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Mesa-libGLESv2-2-19.3.4-lp152.27.1 RPM for armv7hl

From OpenSuSE Ports Leap 15.2 for armv7hl

Name: Mesa-libGLESv2-2 Distribution: openSUSE Leap 15.2
Version: 19.3.4 Vendor: openSUSE
Release: lp152.27.1 Build date: Fri May 29 21:07:13 2020
Group: System/Libraries Build host: obs-arm-6
Size: 0 Source RPM: Mesa-19.3.4-lp152.27.1.src.rpm
Summary: OpenGL|ES 2.x API implementation
OpenGL|ES is an API for full-function 2D and 3D
graphics on embedded systems - including consoles, phones, appliances
and vehicles. It contains a subset of OpenGL plus a number of
extensions for the special needs of embedded systems.

OpenGL|ES 2.x provides an API for programmable hardware including
vertex and fragment shaders.

The library provides symbols for all OpenGL ES 2 and
ES 3 entry points.






* Fri Mar 06 2020 Stefan Dirsch <>
  - cleanup in specfile: get rid of is_opensuse macro, which is no
    longer needed at all (jira#PM-1623)
* Fri Feb 21 2020 Stefan Dirsch <>
  - use 7G disk constraints also for x86_64 and i586 (bsc#1164488)
* Tue Feb 18 2020 Stefan Dirsch <>
  - only use 'BuildRequires:llvm-devel >= 9.0.0' for TW/factory; for
    older products still use 'BuildRequires: llvm9-devel'; fixed
    build on openSUSE Leap 15.2
* Sun Feb 16 2020 Stefan Dirsch <>
  - Update to version 19.3.4
    * changes all over the tree, but aco and anv are leading the
      way in changes
  - supersedes u_Revert_gallium_Fix_big-endian_addressing_of_non-bitmask_array_formats.patch
* Thu Feb 06 2020 Stefan Dirsch <>
  - u_Revert_gallium_Fix_big-endian_addressing_of_non-bitmask_array_formats.patch
    * replaces U_gallium-Fix-big-endian-addressing-of-non-bitmask-arr.patch
      by an official merge request (bsc#1162252, gitlab issue#2472)
* Mon Feb 03 2020 Stefan Dirsch <>
  - U_gallium-Fix-big-endian-addressing-of-non-bitmask-arr.patch
    * reverse apply since it caused a regression in rendering on
      s390x (bsc#1162252)
* Wed Jan 29 2020 Stefan Dirsch <>
  - require and check for llvm-devel >= 9 instead of llvm9-devel on
* Wed Jan 29 2020 Stefan Dirsch <>
  - enabled build of gallium based llvmpipe driver for s390x
    (related to jsc#IBM-369, jsc#SLE-7452)
* Wed Jan 29 2020 Stefan Dirsch <>
  - Update to version 19.3.3
    * There's plenty of changes here, but intel, docs, radeonsi,
      and aco are the biggest sets of changes.
  - supersedes U_0005-radv-Remove-syncobj_handle-variable-in-header.patch
* Wed Jan 29 2020 Stefan Dirsch <>
  - set optflags also for g++ compiler
* Mon Jan 27 2020 Stefan Dirsch <>
  - require llvm9 (jsc#IBM-369, jsc#SLE-7452)
* Wed Jan 22 2020 Stefan Dirsch <>
  - U_0001-gallium-Fix-a-couple-of-multiple-definition-warnings.patch
    * fixes build with gcc10 using -fno-common as default now (boo#1160578)
* Mon Jan 13 2020 Andreas Schwab <>
  - Enable LLVM support on riscv64
* Sun Jan 12 2020 Stefan Dirsch <>
  - Update to version 19.3.2
    * Intel and AMD drivers make up the bulk of the changes, with
      a bit of nir and glsl, plus a sprinkling of other stuff in
* Sun Jan 05 2020 Stefan Dirsch <>
  - n_drirc-disable-rgb10-for-chromium-on-amd.patch
    * fixes patch (boo#1145188)
* Sun Dec 29 2019 Stasiek Michalski <>
  - Update to version 19.3.1
    * Bugfixes for i965/iris, anv and radv
* Mon Dec 16 2019 Stasiek Michalski <>
  - Update to version 19.3.0
    * Mainly changes to the build system, i965, aco, radv and anv
    * New features, check Phoronix:
* Fri Nov 22 2019 Stefan Dirsch <>
  - Update to version 19.2.6
    * fixes build on PPC
    * couple of additional stable patches
* Thu Nov 21 2019 Stefan Dirsch <>
  - Update to version 19.2.5
    * There's a little bit over everything in here, with anv and
      radeonsi standing out as the two biggest components getting
      changes, but core mesa, core gallium, llvmpipe, nir, egl,
      i965, tgsi, st/mesa, spirv, and the Intel compiler also
      fixes in this release.
  - supersedes u_call-shmget-with-permission-0600-instead-of-0777.patch
* Thu Nov 14 2019 Stefan Dirsch <>
  - u_call-shmget-with-permission-0600-instead-of-0777.patch
    * CVE-2019-5068 (bsc#1156015)
* Thu Nov 14 2019 Stefan Dirsch <>
  - Update to version 19.2.4
    * This is an emergency release, to fix a critical bug found in
      the 19.2.3 release which causes incomplete rendering on all
      mesa drivers. This release contains a single patch to fix
      that bug.
* Wed Nov 13 2019 Frederic Crozat <>
  - Update _contraints, Mesa-drivers needs 7GB of disk to build
* Thu Nov 07 2019 Stefan Dirsch <>
  - Update to version 19.2.3
    In this release: iris, meson, radv, anv, turnip, 965, svga,
    utils, core mesa, glsl, etanviv, and gallium/rbug
  - This Mesa release includes support for latest GPUs including Intel
    (jsc#SLE-7962, jsc#SLE-8024, jsc#SLE-8022, jsc#SLE-10182, jsc#SLE-4983,
    bsc#1137515) and fixes for boo#1127672, bsc#1117365
* Tue Nov 05 2019 Martin Pluskal <>
  - Dont conflict with vulkan-devel anymore as there is no file
* Fri Nov 01 2019 Aaron Puchert <>
  - Use %pkg_vcmp macro instead of llvm-config to detect LLVM 9.
* Fri Oct 25 2019 Stefan Dirsch <>
  - Update to version 19.2.2
    * assortment of fixes in this release, notably a bunch of work
      to get Solaris and illumos working with mesa, as well as more
      work fixing issues in the migration of package-config and
      headers being handled by libglvnd instead of mesa when mesa
      is built with support for glvnd.
      There's  bunch of other changes here, with radv and intel
      leading the pack, otherwise just a few things here and there.
  - n_add-Mesa-headers-again.patch
    * add Mesa headers again despite of building it against libglvnd;
      those headers turned out not to be usable; in addition packaging
      headers with libglvnd make dependancies problematic ...
* Mon Oct 14 2019 Stefan Dirsch <>
  - let Mesa-libEGL-devel require libX11 devel via "pkgconfig(x11)"
    since EGL/eglplatform.h includes X11/Xlib.h
* Wed Oct 09 2019 Stefan Dirsch <>
  - Update to version 19.2.1
    * fixes all over the tree: intel, amd, nine, nir, egl, gallium,
      scons, meson, glsl, haiku, android, and nouveau all got fixes.
* Mon Oct 07 2019 Stefan Dirsch <>
  - pickup gl, egl, glesv1_cm and glesv2 pkgconfig files from
    libglvnd build and add them to the appropriate devel subpackages
* Mon Oct 07 2019 Stefan Dirsch <>
  - reintroduce GL, EGL, GLES* devel subpackages since corresponding
    header and pkgconfig files from libglvnd didn't work out ...
* Mon Sep 30 2019 Aaron Puchert <>
  - Rebase n_opencl_dep_libclang.patch after update.
* Mon Sep 30 2019 Stefan Dirsch <>
  - Update to version 19.2.0 including changes to
    * release-infastructure
    * the build
    * drivers: turnip, radv, android, intel and amd common code
    * new features: check Phoronix
  - supersedes U_llvmpipe-Don-t-use-u_ringbuffer-for-lp_scene_queue.patch
  - adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch
  - supersedes n_glesv1_cm-glesv2.patch
* Sat Sep 28 2019 Stefan Dirsch <>
  - no longer build
    * Mesa-libGL-devel
    * Mesa-libEGL-devel
    * Mesa-libGLESv1_CM-devel
    * Mesa-libGLESv2-devel
    * Mesa-libGLESv3-devel
    Instead of requiring these let Mesa-devel package require
    libglvnd-devel >= 1.2.0, which provides the contents of these
    packages now (header files for OpenGL, GLES, EGL, and GLX).
    Adjusted baselibs.conf accordingly.
  - modified check for llvm version in a way so it works also with
    older llvm packages (by making use of "llvm-config -version"),
    where there is %{_llvm_sonum} macro defined yet
  - moved manual pages to Mesa-devel package
* Wed Sep 25 2019 Aaron Puchert <>
  - n_opencl_dep_libclang.patch
    * Link OpenCL library with instead of the
      component libraries for LLVM >= 9.
* Wed Sep 18 2019 Stefan Dirsch <>
  - Update to version 19.1.7
    * another bugfix release ....
