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libgamemode-devel-1.8.1-1.1 RPM for s390x

From OpenSuSE Ports Tumbleweed for s390x

Name: libgamemode-devel Distribution: openSUSE:Factory:zSystems
Version: 1.8.1 Vendor: openSUSE
Release: 1.1 Build date: Fri Dec 22 00:27:39 2023
Group: Development/Libraries/C and C++ Build host: s390zl25
Size: 14122 Source RPM: gamemode-1.8.1-1.1.src.rpm
Packager: https://bugs.opensuse.org
Url: https://github.com/FeralInteractive/gamemode
Summary: Headers for compiling games using GameMode
GameMode is a daemon/lib combo for Linux that allows games to request
a set of optimisations be temporarily applied to the host OS.

This package contains the headers required to compile games with
built-in GameMode support.

Provides

Requires

License

BSD-3-Clause

Changelog

* Thu Dec 21 2023 Matthias Bach <marix@marix.org>
  - Fix package setting a wrong mode for /etc/security/limits.d.
  - Drop unused rpmlint filter.
* Wed Dec 13 2023 Matthias Bach <marix@marix.org>
  - Fix GameMode's PolicyKit rules not applying.
* Wed Dec 13 2023 Matthias Bach <marix@marix.org>
  - Update to version 1.8.1
    * Fix syntax error in polkit rules.
* Fri Dec 08 2023 Matthias Bach <marix@marix.org> - 1.8
  - Update to version 1.8
    * Requires users to be a member of the "gamemode" group to
      utilise priviledged functionality like modifying the CPU
      governor.
    * Adds CPU core pinning and parking capability.
    * Allows disabling the Linux kernel split lock mitigation.
    * Fixes building when pidfd_open is available.
    * Unifies privileged group configuration between pam, systemd,
      and polkit.
    * Various other bugfixes and improved default configuration
  - Drop workaround for problematic pidfd_open dection on Tumbleweed
    now that compilation with pidfd_open is fixed upstream.
  - Drop no longer required only-build-shared-library.patch.
* Wed May 10 2023 Matthias Bach <marix@marix.org> - 1.7
  - Add a new gamemode binary package
    * This provides gamemoderun and gamemodelist commands previously
      provided via the gamemoded package. However, these actually
      require libgamemodeauto0 which was missed.
    * You can now install the gamemode package to get the full set
      of GameMode functionality. Not being able to do this admittedly
      was confusing as was reported in bsc#1211086.
  - Add feral.keyring to enable verifying the source signature.
* Sat Sep 03 2022 Matthias Bach <marix@marix.org> - 1.7
  - Add a workaround for building on Tumbleweed where detection of
    the pidfd_open function does not work properly.
* Fri Jul 22 2022 Matthias Bach <marix@marix.org> - 1.7
  - Update to version 1.7
    * New utility: gamemode
    * Run executables from PATH instead of /usr/bin
* Thu Apr 29 2021 Ferdinand Thiessen <rpm@fthiessen.de>
  - Update to version 1.6.1
    * Use inih r53
    * Minor metainfo improvements
  - Use SourceUrl and signature
* Wed Sep 23 2020 marix@marix.org
  - Update to version 1.6:
    * Improved man pages
    * Bug fixes
  - Added only-build-shared-library.patch.
  - Drop special handling for no longer supported Leap 42.
* Thu Jan 23 2020 marix@marix.org
  - Update to version 1.5:
    * Introduce a new pidfd based set of D-Bus APIs.
    * Dynamically change governor on integrated GPUs for improved
      performance.
    * Various other fixes and improvements.

Files

/usr/include/gamemode_client.h
/usr/lib64/libgamemode.so
/usr/lib64/libgamemodeauto.so
/usr/lib64/pkgconfig/gamemode.pc
/usr/lib64/pkgconfig/libgamemodeauto.pc
/usr/share/licenses/libgamemode-devel
/usr/share/licenses/libgamemode-devel/LICENSE.txt


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Fabrice Bellet, Sat Mar 9 12:50:11 2024