff. - Move nanovdb::build to nanovdb::tools::build. - Rename nanovdb::BBoxR to nanovdb::Vec3dBBox. - Rename nanovdb::BBox<nanovdb::Vec3d> to nanovdb::Vec3dBbox. - Move nanovdb::cudaCreateNodeManager to nanovdb::cuda::createNodeManager. - Move and rename nanovdb::cudaVoxelsToGrid to nanovdb::cuda::voxelsToGrid. - Move and rename nanovdb::cudaPointsToGrid to nanovdb::cuda::pointsToGrid. - Move nanovdb::DitherLUT to nanovdb::math::DitherLUT. - Move and rename nanovdb::PackedRGBA8 to nanovdb::math::Rgba8. - Move nanovdb::Rgba8 to nanovdb::math::Rgba8. - Move and rename nanovdb::CpuTimer to nanovdb::util::Timer. - Move nanovdb::GpuTimer to nanovdb::util::cuda::Timer. - Move and rename nanovdb::CountOn to nanovdb::util::countOn. - Move util/GridHandle.h to GridHandle.h. - Move util/BuildGrid.h to tools/GridBuilder.h. - Move util/GridBuilder.h to tools/GridBuilder.h. - Move util/IO.h to io/IO.h. - Move util/CSampleFromVoxels.h to math/CSampleFromVoxels.h. - Move util/DitherLUT.h to math/DitherLUT.h. - Move util/HDDA.h to math/HDDA.h. - Move util/Ray.h to math/Ray.h. - Move util/SampleFromVoxels.h to math/SampleFromVoxels.h. - Move util/Stencils.h to nanovdb/math/Stencils.h. - Move util/CreateNanoGrid.h to tools/CreateNanoGrid.h. - Move and rename util/Primitives.h to tools/CreatePrimitives.h. - Move util/GridChecksum.h to tools/GridChecksum.h. - Move util/GridStats.h to tools/GridStats.h. - Move util/GridChecksum.h to tools/GridChecksum.h. - Move util/GridValidator.h to tools/GridValidator.h. - Move util/NanoToOpenVDB.h to tools/NanoToOpenVDB.h. - Move util/cuda/CudaGridChecksum.cuh to tools/cuda/CudaGridChecksum.cuh. - Move util/cuda/CudaGridStats.cuh to tools/cuda/CudaGridStats.cuh. - Move util/cuda/CudaGridValidator.cuh to tools/cuda/CudaGridValidator.cuh. - Move util/cuda/CudaIndexToGrid.cuh to tools/cuda/CudaIndexToGrid.cuh. - Move and rename util/cuda/CudaPointsToGrid.cuh to tools/cuda/PointsToGrid.cuh. - Move util/cuda/CudaSignedFloodFill.cuh to tools/cuda/CudaSignedFloodFill.cuh. - Move and rename util/cuda/CudaDeviceBuffer.h to cuda/DeviceBuffer.h. - Move and rename util/cuda/CudaGridHandle.cuh to cuda/GridHandle.cuh. - Move and rename util/cuda/CudaUtils.h to util/cuda/Util.h. - Move and consolidate util/cuda/GpuTimer.h to util/cuda/Timer.h. - Python: - OpenVDB Python bindings are now implemented using nanobind instead of pybind11 - The OpenVDB Python module has been changed from pyopenvdb to openvdb - Added Python bindings for NanoVDB - Houdini: - When OPENVDB_ENABLE_RPATH is ON, the location of libopenvdb_houdini is now added to the rpath of all Houdini dsos. - Build: - Fixed an issue with OpenVDB AX's CMake on Windows where the static and shared library targets would have the same name [Reported by Nicholas Yue] - USE_EXPLICIT_INSTANTIATION is now disabled on Windows by default due to OOM linker issues. - Jemalloc is now the preferred allocator of choice on all platforms when CONCURRENT_MALLOC is set to Auto. - Fixed an issue with the Blosc CMake FindPackage for the OpenVDB Windows static library. * Fri Feb 21 2025 Marcus Rueckert <mrueckert@suse.de> - we need a newer alembic than what leap has - sync gcc with the other packages for blender * Sat Feb 15 2025 Marcus Rueckert <mrueckert@suse.de> - drop unused PDAL dependency and option * Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de> - Update to 11.0.0 again as blender 4.2.x now supports this version. See Changes entry below for the details of the version update. * Thu Nov 14 2024 Marcus Rueckert <mrueckert@suse.de> - walk through the cmake options to see if we could enable more features: - openvdb_ax: even with LLVM15 it was still complaining about mismatching types. Skipping this for now - vdb_tool: works except for nanovdb support - Added fix-tool-building.patch so that libpng16-devel files are actually used properly - python support requires a nanobind package - testing log4cpp support - track quilt series file for easier patching without rpm-build * Sat Nov 09 2024 Marcus