* Mon Sep 09 2019 Michel Normand <>
  - Add ppc64 for radeonsi to avoid build error
* Wed Sep 04 2019 Stefan Dirsch <>
  - Update to version 19.1.6
    * bugfix release
* Mon Aug 26 2019 Stefan Dirsch <>
  - Update to version 19.1.5
    * bugfix release
* Wed Aug 14 2019 Jonathan Brielmaier <>
  - Build radeonsi and libvdpau_radeonsi on ppc64le
* Mon Aug 12 2019 Bjørn Lie <>
  - Update to version 19.1.4:
    * Mostly, as usual, in fixes for different drivers (anv, radv,
      radeon, nv50, nvc0) as well as in backend parts (egl, spirv,
      nir, ...).
    * Of those fixes, we could highlight several ones:
    - Vulkan 24/48 bit formats are now not supported on Ivybridge.
    - R8G8B8_UNORM_SRGB is not supported on Haswell.
    - A fix for hair artifacts in Max Payne 3 on AMD/RADV.
    - Vulkan transform feedback extension is disabled on Intel
* Tue Jul 23 2019 Bjørn Lie <>
  - Update to version 19.1.3:
    * Mostly fixes for ANV and RADV drivers, as well as NIR backend
    * Several of those patches fix crashes with the drivers, and a
      couple of them fix memory leaks.
* Mon Jul 22 2019 Stefan Dirsch <>
  - n_drirc-disable-rgb10-for-chromium-on-amd.patch
    * added totem as another affected application (boo#1142270)
* Fri Jul 12 2019 Stefan Dirsch <>
  - Add v3d support (VC5/V6 driver) for %arm and aarch64
* Fri Jul 12 2019 Guillaume GARDET <>
  - Add kmsro for %arm and aarch64
* Thu Jul 11 2019 Stefan Dirsch <>
  - U_llvmpipe-Don-t-use-u_ringbuffer-for-lp_scene_queue.patch
    * may fix crashes in llvmpipe on SMP systems with LTO enabled
      builds (boo#1133265)
* Tue Jul 09 2019 Bjørn Lie <>
  - Update to version 19.1.2:
    * Different fixes for the Intel and AMD Vulkan drivers,
      Freedreno, the Meson build system, and some other fixes for
      other parts and/or drivers.
    * Worth to mention a fix for a crash in Wolfenstein II with the
      RADV driver, and another fix relevant for DXVK on Intel gen7
  - Update Source urls from ftp to https.
* Thu Jun 27 2019 Bjørn Lie <>
  - Update to version 19.1.1:
    * Mostly in fixes for different drivers (RADV, ANV, Nouveau,
      Virgl, V3D, R300g, ...).
    * Also different fixes for different parts (Meson build, GLX,
* Wed Jun 19 2019 Stefan Dirsch <>
  - reverted latest change in specfile; it's not needed; llvm8 is
    already been chosen on factory/TW by default ...
* Tue Jun 18 2019 Stefan Dirsch <>
  - use llvm8 on factory/TW
* Thu Jun 13 2019 Stefan Dirsch <>
  - n_glesv1_cm-glesv2.patch
    * reenables build of GLESv1_CM and GLESv2 ...
  - readded pkgconfig files for GLESv1_CM and GLESv2 to filelists
  - removed again virtual provides for
    * pkgconfig(glesv1_cm)
    * pkgconfig(glesv2)
* Wed Jun 12 2019 Stefan Dirsch <>
  - reenable LTO with Mesa 19.1 (boo#1133265, comment#5)
  - enabled new gallium drivers
    * iris (newer Intel GPUs)
    * lima, panfrost on ARM64
  - virtually provide
    * pkgconfig(glesv1_cm)
    * pkgconfig(glesv2)
    in libGLESv1_CM-devel/libGLESv2-devel packages, since these files
    have been removed from Mesa via git commit #1587586
* Tue Jun 11 2019 Bjørn Lie <>
  - Update to 19.1.0:
    * Mesa 19.1.0 implements the OpenGL 4.5 API, but the version
      reported by glGetString(GL_VERSION) or
      glGetIntegerv(GL_MAJOR_VERSION) /
      glGetIntegerv(GL_MINOR_VERSION) depends on the particular
      driver being used. Some drivers don't support all the features
      required in OpenGL 4.5. OpenGL 4.5 is only available if
      requested at context creation. Compatibility contexts may
      report a lower version depending on each driver.
    * The top highlights include:
    - GL_ARB_parallel_shader_compile for all drivers.
    - GL_EXT_gpu_shader4 on all GL 3.1 drivers.
    - GL_EXT_shader_image_load_formatted on radeonsi.
    - GL_EXT_texture_buffer_object on all GL 3.1 drivers.
    - GL_EXT_texture_compression_s3tc_srgb on Gallium and i965
      drivers (ES extension).
    - GL_NV_compute_shader_derivatives on Iris and i965 drivers.
    - GL_KHR_parallel_shader_compile on all drivers.
    - GL_INTEL_conservative_rasterization on Iris.
  - Refresh patches with quilt.
  - Clean-up spec files for .pc and other files no longer built.
* Wed May 22 2019 Stefan Dirsch <>
  - Update to 19.0.5
    * Things have slowed back down from the last release, which is
      good for this late in the series. No one area has received too
      much work, with a little bit sprinkled in here and there in
      both core code and drivers.
* Fri May 10 2019 Stefan Dirsch <>
  - Update to 19.0.4
    * It's been a pretty active release, especially for how late in
      the cyle we are. Radv was the busiest component, but there
      were also a few changes for intel, radeonsi, some core vulkan
      work, and a little bit of other stuff here and there.
* Fri Apr 26 2019 Stefan Dirsch <>
  - Update to 19.0.3
    * quiet release with just 19 patches (excluding release churn)
      since 19.0.2
    * no sub component was touched too much
    * virgl, glsl, nir, intel, radeonsi, radv, ac, and gallivm
      received a few patches
* Wed Apr 24 2019 Martin Liška <>
  - Disable LTO (boo#1133265).
* Wed Apr 17 2019 Tobias Klausmann <>
  - Drop patches n_VDPAU-XVMC-libs-Replace-hardlinks-with-copies.patch
    and archlinux_0001-Fix-linkage-against-shared-glapi.patch:
    These patches only work when building mesa with autotools. As we use meson
    instead now, these patches do nothing.
* Wed Apr 17 2019 Tobias Klausmann <>
  - Drop version 19.0.1 tarballs
* Thu Apr 11 2019 Stefan Dirsch <>
  - Update to 19.0.2
    * Just a few fixes for radeon, a few for nir, a couple for radv,
      a couple for v3d, and a few other patches here and there.
* Thu Mar 28 2019 Stefan Dirsch <>
  - Update to 19.0.1
    * "This is the first bug fix release of the 19.0 branch. It's
      been a pretty calm cycle, and there's not too much here. I
      think things are looking pretty good overall."
* Fri Mar 22 2019 Stefan Dirsch <>
  - baselibs.conf: Mesa-libEGL-devel needs Mesa-KHR-devel (bsc#1117365)
* Fri Mar 22 2019
  - Mesa-libEGL-devel needs Mesa-KHR-devel (bsc#1117365)
* Wed Mar 20 2019 Guillaume GARDET <>
  - Remove imx from ARM drivers (dropped upstream)
* Thu Mar 14 2019 Stefan Dirsch <>
  - Update to 19.0.0
    * bug fixes and performance improvements
  - adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch
  - supersedes u_wayland_egl-Ensure-EGL-surface.patch
* Mon Mar 04 2019 Andreas Schwab <>
  - Don't enable gallium_loader on ppc and s390x
  - Fix configuration on non-gallium archs
  - u_dep_xcb.patch: fix missing xcb dependencies
* Mon Mar 04 2019
  - avoid Mesa-drivers build failure for ppc64le reported by
* Wed Feb 20 2019
  - remove n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch;
    keeping that one reintroduced render errors and missing screen
    refreshes on GNOME3 in a qemu VM (cirrus emulation); the issue has
    been fixed in a different and better way since 18.3.3; this is
    related to bsc#1118149
* Tue Feb 19 2019
  - Update to 18.3.4
    * A fix in the XvMC state-tracker, which was causing some video attributes to
      not take affect. On the video front the VAAPI state tracker has seen
      improvements with VP9 streams while the amdgpu driver advertises all available
    * On Intel side we have compiler fixes and extra PCI IDs for Coffee Lake and
      Ice Lake parts. In the Broadcom drivers a couple of memory leaks were
      addressed and the NEON assembly should compile properly on armhf.
    * Other drivers such as radeonsi, nouveau and freedreno have also seen some
      love. The RADV driver has seen addressed to compile correctly with GCC9
      amongst other changes.
    * The Xlib based libGL have been addressed to work with X servers, which lacks
      the MIT-SHM extension such as XMing.
    * To top it up we have a few fixes to the meson build system.
* Mon Feb 04 2019
  - Update to 18.3.3
    * In this release we have:
      A memory leak fix in the etnaviv driver, better NEON assembly code in vc4 and
      couple of stability improvements to the radeonsi driver. Another memory leak
      affecting all gallium drivers have also been addressed.
