Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

sdl12_compat-devel-1.2.68-1.8 RPM for aarch64

From OpenSuSE Ports Tumbleweed for aarch64

Name: sdl12_compat-devel Distribution: openSUSE Tumbleweed
Version: 1.2.68 Vendor: openSUSE
Release: 1.8 Build date: Tue Sep 26 21:02:23 2023
Group: Development/Libraries/X11 Build host: reproducible
Size: 491338 Source RPM: sdl12_compat-1.2.68-1.8.src.rpm
Packager: http://bugs.opensuse.org
Url: https://github.com/libsdl-org/sdl12-compat
Summary: Libraries, includes and more to develop SDL-1.2 applications
This package contains files needed for development with the SDL
library.

Provides

Requires

License

MIT

Changelog

* Tue Sep 26 2023 Jan Engelhardt <jengelh@inai.de>
  - Update to release 1.2.68
    * sync dr_mp3 with mainstream
    * Add null check to SDL_LoadWAV_RW to avoid crashes
    * Add quirk entry: deactivate GL scaling for Trine (2011 Humble
      Bundle version) and Mark of the Ninja (HB)
    * Add quirk entry: set Hyperspace Delivery Boy to run in 16bpp mode
    * Add quirk handling: add ability to force XInitThreads before
      main()
    * Allocate the video surface object statically as a global
    * Add a hint to clamp the reported screen bit depth
* Fri May 26 2023 Jan Engelhardt <jengelh@inai.de>
  - Update to release 1.2.64
    * Some games started working: Steel Storm Burning Retribution,
      Maelstrom, Quake 2 XP, boswars, pink-pony, Sid Meier's Alpha
      Centauri (Loki version), xrick, grafx2, MLT, tuxfootball,
      freedroid.
* Wed Oct 26 2022 Jan Engelhardt <jengelh@inai.de>
  - Update to release 1.2.60
    * SDL_GetWMInfo() now works with SDL2 builds from the 2.0.xx
      revisions.
    * SDL_GetWMInfo() no longer asserts if used on Wayland.
    * SDL_WM_SetIcon() no longer crashes on NULL icons, to match
      SDL-1.2.
    * Make SDL2's OpenGL 2D renderer work with apps that update
      their screen surface from background threads
    * SDL_ANYFORMAT is now supported
    * SDL2 game controllers can optionally be used with the 1.2
      Joystick API.
    * Check for specific X11 symbols in the process at startup and
      force SDL2 to use X11 if so (fixes startup failures on
      Wayland).
  - Delete 0001-Use-SDL_PIXELFORMAT_RGB888-for-24-bit-surfaces.patch,
    0001-Set-pixels-in-SDL_CreateYUVOverlay-Fix-164.patch,
    0001-SDL_GetWMInfo-work-like-1.2-when-SDL_SetVideoMode-ha.patch
* Mon Aug 08 2022 Jan Engelhardt <jengelh@inai.de>
  - Add 0001-Use-SDL_PIXELFORMAT_RGB888-for-24-bit-surfaces.patch
    to rectify BGR order in older schismtracker.
* Wed Jun 15 2022 Jan Engelhardt <jengelh@inai.de>
  - Require x11 and xorgproto just like SDL-devel.
* Wed Jun 15 2022 Dominique Leuenberger <dimstar@opensuse.org>
  - Depend on the actual libSDL2 library which is being dlopen()'ed.
  - Require pkgconfig(gl) and pkgconfig)glu) from the devel package,
    as our headers include GL/gl.h and GL/glu.h (boo#1200562).
* Tue May 17 2022 Jan Engelhardt <jengelh@inai.de>
  - Add baselibs.conf
* Mon May 16 2022 Jan Engelhardt <jengelh@inai.de>
  - Add 0001-SDL_GetWMInfo-work-like-1.2-when-SDL_SetVideoMode-ha.patch
    to unbreak use with schismtracker.
  - Add 0001-Set-pixels-in-SDL_CreateYUVOverlay-Fix-164.patch
    to unbreak use with MPlayer.
  - Hot enable sdl12-compat to be the SDL1 replacement [boo#1198182]
* Sat Mar 05 2022 Jan Engelhardt <jengelh@inai.de>
  - Initial package (v1.2.52) for build.opensuse.org

Files

/usr/bin/sdl-config
/usr/include/SDL
/usr/include/SDL/SDL.h
/usr/include/SDL/SDL_active.h
/usr/include/SDL/SDL_audio.h
/usr/include/SDL/SDL_byteorder.h
/usr/include/SDL/SDL_cdrom.h
/usr/include/SDL/SDL_config.h
/usr/include/SDL/SDL_copying.h
/usr/include/SDL/SDL_cpuinfo.h
/usr/include/SDL/SDL_endian.h
/usr/include/SDL/SDL_error.h
/usr/include/SDL/SDL_events.h
/usr/include/SDL/SDL_getenv.h
/usr/include/SDL/SDL_joystick.h
/usr/include/SDL/SDL_keyboard.h
/usr/include/SDL/SDL_keysym.h
/usr/include/SDL/SDL_loadso.h
/usr/include/SDL/SDL_main.h
/usr/include/SDL/SDL_mouse.h
/usr/include/SDL/SDL_mutex.h
/usr/include/SDL/SDL_name.h
/usr/include/SDL/SDL_opengl.h
/usr/include/SDL/SDL_platform.h
/usr/include/SDL/SDL_quit.h
/usr/include/SDL/SDL_rwops.h
/usr/include/SDL/SDL_stdinc.h
/usr/include/SDL/SDL_syswm.h
/usr/include/SDL/SDL_thread.h
/usr/include/SDL/SDL_timer.h
/usr/include/SDL/SDL_types.h
/usr/include/SDL/SDL_version.h
/usr/include/SDL/SDL_video.h
/usr/include/SDL/begin_code.h
/usr/include/SDL/close_code.h
/usr/lib64/libSDL-1.2.so
/usr/lib64/libSDL.so
/usr/lib64/pkgconfig/sdl.pc
/usr/lib64/pkgconfig/sdl12_compat.pc
/usr/share/aclocal
/usr/share/aclocal/sdl.m4


Generated by rpm2html 1.8.1

Fabrice Bellet, Thu Jun 20 00:02:18 2024