Rueckert <mrueckert@suse.de> - The openvdb headers do refer to the boost headers. Update Requires accordingly. * Wed Jan 31 2024 Hans-Peter Jansen <hpj@urpla.net> - Revert to 10.1.0: the NanoVDB API changed significantly in 11.0.0, and prevent Blender 4.0(.2) from building successfully - Apply openvdb-boost-static-assert-include.patch in order to compile - Keep Ben's changes, since they do not harm anyway * Mon Jan 22 2024 Ben Greiner <code@bnavigator.de> - Disable 32-bit builds "ld error: access beyond end of merged section" - Minimum gcc-c++ version is 9.3.1, force gcc10 on 15.x - Minimum TBB is 2020.3 * Mon Jan 22 2024 Michael Vetter <mvetter@suse.com> - Update to 11.0.0: * OpenVDB: Improvements: * Removed use of boost::any in favor of std::any. Bug Fixes: * Fix potential crash reading corrupt .vdb files with invalid blosc or zip chunks. * NanoVDB: Highlights: * Several new tools to generate and modify NanoVDB grids on the GPU. * New file format that supports streaming of raw grid buffers. New Features: * New memory efficient GridClass::IndexGrid that separates values from tree * 4 new GridTypes (Index, OnIndex, IndexMask, OnIndexMask) used by IndexGrid * Added createNanoGrid that replaces older conversion methods in GridBuilder.h, IndexGridBuilder.h and OpenToNanoVDB.h * Added cudaPointsToGrid that constructs a point device grid from a list of points. * Added cudaVoxelsToGrid that constructs a voxel device grid from a list of voxels. * Added cuda/CudaUtils.h with several cuda utility functions. * Added GpuTimer for timing of kernels in a specific cuda stream. * Added cudaIndexToGrid that converts IndexGrids into regular Grids. * Added cudaSignedFloodFill that performs signed-flood filling on the GPU. * Added cudaAddBlindData that adds blind data to an existing grid on the GPU. * Added cudaGridChecksum that computes checksums of device grids. * Added cudaGridHandle that handles grids on the GPU. * Added cudaNodeManager that constructs a NodeManager on the GPU. * Added build type Points and GridType::PointIndex for point grids. * Added GridType::Vec3u16 and GridType::Vec3u8 for compressed coordinates. * Added PrefixSum.h for concurrent computation of prefix sum on the CPU. API Changes: * Version 32.6.0 (ABI is unchanged). * Transition from C++11 to C++17 * Vec3R is deprecated, please use Vec3d instead. * nanoToOpenVDB now takes the index of a NanoVDB in a GridHandle. * GridData, InternalData and LeafData are now public. * GridMetaData can be copied. * Improvements to GridBuilder.h that allows construction of grids on CPU. * GridHandle's move c-tor now requires the GridBuffer to contain a valid grid. * Moved CudaDeviceBuffer.h to cuda/CudaDeviceBuffer.h. * New API for acceleration of custom random-access with ValueAccessors. * Added BitFlags class for convenient bit-mask operations. * Added Vec2/3 min/maxComponentAtomic GPU methods. * Added BBox::expandAtomic and BBox::intersectAtomic. * Added Coord::expandAtomic. * Added Map constructors. * Added Mask::DenseIterator, Mask::setOnAtomic, and Mask::setOffAtomic. * InternalNode::ChildIterator is now const-correct. * Added several new NanoVDB Build Traits. * Syncing PNanoVDB.h with NanoVDB.h. Build: * Support for OpenEXR 2.X has been removed. * Better support for building with external package configurations with CMAKE_FIND_PACKAGE_PREFER_CONFIG=ON. Python: * Removed Python 2 support. * Removed explicit bindings for Math types. * Improved type casting for TypedMetadata. * Thu Oct 20 2022 Stefan Brüns <stefan.bruens@rwth-aachen.de> - Disable static library build, instead of deleting it - Remove many unused build dependencies * Fri Sep 09 2022 Hans-Peter Jansen <hpj@urpla.net> - Enable nanovdb as build conditional
/usr/lib64/libopenvdb.so.12.0 /usr/lib64/libopenvdb.so.12.0.1 /usr/share/doc/packages/libopenvdb12_0 /usr/share/doc/packages/libopenvdb12_0/README.md /usr/share/licenses/libopenvdb12_0 /usr/share/licenses/libopenvdb12_0/LICENSE
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