    * The time required to compile GLSL shaders with large amount of uniforms, such
      as Godot, has been improved.
    * GLX and swrast have also seen some improvements.
    * On the Vulkan side, the ANV driver adjusted the number of images supported
      for gen8 and earlier to 8, while for newer hardware it remains the same 64.
      The RADV driver has seens a collection of stability improvements and fix for
      the Vulkan version advertised in some corner cases.
    * To top it all up, the meson build system has seen a steady amount of fixes:
      the DSO version for the VDPAU drivers is now included, ICC compatibility
      patches, opencl handling and relaxed handling when building osmesa.
  - adjusted n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch
* Mon Jan 21 2019 Tobias Klausmann <>
  - Build Mesa with meson instead of automake
    + Build classic swrast with Mesa, as its a dependency for osmesa - delete it
      while installing
    + Build egl with Mesa-drivers as it demands one windowing-system -
      delete it while installing
* Fri Jan 18 2019
  - Update to 18.3.2
    * In this release candidate we have added more PCI IDs for AMD
      Vega devices and a number of fixes for the RADV Vulkan drivers.
    * On the Intel side we have a selection ranging from quad swizzles
      support for ICL to compiler fixes.
    * The nine state tracker has also seen some love as do the
      Broadcom drivers.
    * To top it all up, we have a healthy mount of build system fixes.
* Wed Jan 09 2019
  - redisabled support for tegra, since it just got disabled upstream
    in git master ...
* Sat Jan 05 2019 Fabian Vogt <>
  - Enable the surfaceless platform, which is needed by KDE CI
    environment for testing (
* Wed Dec 19 2018 Guillaume GARDET <>
  - Add etnaviv, imx and tegra supports for %arm and arch64
* Wed Dec 12 2018 Dominique Leuenberger <>
  - Only BuildRequire pkgconfig(vdpau) and pass --enable-vdpau to
    configure when building the drivers. Helps us break a build
* Wed Dec 12 2018
  - Update to 18.3.1
    * This version disables the VK_EXT_pci_bus_info extension due to
      last minute issues spotted in the specification.
* Tue Dec 11 2018
  - n_Disable-Xshm-for-now-since-it-results-in-render-erro.patch
    * Xshm results in render errors and missing screen refreshes on GNOME3
      in a qemu VM (cirrus emulation) [bsc#1118149]
* Mon Dec 10 2018 Ismail Dönmez <>
  - Fix baselibs.conf entry for Mesa-KHR-devel (missing "-")
* Fri Dec 07 2018
  - Update to 18.3.0 final release
    * The top highlights include:
      + GL_AMD_depth_clamp_separate on r600, radeonsi.
      + GL_AMD_framebuffer_multisample_advanced on radeonsi.
      + GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.
      + GL_AMD_multi_draw_indirect on all GL 4.x drivers.
      + GL_AMD_query_buffer_object on i965, nvc0, r600, radeonsi.
      + GL_EXT_disjoint_timer_query on radeonsi and most other Gallium drivers
      (ES extension)
      + GL_EXT_texture_compression_s3tc on all drivers (ES extension)
      + GL_EXT_vertex_attrib_64bit on i965, nvc0, radeonsi.
      + GL_EXT_window_rectangles on radeonsi.
      + GL_KHR_texture_compression_astc_sliced_3d on radeonsi.
      + GL_NV_fragment_shader_interlock on i965.
      + EGL_EXT_device_base for all drivers.
      + EGL_EXT_device_drm for all drivers.
      + EGL_MESA_device_software for all drivers.
    * Additional features:
      + VK_EXT_calibrated_timestamps
      + VK_EXT_pci_bus_info
      + VK_EXT_sampler_filter_minmax
      + VK_EXT_vertex_attribute_divisor v3
      + VK_GOOGLE_decorate_string
      + VK_GOOGLE_hlsl_functionality1
      + VK_KHR_driver_properties
      + VK_EXT_calibrated_timestamps
      + VK_EXT_conservative_rasterization
      + VK_EXT_pci_bus_info
      + VK_EXT_transform_feedback
      + VK_EXT_vertex_attribute_divisor v3
      + VK_GOOGLE_decorate_string
      + VK_GOOGLE_hlsl_functionality1
      + VK_KHR_driver_properties
  - supersedes u_constify-struct-drisw_loader_funcs.patch,
* Tue Dec 04 2018
  - Add u_wayland_egl-Ensure-EGL-surface.patch: wayland/egl: Ensure
    EGL surface is resized on DRI update_buffers(). Patch is sent
    upstream already.
* Thu Nov 29 2018
  - Update to 18.3.0-rc5
    * fifth release candidate for Mesa 18.3.0
* Tue Nov 27 2018
  - added libGL-Mesa-devel split-off provides to Mesa-KHR-devel
    package, since /usr/include/KHR/khrplatform.h moved between
    these two packages (related to bsc#1117365)
* Tue Nov 27 2018
  - Place khrplatform.h into new package Mesa-KHR-devel. It is now
    required by all devel packages that need it. (bsc#1117365)
* Mon Nov 26 2018
  - Remove n_drisw-Do-not-use-drisw_put_image_shm.patch,
    add u_constify-struct-drisw_loader_funcs.patch
    and u_drisw-use-separate-drisw_loader_funcs-for-shm.patch.
    * Replace workaround with proper fix for crash in VLC and
      possibly other applications. (boo#1113533)
* Fri Nov 23 2018 Tobias Klausmann <>
  - Use rpm variables for the drirc.d path
* Thu Nov 22 2018
  - Update to 18.3.0-rc4
    * fourth release candidate for Mesa 18.3.0
* Sat Nov 17 2018
  - Update to 18.3.0-rc3
    * third release candidate for Mesa 18.3.0
* Thu Nov 15 2018
  - moved /usr/include/KHR from libEGL-devel to libGL-devel since it's
    now being referenced by glext.h
* Thu Nov 15 2018
  - Update to 18.3.0-rc2
    * second release candidate for Mesa 18.3.0
  - supersedes the following patches:
    * U_intel-aubinator-mark-ftruncate_res-as-MAYBE_UNUSED-i.patch
    * U_intel-decoder-mark-total_length-as-MAYBE_UNUSED-in-g.patch
    * U_python-Fix-rich-comparisons.patch
    * U_python-Use-key-functions-when-sorting-containers.patch
    * mako_4_radv.patch
  - adjusted n_drirc-disable-rgb10-for-chromium-on-amd.patch
  - /etc/drirc moved to /usr/share/drirc.d/00-mesa-defaults.conf
* Tue Nov 13 2018
  - n_drisw-Do-not-use-drisw_put_image_shm.patch
    * Workaround for applications that create GL context twice with
      different loaders. (boo#1113533)
* Thu Nov 01 2018
  - Update to 18.2.4
    * Different fixes for different drivers: freedreno, radeonsi,
      swr, anv and radv. Also there are fixes for ac, gallium,
      spirv and blorp.
* Thu Oct 25 2018
  - n_drirc-disable-rgb10-for-chromium-on-amd.patch
    * Disallow rgb10 configs for chromium with radeonsi to prevent
      broken colors in video. (boo#1113211)
* Mon Oct 22 2018
  - Update to 18.2.3
    * Different patches for the DirectX9 and DRI state trackers.
    * Several fixes and workarounds for different games, inlcuding
      RAGE, Yakuza and The Evil Within, Wolfenstein The Old Blood
      ARMA 3, or No Mans Sky.
    * A bunch of fixes for different drivers, including r600,
      nouveau, radeonsi, anv, radv, virgl, i965, nvc0 or nv50.
      Worth to mention a fix for GPU hangs in Radeonsi.
    * State Trackers also get different fixes and corrections.
    * Finally, fixes for GLSL and NIR are also in this queue.
* Fri Oct 05 2018
  - Update to 18.2.2
    * Different patches for the DirectX9 and DRI state trackers.
    * A patch to implement vkAcquireNextImage2 in the Intel and AMD
      vulkan drivers, as well as a patch for adding support for
      protected memory properties in GetPhysicalDeviceProperties2()
      for the former driver.
    * RADV also gets a patch to fix some issues with reflections in
      GTA V, and a patch to fix a GPU hang in SteamVR with Vega.
    * Finally, there are more fixes for Radeonsi, nvc0, vc4, and
      vulkan code.
  - Drop usage of sha1sum, use sig and keyring verification instead.
    Following this, add key from Juan A. Suarez to keyring.
  - Drop u_st-dri-don-t-set-queryDmaBufFormats-queryDmaBufModif.patch
    Fixed upstream.
* Fri Sep 21 2018 Ondřej Súkup <>
  - update to 18.2.1
    * Lot of fixes for Vulkan drivers.
* Tue Sep 11 2018
  - get rid of libwayland-egl1/libwayland-egl-devel completely; also
    for older Leap versions
* Mon Sep 10 2018
  - update to 18.2.0
    * This release consists of nearly 2200 commits from approximately
      130 developers.
    * The top highlights include:
    - OpenGL 4.3 on virgl.
    - OpenGL 4.4 Compatibility profile on radeonsi.
    - OpenGL ES 3.2 on radeonsi and virgl.
    - GL_ARB_ES3_2_compatibility on radeonsi.
    - GL_ARB_fragment_shader_interlock on i965.
