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Name: libOgreTerrain-devel | Distribution: openSUSE:Factory:zSystems |
Version: 13.6.5 | Vendor: openSUSE |
Release: 3.3 | Build date: Thu May 2 20:12:26 2024 |
Group: Development/Libraries/C and C++ | Build host: reproducible |
Size: 198624 | Source RPM: ogre-13.6.5-3.3.src.rpm |
Packager: https://bugs.opensuse.org | |
Url: https://www.ogre3d.org/ | |
Summary: Development files for the Ogre Terrain System component |
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented 3D engine. This package contains the development headers for the Ogre Terrain System.
LGPL-2.1-only
* Thu May 02 2024 Ferdinand Thiessen <rpm@fthiessen.de> - Disable mono bindings by default to fix build on Tumbleweed * Tue Jan 30 2024 Michael Pujos <pujos.michael@gmail.com> - fixed compilation with glslang v14 - added fix-glslang-plugin-compilation.patch * Mon Dec 18 2023 Ferdinand Thiessen <rpm@fthiessen.de> - Added fix-gslang-cpp17.patch to fix build with our current GLSlang package - Update to 13.6.5 * DeflateStream can throw in close() > compressFinal() * fix element count of ACT_TIME_0_* * fix ResourceGroupManager shutdown crash * GpuProgramParameters - assert correct autoconstant type * SceneManager - report derived material in renderdoc * Technique - avoid deadlock when shadow_*_material refers to self * use identity for *VIEWPROJ_MATRIX if textureProjector is NULL * RTSS * normalmap - parallax texcoord should also affect normalmap lookup * IBL - ensure envmap is used as cubic texture * GLSupport: early-out if shader source is empty * GLES2/GL3+: fix HardwareBuffer::copyData when offsets are not 0 * GLES2: fix check in blitFromMemory - Update to 13.6.4 * LiSPSMShadowCameraSetup::create - actually forward the params * Mesh - actually only trigger assertion in debug mode * Resource - call prepareResource() before loading an unprepared manual resource * MeshUpgrader - avoid assertion in ~Mesh * XMLConverter: XMLSkeletonSerializer - use correct bone handles for createNodeTrack() * STBICodec: update embedded STB Image - Update to 13.6.3 * CompositorInstance - fix auto-sorting custom render passes * setBonesUseObjectSpace - use the passed value * RTSS * cook torrance - forward surface alpha * Do not add the gl_PerVertex block when writing the shader. - Update to 13.6.2 * GpuProgramParameters - do not set variability in clearAutoConstant * move RSC compatibility check to useCustomRenderSystemCapabilities * Assimp: * set emissive to 0 when using an emissive map * support loading embedded textures * GL: RenderToVertexBuffer - fix detection of GLSL shaders * GLSupport * EGL - fix multi-window operation * fix requested version of GL context - Update to 13.6.1 * GLES2: Better handle the case where we dont have texture_border_clamp * Emscripten: dynamically switch to WebGL2, if possible * RTSS: fix parsing triplanarTexturing params - Update to 13.6.0 * Image Based Lighting provided by the RTSS * Terrain shaders generated by the RTSS * significantly improved shadowing quality * Rust based image codec * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.6.0 * Mon Jun 05 2023 Andreas Schwab <schwab@suse.de> - Add option to build without mono bindings * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.5.3 * Minor RTSS and TerrainTransform fixes - Update to 13.5.2 * Various GL bugfixes - Update to 13.5.1 * RenderSystem - skip FFP texture settings when FFP is not supported * Minor RTSS bugfixes - Update to 13.5.0 * Implement Automatic Instancing * Add support for GPU bone to world transform * Non shadow-casting lights and PSSM integration * Use Vulkan Memory Allocator * See full changes: https://github.com/OGRECave/ogre/releases/tag/v13.5.0 - Add swig-3-cpp11.patch required for swig 3 on openSUSE Leap 15.3 and Leap 15.4 - Add fix-sse-detection.patch for fixing sse detection, as x86 does not always provides sse, only x64 has always sse support * Fri Nov 25 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.4.4 * Minor bug fixes, especially within the GLSLang and Vulkan part - Update to 13.4.3 * Refactor code to C++11 style * Fixes within ParticleFX and RTSS - Update to 13.4.2 * Minor bug fixes, focussed on RTSS and PCZSceneManager - Update to 13.4.1 * BillboardChain - fix orientation when there is only one camera - Update to 13.4.0 * Add Bullet component based on BtOgre * Add VET_INT_10_10_10_2_NORM * Add basic support for joystick devices * Overlay: update ImGui to 1.87 * Full changes: https://github.com/OGRECave/ogre/releases/tag/v13.4.0 - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Wed Apr 06 2022 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.3.4 * GL3+: improved performance by 10% when draw-call bound * Codec_Assimp: allow loading glTF2 meshes * RTSS: PBR material support * Improved Gamepad Support via Bites * Bites: also scale button events on OSX * RTSS: PSSM3 - use projective space splits to allow reversed-Z * Vulkan: implement Reversed Depth mode - Remove upstream merged patches * 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch * ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch * fix-assimp-cmake.patch - python3-sitelib.patch is now openSUSE specific, upstream voted