    - GL_ARB_sample_locations and GL_NV_sample_locations on nvc0 (GM200+).
    - GL_ANDROID_extension_pack_es31a on radeonsi.
    - GL_KHR_texture_compression_astc_ldr on radeonsi.
    - GL_NV_conservative_raster and GL_NV_conservative_raster_dilate on
      nvc0 (GM200+).
    - GL_NV_conservative_raster_pre_snap_triangles on nvc0 (GP102+).
    - multisampled images on nvc0 (GM107+) (now supported on GF100+).
    * Additional features:
    - ANV Extensions:
    - VK_KHR_bind_memory2.
    - VK_KHR_external_fence.
    - VK_KHR_external_fence_capabilities.
    - VK_KHR_external_semaphore.
    - VK_KHR_external_semaphore_capabilities.
    - VK_KHR_maintenance2.
    - VK_KHR_maintenance3.
    - VK_KHR_multiview.
    - VK_KHR_relaxed_block_layout.
    - VK_KHR_sampler_ycbcr_conversion.
    - VK_KHR_8bit_storage.
    - VK_KHR_create_renderpass2.
    - VK_KHR_display.
    - VK_KHR_display_swapchain.
    - VK_KHR_external_fence_fd.
    - VK_KHR_external_semaphore_fd.
    - VK_KHR_get_display_properties2.
    - VK_KHR_image_format_list.
    - RADV Extensions:
    - VK_KHR_bind_memory2.
    - VK_KHR_external_fence.
    - VK_KHR_external_fence_capabilities.
    - VK_KHR_maintenance2.
    - VK_KHR_maintenance3.
    - VK_KHR_multiview.
    - VK_KHR_relaxed_block_layout.
    - VK_KHR_create_renderpass2.
    - VK_KHR_display.
    - VK_KHR_display_swapchain.
    - VK_KHR_draw_indirect_count.
    - VK_KHR_external_fence_fd.
    - VK_KHR_get_display_properties2.
    - VK_KHR_get_surface_capabilities2.
    - VK_KHR_image_format_list.
    - New GL extensions supported by all drivers:
    - GL_OES_EGL_image_external.
    - GL_OES_EGL_image_external_essl3.
    - freedreno:
    - GL 3.0's multisample anti-aliasing support on a5xx.
    - GL_ARB_texture_multisample support on a5xx.
    - GLES3.1's GS5 Packing/bitfield/conversion functions support on a5xx.
    - Dynamically uniform UBO array indices.
    - Packing/bitfield/conversion functions.
    - Enhanced textureGather.
    - GL_OES_texture_buffer.
    - GL_ARB_seamless_cubemap_per_texture.
    - i965:
    - GL_OES_texture_view on gen8+.
    - GL_EXT_texture_norm16.
    - nouveau:
    - GL_ARB_post_depth_coverage.
    - GL_ARB_sample_locations.
    - GL_EXT_texture_norm16.
    - r600:
    - GL_EXT_texture_norm16.
    - radeonsi:
    - GL_EXT_texture_norm16.
    - virgl:
    - GL_ARB_seamless_cubemap_per_texture.
    - GL_ARB_shader_stencil_export.
  - supersedes,
  - U_intel-decoder-mark-total_length-as-MAYBE_UNUSED-in-g.patch,
    * buildfixes ...
* Mon Aug 27 2018
  - update to 18.1.7
    * Mesa 18.1.7 is now available for general consumption. This
      release has been rather small compared to the last few
      release, There's just a handful of fixes in total. Meson,
      radv, anv, gallium winsys, intel, i965, and r600 were the
      only recipients of fixs this go around.
* Sun Aug 26 2018
  - Add wayland to egl_platforms for Leap 15.0+ and TW again (boo#1105798)
* Fri Aug 17 2018
  - update to 18.1.6
    * autotools fixes for libglvnd, libgl naming, and pkgconfig
    * meson fixed its handling of stale symlinks wrt megadrivers
    * windows relaged fixes
    * some bug fixes for clover
    * plenty of egl, wayland, glx, and dri3 fixes
    * a couple of nir fixes
    * and on the driver side, radv, intel, vc4, etnaviv, swr, r600, amd, and
      nouveau all had a few fixes
  - supersedes archlinux_glvnd-fix-gl-dot-pc.patch
* Mon Aug 13 2018
  - disabled build of libwayland-egl for factory/sle16/Leap 16 now
    being provided by Wayland itself and probably be removed from
    Mesa soon; see also
* Thu Aug 02 2018
  - update to 18.1.5
    * several fixes for radv
    * A few fixes for virgil, spirv, radeonsi, nir, disk cache and build
* Thu Jul 26 2018
  - Enable virgl on ARM
* Mon Jul 16 2018
  - update to 18.1.4
    * Several fixes for i965
    * Several fixes for anv
    * A few fixes each for radeonsi, glx, the glsl compiler, the
      autotools build, nir, st/dri, and r600
* Wed Jul 11 2018
  - Make build verbose as outlined in openSUSE:Specfile guidelines
* Sat Jun 30 2018
  - update to 18.1.3
    * numerous fixes for radv
    * some fixes for common radeon code
    * fixes for both the nir and glsl compilers
    * An i965 fix for some gpu hangs on SNB
* Sun Jun 17 2018
  - add mako_4_radv.patch - fixes Mako detection for RADV/intel
* Sun Jun 17 2018
  - update to 18.1.2
    * Fixes for libatomic checks on non-arm and non-x86 platforms
    * porting of additional libatomic checks to meson from autotools
    * numerous radv fixes
    * numerous intel fixes
    * A few fixes each for radeonsi, r300, ac, glx, and vulkan
* Sat Jun 02 2018
  - Update to 18.1.1
  - drop U_dri3-Stricter-SBC-wraparound-handling.patch
    * Radv fixed one extension and several features on a per-generation basis.
    * Vulkan got fixes for a potential free of uninitialized memory
    * Tegra got modifier fixes.
    * nv30 fixed displayable formats.
    * i965 now works correctly for GLK 2x6 systems.
* Tue May 22 2018
  - Add patch U_dri3-Stricter-SBC-wraparound-handling.patch
    This fixes an error with timestamps, avoiding near infinite client
    hangs with the new X server 1.20 release and some clients, the most
    prominent being plasmashell & steam
    Bugentry: FDO#106351
* Tue May 22 2018
  - Fix python3-Mako dependency on <= Leap 42.3.
  - Temporarily replace mesa-18.1.0.tar.xz.sig with
    mesa-18.1.0.tar.xz.sha1sum. The sig file uses EDDSA which is not
    supported by gpg in OBS at the moment.
* Sat May 19 2018
  - Update to 18.1.0
  - refreshed archlinux_0001-Fix-linkage-against-shared-glapi.patch
  - add u_intel_anv-make-scripts-python-2-3-compat.patch for build ANV
      with python
    * Vulkan 1.1 support for the ANV and RADV drivers.
    * RadeonSI and RADV have "Vega M" GPU support for Kabylake G processors
    * A simple Gallium3D HUD option as an alternative to the advanced
      heads-up display
    * There is also now Vega 12 support too.
    * For new hardware support on the Intel side are the initial
      bits for Intel Icelake.
    * The Intel driver stack has meanwhile landed more SPIR-V
      bits towards OpenGL 4.6.
    * The Intel ANV driver has received new extensions too as well as
      enabling features like MSAA fast clears.
    * VP9 VA-API support for VCN and HEVC Main for VCN - Raven Ridge CPUs.
    * DRI3 1.1/1.2 support for going with the soon-to-be-out X.Org Server 1.20.
    * Etnaviv performance counter support when paired with the latest Etnaviv
      DRM in the mainline kernel.
    * The last-year-GSoC'ed OpenMAX Tizonia H.264 encoder/decoder.
    * UVD-based HEVC video encoding.
    * OpenGL 3.1 ARB_compatibility support for the major Gallium3D drivers.
    * RadeonSI 32-bit pointers support.
    * The Intel GLSL shader cache is enabled by default.
    * Nouveau NVC0 meanwhile finally has ARB_bindless_texture support.
    * On the old hardware front, R600g is now effectively at OpenGL 4.4
      for the Radeon HD 5800/6900 series.
* Sat May 19 2018
  - Update to 18.0.4
    * r600 driver gets a fix for constant buffer boounds, which
      fixes rendering bugs in Trine and Witcher 1.
    * Several fixes for RADV driver: fixes around alpha channel
      in Pre-Vega, fix in multisample image copies, and fixes
      around multilayer images in compute path.
    * For the case of ANV/i965 drivers, also a couple of fixes,
      all of them around ISP. On top, there are a couple of fixes
      relative to code emission around 16-bit integers, and a a
      fix for a leak in blorp for Gen4 and Gen5.
    * Speaking of leaks, there are also fixes for
      winsys/radeon/amdgpu and pipe-loader.gets a couple of patches
      to fix a couple of leaks.
    * SPIR-V part gets a patch to apply OriginUpperLeft to FragCoord.
    * Mesa core gets a couple of patches to fix error handling in
      get_framebuffer_parameteriv, and to add missing support for
* Tue May 08 2018
  - Update to 18.0.3
    * The is a fairly small release consisting of patches to fix leaks
      in RADV and Winsys, fix deadlock in internal queue, fix issues
      with ANV allocator, fix blit setup for YUV LoadImage, and some
      other patches.
* Mon Apr 30 2018
  - Update to 18.0.2
    * A couple of fixes for Meson that solves some problems regarding
      building tests and installation.
    * A couple of fixes in state tracker / DRI that was causing crashes
      in QtCreator and Firefox, among other problems.
    * A couple of fixes for GFX9, that solves a hang in the driver, and
      a problem with buffer views.
    * SVGA gets also a patch to fix incorrect advertizing of
      EGL_KHR_gl_colorspace extension.
    * Etnaviv gets a fix for swizzled texture formats.
    * Intel drivers get also several patches.
    * RADV gets a patch to solve a problem of lot of games complaining
      about not having enough memory.
* Thu Apr 19 2018
  - Update to 18.0.1
    * In this release we have:
    * On the build system to highlight Meson is get improved thorugh several patches
      that fix issues around it.
    * On the drivers part, RADV get several fixes: one for multisample regressions on
    Vega, another around GFX9 buffer views, and a couple of them more to related
    with avoiding emitting unneeded vertex state.
    * St/Nine get fixes around face register, lighting constants, math check for
      inversible matrix, implicit conversions and bad tracking of vertex textures.
    * Freedreno/a5xx get fixes around missaligned heigh for PIPE_BUFFER, and around
      page faults.
    * Several fixes are also enqueued for Intel driver: set right channel_sizes for
    MOV_INDIRECT sources, set right config registration for uploading to kernel,
    return the fourcc stored in __DRIimage when possible, fix negative sign in
    64-bit return values, fix null destination register in assembly instructions
    with 3 source operands, a fix for failed TCS/TES shader compilation
    * Queue also contains a couple of fixes around Gallium drivers, one to fix a typo
      in code that was causing wrong return value, and another one to fix an
      unitialized modifier for DRI2.
    * Mesa core gets a couple of patches to fix issues around overriding OpenGL/ES
      supported version through environment variables, and a patch to fix an issue
      with texture samples found in "The Witness" through Wine.
    * A couple of bugs around unrolling loops have also been fixed, these patches were
      applied for NIR and GLSL.
    * On top of above, NIR gets more fixes in a couple of lowering functions used:
      coalesce in lower_vec_to_movs if vec had a SSA destination, and interp_var_at
      intrinsic support in lower_indirect_derefs. It also gets a fix around
      vars_to_ssa function.
    * Finally, there are other fixes affecting Radeonsi, AC, EGL/Wayland and SPIR-V
* Wed Apr 18 2018
  - enabled opencl and that way also Mesa-gallium on 42.3 since we
    now build against llvm 6; this also fixes the requirements from
    Mesa-32bit to Mesa-gallium-32bit in baselibs.conf (reported by
* Thu Apr 05 2018
  - Remove n_Disable-AMDGPU-GFX9-Vega-on-LLVM-lessthan-6.0.0.patch.
    * Not needed since we build Mesa against LLVM 6. (bnc#1082298)
  - Remove u_Fix-crash-in-swrast-when-setting-a-texture-for-a-pix.patch.
    * It was disabled for long time and does not seem to be needed.
* Tue Apr 03 2018
  - Enable nine on arm/aarch64
* Wed Mar 28 2018
  - Update to 18.0.0 final
    * one-and-only change since 18.0.0-rc5: updated release notes
  - Changes since 17.3
    * The top highlights include:
      + Cannonlake support on i965 and anv
      + GL 4.3/GLES 3.1 support  on r600/evergreen with hw fp64 support
      + Meson build system
    * ANV Extensions:
      + VK_EXT_external_memory_dma_buf
    * RADV Extensions:
      + VK_ANDROID_native_buffer
      + VK_KHR_external_fence
      + VK_KHR_external_fence_capabilities
      + VK_KHR_external_fence_fd
      + VK_KHR_get_surface_capabilities2
      + VK_EXT_discard_rectangles
      + VK_EXT_external_memory_dma_buf
      + VK_AMD_shader_info
    * EGL:
      + Support for RGBA/RGBX 1010102 formats
      + EGL_EXT_pixel_format_float
      + Final planned release to ship wayland-egl. Now provided by wayland.
    * GLX:
      + Darwin/Apple fixes
    * Mesa core
      + Support 1 binary format for GL_ARB_get_program_binary on i965
      + drirc workarounds:
      (*) Unreal 4 Editor
      (*) Observer
      (*) Steamroll
      (*) Refunct
    * drirc mesa_glthread whitelists:
      + Mount and Blade Warband
  - i965:
    * Disk shader cache when MESA_GLSL_CACHE_DISABLE is set to "false"
    * GL_EXT_disjoint_timer_query on gen6+
* Wed Mar 21 2018
  - Update to 18.0.0-rc5
    * The fifth and final release candidate for Mesa 18.0.0. Modulo
      serious regressions, it is anticipated that it will become
      Mesa 18.0.0 this Friday (2018-03-23) around 16:00 GMT
  - supersedes u_glsl-linker-error.patch
* Mon Mar 19 2018
  - no longer try to use non-existing python3-mako as BuildRequires
    on Leap 42.3
* Thu Mar 15 2018
  - u_st-dri-don-t-set-queryDmaBufFormats-queryDmaBufModif.patch
    * Fixes laggy mouse in Wayland. (fdo#104926)
* Thu Mar 01 2018
  - replaced
    with fixed
    and enabled it again; removed again n_egd_tables_h.patch (boo#1082303)
* Thu Mar 01 2018
  - added n_egd_tables_h.patch and disabled u_mesa-python3-only.patch
    * use pregenerated egd_tables.h (via python2) instead of trying
      to generate it during buildtime with python3 using an apparently
      broken patch (boo#1082303)
* Wed Feb 28 2018
  - removed more unneeded buildrequires: libudev, openssl, bison,
    flex (boo#1082312)
* Tue Feb 27 2018
  - removed
    which is no longer needed due to changed LLVM build (boo#1082307)
* Tue Feb 27 2018
  - merge content of new rpmlintrc into existing Mesa-rpmlintrc file
* Fri Feb 23 2018
  - no longer run ldconfig for the follwing backend (ICD) drivers,
    since it's considered wrong: xvmc, vdpau, va, opencl, and vulkan;
    required adding a rpmlintrc file with appropriate rules
* Fri Feb 23 2018
  - removed no longer needed ncurses-devel BuildRequires (boo#1082315)
* Fri Feb 23 2018
  - redone u_add_llvm_codegen_dependencies.patch and renamed to
* Fri Feb 23 2018
  - removed u_mesa-8.0.1-fix-16bpp.patch and
    u_mesa-8.0-llvmpipe-shmget.patch, which we no longer apply since
    about 5 years (boo#1082305)
* Fri Feb 23 2018
  - recreated u_mesa-python3-only.patch and renamed to; also
    removed first hunk (boo#1082303)
* Fri Feb 23 2018
  - removed n_Define-GLAPIVAR-separate-from-GLAPI.patch
    * bits moved to libGLw's n_Use-newly-introduced-GLAPIVAR-for-variables.patch
* Mon Feb 19 2018
  - Mesa-gallium only exists if %{with_opencl}
  - Add support for riscv64
* Fri Feb 16 2018
  - Split Nouveau and VC4 from the main driver package on all systems
    Fixes (boo#1081210).
* Thu Feb 15 2018
  - remove %{release} based dependecies
    Unfortuanetly Mesa and Mesa-drivers can have different release number
    Release is Commit_Count.Build_Count and build count can be different
    because both packages have different dependencies
* Wed Feb 14 2018
  - add u_glsl-linker-error.patch
    * Fix attaching multiple shader objects for the same stage to a
      GLSL program triggers a linker error (fdo#104777, bnc#1080492)
    * Fixes issue with wine applications.
* Mon Feb 12 2018
  - Added %{release} so the correct package release is used
    when a package has been patched
* Fri Feb 09 2018
  - Update to 18.0.0-rc4
  - supersedes u_mesa-st-shader_cache-restore-num_tgsi_tokens-when-loading.patch
* Tue Feb 06 2018
  - u_mesa-st-shader_cache-restore-num_tgsi_tokens-when-loading.patch
    * Fix crash when loading shader. (bnc#1079465)
* Fri Feb 02 2018
  - Update to 18.0.0-rc3
    * includes significant improvements for OpenGL and Vulkan support
      and performance.
  - supersedes U_intel-Add-more-Coffee-Lake-PCI-IDs.patch
* Wed Jan 31 2018
  - Remove dependency on clang-devel-static. (bnc#1065464)
    * It was removed, clang-devel now again provides everything
      necessary as shared libraries.
* Tue Jan 30 2018
  - Require Mesa-dri-32bit and Mesa-gallium-32bit by Mesa-32bit. It
    mirrors the requirement of the normal packages. (bnc#1078261)
* Mon Jan 29 2018
  - Disable AMDGPU GFX9/Vega with LLVM < 6.0.0.
    * n_Disable-AMDGPU-GFX9-Vega-on-LLVM-lessthan-6.0.0.patch
    * While it is supported since LLVM 5.0.0, it was not working
      correctly (bnc#1075901). Since we do not have the resources to
      determine which fixes should be backported and LLVM 6 will be
      released relatively soon, disable the support until then. Users
      with the card will have working desktop using software
      rendering just like they did with LLVM 4.