against it. - Rebased 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch * Tue Dec 21 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Use update-alternatives for plugin.cfg * Thu Dec 16 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.2.4 * PixelFormat: use red channel when packing PF_A8 to match OpenGL * Ogre.h: include OgreUnifiedHighLevelGpuProgram.h * Vulkan: * add swizzling for PF_A8 * enable PF_DEPTH32 - Add ff55ef7b272fa0fb5be935ac41af67f5d6e15bf4.patch from upstream fixes linking issues with version 13.2.2+ - Update to 13.2.1 * Frustum: deprecate getProjectionMatrixRS * Mesh: drop mSkeletonName as it always matches mSkeleton * update zip/ miniz to 2.2.0 * Media: drop obsolete HLMS shaders * RTSS: allow targeting glslang * Overlay: fix missing bits for HiDPI support * Terrain: GLSL - add Vulkan support * GLSLang: use latest GLSL version to get all features * Vulkan: add new RenderSystem based on ogre-next version * GL*: drop superflous GLHardwarePixelBuffer indirection * update imgui to 1.85 * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.2.0 - Added 0001-Fix-plugins-not-installed-into-OGRE_PLUGINS_PATH.patch install plugins into configured plugin path - Added 0001-Vulkan-Use-find_package-to-support-system-wide-insta.patch support system wide installed vulkan. * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.1.1 * add Rectangle2D to Ogre.h * Deprecated - drop duplicate definition of aligned_vector * RTSS: implement two-sided lighting * Bites: Use Qt 6 for OgreBitesQt if present * UnifiedShader: * add texture2DArray support and refactor respective sample * initial support for glslang * GLSLang: enable standard params & add vulkan support * Many other features and bug fixes, full list is available: https://github.com/OGRECave/ogre/releases/tag/v13.1.0 * Tue Dec 14 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 13.0.1, version scheme changed. With breaking changes: * Deprecated std wrappers and SceneType into OgreDeprecated.h * Several private structures are not exposed anymore * Dopped * "Custom Render Queues" support * deprecated SceneLoader API * long-standing hard deprecations * most of texture_alias API * ParticleIterator * _StringBase & _StringStreamBase indirection * subroutine API in favor of specialization constants * support for TEX_TYPE_2D_RECT * rename Media/ShadowVolume to Media/Main * add API for exporting scene hierarchy + dotscene implementation * add GLSLang shader compiler plugin * Many other new features and bug fixes, full list available: https://github.com/OGRECave/ogre/releases/tag/v13.0.0 * Fri Dec 10 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.13 * Add API for exporting scene hierarchy + dotscene implementation * DDSCodec - disable mips instead of decompressing * FileSystemLayer - also look relative to lib for configs on Linux * MaterialSerializer - do not export RTSS techniques by default * Root - catch bad config options in restoreConfig * SceneManager::createLight - add convenience param to specify Type * TRect - add asserts to merge & intersect * Viewport - disable clearBuffers if clearEveryFrame is off * Overlay: Font - Texture must be removed to allow reloading * Terrain: Delete plane when shutting down. * A lot bug fixes - Add fix-assimp-cmake.patch, fixes assimp detection by cmake * Mon Sep 06 2021 Adam Mizerski <adam@mizerski.pl> - Ogre is incompatible with OpenEXR v3. OpenEXR is an optional dependency, so disable it for now using %bcond_with. * Mon May 03 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.12 * See https://github.com/OGRECave/ogre/releases/tag/v1.12.12 - Refresh python3-sitelib.patch - Install versioned modules, unversioned only for devel package - Add virtual devel package, the cmake module requires all devel package * Sun Apr 18 2021 Ferdinand Thiessen <rpm@fthiessen.de> - Update to 1.12.11 * A lot of new features and bug fixes, please refer to https://github.com/OGRECave/ogre/releases/tag/v1.12.11 Or the release notes provided in ogre-docs packge (Notes*.md) - Added python and CSharp subpackages - Added python3-sitelib.patch for correct python site-lib path - Dropped upstream fixed patches * riscv64-architecture.patch * fix-aarch64-detection.patch * fix-template-function.patch * ogre-1.9.0-fixsled.patch * ogre1.9.0-browser-cmake.patch * ogre-1.9.0-texturearray-ambig-uint.patch * ogre-1.9.0-longlongconstants.patch * Mon Jan 11 2021 Andreas Schwab <schwab@suse.de> - riscv64-architecture.patch: add riscv64 as 64bit architecture
/usr/include/OGRE/Terrain /usr/include/OGRE/Terrain/OgreTerrain.h /usr/include/OGRE/Terrain/OgreTerrainAutoUpdateLod.h /usr/include/OGRE/Terrain/OgreTerrainGroup.h /usr/include/OGRE/Terrain/OgreTerrainLayerBlendMap.h /usr/include/OGRE/Terrain/OgreTerrainLodManager.h /usr/include/OGRE/Terrain/OgreTerrainMaterialGenerator.h /usr/include/OGRE/Terrain/OgreTerrainMaterialGeneratorA.h /usr/include/OGRE/Terrain/OgreTerrainPagedWorldSection.h /usr/include/OGRE/Terrain/OgreTerrainPaging.h /usr/include/OGRE/Terrain/OgreTerrainPrerequisites.h /usr/include/OGRE/Terrain/OgreTerrainQuadTreeNode.h /usr/lib64/libOgreTerrain.so /usr/lib64/pkgconfig/OGRE-Terrain.pc
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