* Mon Jan 22 2018
  - in spec file move %dir %{_libdir}/dri to avoid ppc build failure
* Fri Jan 19 2018
  - Update to 17.3.3
    * Fixes to radv, anv, etnaviv, swrast and radeonsi drivers.
    * Fixes for DRI3.
  - Make Mesa require Mesa-dri and Mesa-gallium. This makes Mesa
    usable again for users who do not install recommended packages.
    It breaks the Mesa and Mesa-drivers split, which has to be fixed
    by ignoring it in obs.
* Wed Jan 17 2018
  - Add _constraints to select 6G disk for PowerPC
    to avoid cpio: write error on obs-power8-05 workers boo#1076325
* Mon Jan 15 2018
  - U_intel-Add-more-Coffee-Lake-PCI-IDs.patch
    * Add more Coffeelake PCI IDs (request by Intel)
* Wed Jan 10 2018
  - Update to 17.3.2
    * Multiple fixes in the RADV Vulkan driver, workaround when using
      slibtool and a GLSL workaround for various titles using Unreal
      Engine 4.
  - Drop upstreamed u_r600-Add-support-for-B5G5R5A1.patch
  - Modify u_mesa-python3-only.patch to not break python 2.
* Mon Jan 08 2018
  - Update to 17.3.1
    * Multiple fixes and improvements of the GLSL shader cache. The
      RADV driver no longer advertises VK_EXT_debug_report - there is
      no support for it.
    * The i965, radeonsi, nvc0 and freedreno drivers have received a
      few small fixes each.
    * A number of big endian fixes have been merged.
* Mon Jan 08 2018
  - Switch to python3 during build instead of python2
    * Add patch u_mesa-python3-only.patch
* Mon Jan 08 2018
  - Add Mesa-dri and Mesa-gallium to baselibs.conf.
  - Require llvm >= 3.9.0
    * The build fails otherwise because it is required for multiple
      Mesa components.
* Fri Jan 05 2018
  - Drop some redundant wording from descriptions.
    Drop redundant %if guard around a %post section.
* Wed Dec 13 2017
  - Use different form of split for faster build (bnc#1071297)
    * Mesa.spec does not use llvm and builds most of the *-devel
    * Mesa-drivers.spec uses llvm and builds extra things installable
      in addition to packages from Mesa.spec. These packages are
      required for actual rendering.
* Fri Dec 08 2017
  - update to 17.3.0
  - drop
    * new major release comitng with changes in RADV, intel ANV,
      S3TC support, RadeonSI driver with RX Vega. On-disk shader cache
* Wed Dec 06 2017
  - Split Mesa into Mesa and Mesa-mini. Mesa-mini does not depend on
    llvm and its purpose is to build fast and allow other packages
    that BuildRequire Mesa to be build independently on llvm.
    Packages built against Mesa-mini should work correctly when
    installed with full Mesa package. (bsc#1071297)
* Sun Nov 26 2017
  - update to 17.2.6
    * Core: fix to keep a program alive when re-linking and prevent
      an use-after-free.
    * GLSL compiler: several fixes, including one to prevent a
      SIGSEV when calling an undeclared subroutine in certain
      conditions and another to mark the xfb buffers as active only
      if a variable uses them.
    * SPIR-V compiler: fixed seveal problems involving the usage of
      separate images and texture/samplers.
    * Intel drivers: many new fixes, specially for i965. Several are
      focused on improving SIMD32 and little-core. It also includes a
      fix for a GPU hang which was detected while playing HW
      accelerated video with mpv.
    * AMD drivers: radv has seen plugged 2 memory leaks while r600
      has gotten a fix through reversing the tess factor components
      for isolines.
    * swr driver: fixes for two performance regressions (one for
      avx512 platforms and the other for the avx/avx2 platforms).
    * ddebug gallium driver: fix for an use-after-free.
    * EGL: Wayland platform of the the DRI2 drivers got a fix to
      prevent crashing in ancient systems.
    * GLX has also received corrections to prevent a couple of errors
      when creating and binding a context in DRI3 and DRISW,
    * Build and integration: allow building libglvnd when EGL is present
      but not GLX. Enable building targets which don't need X11, such
      as omx and va, when XCB is not present. You can now specify
      the prefix installation for the OpenCL icd file.
* Sat Nov 11 2017
  - update to 17.2.5
    * In Core, a GL error related to the ARB_ES3_1_compatibility spec
      noticed with the GFXBench 5 Aztec Ruins has been corrected.
    * The GLSL compiler is not giving a linker error for mismatching
      uniform precision with GLSL ES 1.00 any more. This enables,
      specially, several Android applications which violate this rule,
      e.g., Forge of Empires.
    * The SPIR-V compiler has corrected an assert triggered when
      support for the simple memory model was claimed.
    * NIR has also received a correction related with
    * Intel drivers, specially i965, got several fixes, including a
      plug for a memory leak and another one in the compiler to avoid
      GPU hangs on Broxton.
    * The gallium i915g driver for Intel has seen an important fix.
    * AMD drivers (mostly radv) have received several fixes, including a
      correction for a DCC corruption that was visible with Rust,
      breaking an endless loop in r600, avoiding a GPU hang with vulkan
      dota2 in VR mode and a plug for a memory leak.
    * Broadcom's vc4 gotten a fix to exclude some code that shouldn't
      be there in release builds.
* Tue Oct 31 2017
  - update to 17.2.4
    * Mesa Core includes a change to prevent KOTOR from breaking when
    in combination with the ATI fragment shader extension.
    * Additionally, NIR has also received a correction.
    * Mesa's state tracker has gotten a patch to avoid leaks in
    certain situations such as resizing a window.
    * Intel drivers have received fixes. The compiler has
    gotten a couple, while anv also received one.
    * i965 got a patch to avoid VA-API, Beignet and other contexts
    in the system to break when in combination with previous versions of Mesa 17.2.x.
    * AMD's compiler received fixes. `radv` has also
    received another couple, including one to avoid a hang due to
    overflow on huge textures.
    * Broadcom's vc4 has corrected a problem when compiling with
    Android's clang.
    * Clover compilation issue fixed (affecting a specific clang revision)
    * Fixed Vulkan's WSI memory leak in X11.
* Mon Oct 23 2017
  - update to 17.2.3
    * The Vulkan drivers ANV and RADV have multiple small fixes.
    * The EGL code has improved handling of the new wl_dmabuf codepath.
    * SWR no longer crashes when checking environment variables.
    * Other gallium drivers have also seen updates - freedreno, nouveau and
      radeonsi. The gallivm module, used by llvmpipe et al. has gained little
      endian PPC64 fixes.
    * The VA and VDPAU state-trackers have seems improvements handling
      interlaced videos.
    * We're using python3 compatible constructs which gives us SCons 3.0
* Tue Oct 17 2017
    * llvm-config 3.9 and higher works properly, use its values
      instead of guessing. Fixes build against llvm built as single
      shared library.
* Thu Oct 12 2017
  - svga is x86-only
  - u_svga-Fix-build-on-ppc64le.patch: Remove
* Wed Oct 11 2017
  - Add build dependency on clang-devel-static.
    * Required with new llvm4 build mode (bnc#1049703).
    * Also rename dependency llvm-clang-devel to clang-devel. The
      llvm-clang-devel is old name kept around for compatibility.
* Wed Oct 04 2017
  - update to 17.2.2
    * several Vulkan ANV/RADV driver fixes including Wayland WSI
      improvements, RadeonSI / i965 / VC4 OpenGL fixes among other
      work, some fixes to common Gallium3D code, support for LLVM 5.0
      in Gallium3D when using the SCons build system, and a range of
      other fixes/improvements.
* Sat Sep 30 2017
  - Drop gallium svga driver for arm/aarch64. The svga driver is a vmware
    guest driver, thus only usable on x86(_64) platforms
  - Also enable OpenCL on arm (32bit), llvm4 has reached Factory
* Mon Sep 18 2017
  - update to 17.2.1
    * drop upstreamed patches
    * fdo#100613 - Regression in Mesa 17 on s390x (zSystems)
    * fdo#101709 - [llvmpipe] piglit gl-1.0-scissor-offscreen regression
    * fdo#102454 - glibc 2.26 doesn't provide anymore xlocale.h
    * fdo#102467 - [src/mesa/state_tracker/st_cb_readpixels.c:178]: (warning)
      Redundant assignment
    * fdo#102502 - [bisected] Kodi crashes since commit 707d2e8b - gallium:
      fold u_trim_pipe_prim call from st/mesa to drivers
    * many fixes for RADV a glsl
* Thu Sep 07 2017
  - u_svga-Fix-build-on-ppc64le.patch
    * This let us compile the code on ppc64le, but it no-ops the log
* Tue Sep 05 2017
  - update to 17.2.0
    * many RADV/ANV Vulkan driver improvements
    * Vulkan and OpenGL performance improvements
    * more work towards OpenGL 4.6 compliance
    * a wealth of other open-source driver improvements
    * initial Raven Ridge support (used on Vega-class graphics)
    * Intel Cannonlake Support
  - adjusted archlinux_0001-Fix-linkage-against-shared-glapi.patch
* Mon Aug 28 2017
  - update to 17.1.8
    * fdo#101334 - AMD SI cards: Some vulkan apps freeze the system
    * fdo#101766 - Assertion `!&quot;invalid type&quot;' failed when constant
      expression involves literal of different type<
    * fdo#102024 - FORMAT_FEATURE_SAMPLED_IMAGE_BIT not supported for D16_UNORM
      and D32_SFLOAT
    * fdo#102148 - Crash when running qopenglwidget example on mesa llvmpipe win32
    * fdo#102241 - gallium/wgl: SwapBuffers freezing regularly with swap
      interval enabled
    * fdo#101910 - [BYT]
    * fdo#102308 - segfault in glCompressedTextureSubImage3D
* Mon Aug 28 2017
  - Add patch to fix strtod on non-EN locale (boo#1055929):
    * n_force-xlocale-funcs.patch
* Wed Aug 23 2017
  - u_llvmpipe-lp_build_gather_elem_vec-BE-fix-for-3x16-lo.patch
    updated; fixes three of the four regressions observed (PPC64, S390)
    [fdo#100613, comment#42]
* Mon Aug 14 2017
  - Replace uses of arch directive with targettype within a package
    declaration to resolve incorrect dependencies placed on -32bit
* Mon Aug 14 2017
  - Removed n_glesv2.pc-Add-lGL-for-libglvnd-builds-boo-1052776.patch
    * The issue was in libglvnd which is fixed now. (boo#1052776)
* Tue Aug 08 2017
  - n_glesv2.pc-Add-lGL-for-libglvnd-builds-boo-1052776.patch
    glesv2.pc: Add "-lGL" for libglvnd builds (boo#1052776)
* Mon Aug 07 2017
  - update to 17.1.6
    * fdo#97957 - Awful screen tearing in a separate X server with DRI3
    * fdo#101683 - Some games hang while loading when compositing is shut
      off or absent
    * fdo#101867 - Launch options window renders black in Feral Games
      in current Mesa trunk
    * and some other fixes as usualy
* Mon Jul 17 2017
  - u_r600-Add-support-for-B5G5R5A1.patch
    * Fixes rendercheck tests when X server accelerates using glamor.
* Sun Jul 16 2017
  - update to 17.1.5
    * fdo#100242 - radeon buffer allocation failure during startup of Factorio
    * fdo#101657 - strtod.c:32:10: fatal error: xlocale.h: No such file or directory
    * fdo#101666 - bitfieldExtract is marked as a built-in function
      on OpenGL ES 3.0, but was added in OpenGL ES 3.1
    * fdo#101703 - No stencil buffer allocated when requested by GLUT
    * and other bugfixes
* Sat Jul 01 2017
  - update to 17.1.4
    * fdo#77240 - khrplatform.h not installed if EGL is disabled
    * fdo#95530 - Stellaris - colored overlay of sectors doesn't render on i965
    * fdo#96958 - [SKL] Improper rendering in Europa Universalis IV
    * fdo#99467 - [radv] DOOM 2016 + wine. Green screen everywhere
    * fdo#101071 - compiling glsl fails with undefined reference to `pthread_create'
    * fdo#101252 - eglGetDisplay() is not thread safe
    * fdo#101294 - radeonsi minecraft forge splash freeze since 17.1
    * fdo#101451 - [G33] ES2-CTS.functional.clipping.polygon regression
    * and some other fixes as usualy
* Mon Jun 19 2017
  - update to 17.1.3
    * fdo#100988 - glXGetCurrentDisplay() no longer works for FakeGLX contexts?
    * fixes for radv, radeonsi, i965
* Sat Jun 17 2017
  - Fix baselibs.conf -> boo#1044813
* Fri Jun 16 2017
  - added "Requires: libclc" to Mesa-libOpenCL packages (boo#1044646)
* Wed Jun 07 2017
  - specfile: Remove requires to vulkan libs from baselibs.conf on
    platforms where vulkan build is disabled; ugly ... (bsc#1042900)
* Tue Jun 06 2017
  - update to 17.1.2
    * fdo#98833 - [REGRESSION, bisected] Wayland revert commit breaks
      non-Vsync fullscreen frame updates
    * fdo#100741 - Chromium - Memory leak
    * fdo#100877 - vulkan/tests/block_pool_no_free regression
    * fdo#101110 - Build failure in GNOME Continuous
    * many ANV, RADV, vulkan, i965 and egl fixes
* Wed May 31 2017
  - u_llvmpipe-lp_build_gather_elem_vec-BE-fix-for-3x16-lo.patch
    * Fix loading of a 3x16 vector as a single 48-bit load on
      big-endian systems (PPC64, S390). [fdo#100613]
* Thu May 25 2017
  - update to 17.1.1
  - dropped patch:
    * fdo#100854 - YUV to RGB Color Space Conversion result is not precise
    * fdo#100925 - [HSW/BSW/BDW/SKL] Google Earth is not resolving
      all the details in the map correctly
    * radeonsi: add new vega10 pci ids
    * gbm/dri: Fix sign-extension in modifier query
    * radeon: automake: remove unneeded elf Cflags/Libs
    * egl: add g_egldispatchstubs.h to the release tarball
    * renderonly: Initialize fields of struct winsys_handle
    * vc4: Don't allocate new BOs to avoid synchronization when they're shared
    * anv: fix possible stack corruption
    * anv: don't leak DRM devices
    * glxglvnddispatch: Add missing dispatch for GetDriverConfig
    * nvc0/ir: SHLADD's middle source must be an immediate
    * nir/lower_tex: Fix minor error in YUV color conversion matrix
    * amd/addrlib: import Raven support
    * radeonsi/gfx9: add support for Raven
    * anv/formats: Update the three-channel BC1 mappings
    * 965/formats: Update the three-channel DXT1 mapping
    * radeonsi: mark fast-cleared textures as compressed when dirtying
    * radeonsi: fix primitive ID in fragment shader when using tessellation
    * radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI
    * radeonsi: fix gl_PrimitiveIDIn in geometry shader when using tessellation
    * intel/isl/gen7: Use stencil vertical alignment of 8 instead of 4
    * mesa/st: fix yuv EGLImage's
    * virgl: fix virgl_bo_transfer_{put, get} box struct cop
    * 965/vec4/gs: restore the uniform values which was overwritten by failed
      vec4_gs_visitor execution
    * i965/vec4: fix swizzle and writemask when loading an uniform with constant offset
    * i965/vec4: load dvec3/4 uniforms first in the push constant buffer
    * gallivm: Make sure module has the correct data layout when pass manager runs
* Sun May 21 2017
  - specfile: libglvnd0 -> libglvnd; missed the package name
    change in libglvnd package (boo#1038619, comment#5)
* Thu May 11 2017
  - baselibs.conf: libglvnd0 -> libglvnd; missed the package name
    change in libglvnd package (boo#1038619)
* Wed May 10 2017
  - update to 17.1.0
  - drop upstreamed patches:
    + New major release with:
    + OpenGL 4.2 support for Intel Ivy Bridge chips.
    + The RADV driver passes the Khronos CTS
    + Shader on-disk cache. Improving the startup and shader compilation
      times in some games.
    + This release includes significant performance improvements for games by
      Feral Interactive.
    * for full list of changes please check docs/relnotes/17.1.0.html
* Sat Apr 29 2017
  - update to 17.0.5
    * fdo#97524 - Samplers referring to the same texture unit with different
      types should raise GL_INVALID_OPERATION
    * nvc0/ir: Properly handle a "split form" of predicate destination
    * nir: Destination component count of shader_clock intrinsic is 2
    * winsys/sw/dri: don't use GNU void pointer arithmetic
    * st/clover: add space between &lt; and ::
    * check require_basic_egl only if egl enabled
    * st/mesa: automake: honour the vdpau header install location
    * intel/fs: Use regs_written() in spilling cost heuristic for improved accuracy
    * intel/fs: Take into account amount of data read in spilling cost heuristic.
    * radv: report timestampPeriod correctly
    * anv/blorp: Flush the texture cache in UpdateBuffer
    * anv/cmd_buffer: Flush the VF cache at the top of all primaries
    * anv/cmd_buffer: Always set up a null surface state
    * anv/cmd_buffer: Use the null surface state for ATTACHMENT_UNUSED
    * anv/blorp: Properly handle VK_ATTACHMENT_UNUSED
    * i965/vec4: Avoid reswizzling MACH instructions in opt_register_coalesce()
    * st/mesa: invalidate the readpix cache in st_indirect_draw_vbo
    * anv/cmd_buffer: Disable CCS on BDW input attachments
    * mesa: fix remaining xfb prims check for GLES with multiple instances
    * mesa: validate sampler type across the whole program
    * vbo: fix gl_DrawID handling in glMultiDrawArrays
    * util/queue: don't hang at exit
    * mesa: fix remaining xfb prims check for GLES with multiple instances
    * mesa: extract need_xfb_remaining_prims_check
    * mesa: move glMultiDrawArrays to vbo and fix error handling
    + update Mesa.keyring to both upstream release managers
* Fri Apr 28 2017
  - u_gallivm-correct-channel-shift-logic-on-big-endian.patch:
    * instead of reverse applying a change on s390x
      ("U_draw-use-SoA-fetch-not-AoS-one.patch") address the
      issue by a real fix (bsc#1032272, fdo#100613)
* Thu Apr 27 2017
  - baselibs.conf: added libvulkan_intel-32bit as a requirement for
    Mesa-libd3d (boo#1036282)
* Tue Apr 25 2017
  - No OpenCL on ppc
* Fri Apr 21 2017
  - let Mesa require Mesa-libEGL1 for a libglvnd build;
    xf86-video-amdgpu driver needs it for 2D support via glamor
* Thu Apr 20 2017
  - Add u_add_llvm_codegen_dependencies.patch to link to
    libLLVMCodegen to fix cyclic linking problems. bsc#981975
* Tue Apr 18 2017
  - Enable OpenCL for aarch64, ppc64 and ppc64le now, too.
    %arm is still left out, waiting for llvm4 to build.
* Mon Apr 17 2017
  - update to 17.0.4
    * fdo#100391 - SachaWillems deferredmultisampling asserts
    * fdo#100452 - push_constants host memory leak when resetting command buffer
    * fdo#100582 - piglit.spec.arb_stencil_texturing.glblitframebuffer corrupts
      state.gl_texture* assertions
    * radeonsi: add new polaris10 pci ids
    * fixes for anv, radv, i965 and nouveau drivers
* Wed Apr 12 2017
  - only reverse-apply 'U_draw-use-SoA-fetch-not-AoS-one.patch' on
    s390x (bsc#1032272)
* Wed Apr 12 2017
  - build wayland on Leap >= 42.3
  - separate package 'Mesa-dri-nouveau' on Leap
* Wed Apr 12 2017
  - removed broken locking patches for nouveau DRI driver
    * N_01-WIP-nouveau-add-locking.patch
    * N_02-nouveau-more-locking-make-sure-that-fence-work-is-always-done-with-the-push-mutex-acquired.patch
    * N_03-nv30-locking-fixes.patch
    * N_04-nv50-Fix-double-lock-in-nv50_hw_sm_get_query_result.patch
    * N_05-Use-nv50_render_condition-in-nv50_blitctx_post_blit.patch
* Wed Apr 12 2017
  - let Mesa require Mesa-libGL1 for a libglvnd build (bsc#1033708)
* Fri Apr 07 2017
  - U_draw-use-SoA-fetch-not-AoS-one.patch
    * reverse-apply this patch to fix OpenGL support on s390x
* Wed Apr 05 2017
  - Prepare building OpenCL for non-x86 architectures, too
    * s390x can build it right away (swrast)
    * %arm aarch64 ppc64 ppc64le depend on LLVM amdgpu target for r600
  - Fix typo in specfile comment
* Sat Apr 01 2017
  - update to 17.0.3
  - change Mesa.keyring to new release manager key
    * fdo#96743 [BYT, HSW, SKL, BXT, KBL] GPU hangs with GfxBench 4.0 CarChase
    * fdo#99246 [d3dadapter+radeonsi] EVE-Online : hang on wormhole sight
    * fdo#100061 LODQ instruction generated with invalid dst mask
    * fdo#100182 Flickering in The Talos Principle on Sky Lake GT4
    * radeonsi: add new polaris12 pci id
    * many fixes for RADV, ANV, i915, radeonsi and freedreno drivers
* Wed Mar 29 2017
  - specfile: Remove requires to libglvnd0/libglvnd-devel from
    baselibs.conf when libglvnd build has been disabled; ugly ...
* Wed Mar 29 2017
  - specfile: only require libglvnd0/libglvnd-devel, if libglvnd build
    is enabled
  - baselibs.conf: added requires to libglvnd0/libglvnd-devel where
* Mon Mar 27 2017
  - disable libglvnd for openSUSE Leap 42.x and sle12
* Fri Mar 24 2017
  - update to 17.0.2
    * fdo#97988 [radeonsi] playing back videos with VDPAU exhibits
      deinterlacing/anti-aliasing issues not visible with VA-API
    * fdo#99484 Crusader Kings 2 - Loading bars, siege bars, morale bars, etc.
      do not render correctly
    * fdo#100049 ralloc: Make sure ralloc() allocations match malloc()'s
      alignment. causes seg fault in 32bit build
    * many fixes for ANV, RADV, Vulkan and i965 + radeonsi drivers
* Thu Mar 23 2017
  - fedora_0001-glxglvnddispatch-Add-missing-dispatch-for-GetDriverC.patch
    * Fix glXGetDriverConfig not working with glvnd
  - Fix indirect rendering, add symlink
  - added Requires to libglvnd0/libglvnd-devel where still needed
  - patches picked from fedora:
* Wed Mar 22 2017
  - re-enabled GLES build with libglvnd build, just not package GLES
    libs and require libglvnd0/libglvnd-devel instead
* Tue Mar 21 2017
  - archlinux_0001-Fix-linkage-against-shared-glapi.patch
    * fixes libglvnd support for osmesa
  - archlinux_glvnd-fix-gl-dot-pc.patch
    * fixes libglvnd support in pkgconfig file
  - archlinux_0001-EGL-Implement-the-libglvnd-interface-for-EGL-v2.patch/
    * adds libglvnd support for EGL
  - patches picked from archlinux:
* Fri Mar 17 2017
  - archlinux_glapi-Link-with-glapi-when-built-shared.patch
    * currently needed for libglvnd support; picked from archlinux
  - fixed typo in Requires to libglvnd
* Thu Mar 09 2017
  - build with libglvnd support enabled (can be easily disabled via
    specfile define); requires libglvnd runtime and development
    packages; disabled build of GLESv1/v2 libs/packages provided now
    via libglvnd
* Sat Mar 04 2017
  - update to 17.0.1
    * radv: Never try to create more than max_sets descriptor sets.
    * radv: Reset emitted compute pipeline when calling secondary cmd buffer.
    * radv: Only use PKT3_OCCLUSION_QUERY when it doesn't hang.
    * radv: Use correct size for availability flag.
    * gallivm: Reenable PPC VSX (v3)
    * gallivm: Improve debug output (V2)
    * gallivm: Override getHostCPUName() "generic" w/ "pwr8" (v4)
    * egl/dri3: implement query surface hook
    * etnaviv: move pctx initialisation to avoid a null dereference
    * etnaviv: remove number of pixel pipes validation
    * anv: fix Get*MemoryRequirements for !LLC
    * egl/wayland: Don't use DRM format codes for SHM
    * tgsi: fix memory leak in tgsi sanity check
    * radv: change base aligmment for allocated memory.
    * radv: fix cik macroModeIndex.
    * radv: adopt some init config workarounds from radeonsi.
    * radv: fix depth format in blit2d.
    * radv: fix txs for sampler buffers
    * bin/get-extra-pick-list: use git merge-base to get the branchpoint
    * bin/get-extra-pick-list: rework to use already_picked list
    * bin/ limit `git grep ...' to only as needed
    * bin/ limit `git grep ...' only as needed
    * bin/ remove ancient way of nominating patches
    * bin/ add new script
    * vc4: Avoid emitting small immediates for UBO indirect load address guards.
    * r300g: only allow byteswapped formats on big endian
    * gallium/u_queue: fix a crash with atexit handlers
    * gallium/u_queue: set num_threads correctly if not all threads start
    * glx/glvnd: Fix GLXdispatchIndex sorting
    * gm107/ir: fix address offset bitfield for ATOMS
    * nvc0: set the render condition in the compute object
    * st/mesa: don't pass compare mode for stencil-sampled textures
    * nvc0: disable linked tsc mode in compute launch descriptor
    * i965/sampler_state: Clamp min/max LOD to 14 on gen7+
    * i965/sampler_state: Pass texObj into update_sampler_state
    * i965/sampler_state: Set the "Base Mip Level" field on Sandy Bridge
    * intel/blorp: Swizzle clear colors on the CPU
    * i965/fs: Fix the inline nir_op_pack_double optimization
    * anv: Add an invalidate_range helper
    * anv/query: clflush the bo map on non-LLC platforms
    * genxml: Make MI_STORE_DATA_IMM more consistent
    * anv/query: Perform CmdResetQueryPool on the GPU
    * intel/blorp: Explicitly flush all allocated state
    * glsl: non-last member unsized array on SSBO must fail
    * mesa: Do (TCS && !TES) draw time validation in ES as well.
    * check require_basic_egl only if egl enabled
    * anv: wsi: report presentation error per image request
    * i965/fs: fix uninitialized memory access
    * radeonsi: fix UNSIGNED_BYTE index buffer fallback with non-zero start (v2)
    * gallium/util: remove unused u_index_modify helpers
    * gallium/u_index_modify: don't add PIPE_TRANSFER_UNSYNCHRONIZED
    * unconditionally
    * gallium/u_queue: fix random crashes when the app calls exit()
    * radeonsi: fix broken tessellation on Carrizo and Stoney
    * amd/common: fix ASICREV_IS_POLARIS11_M for Polaris12
    * android: radeonsi: fix sid_table.h generated header include path
    * android: glsl: build shader cache sources
    * Drop LLVM compiler flags more radically
    * winsys/amdgpu: reduce max_alloc_size based on GTT limits
    * radeonsi: handle MultiDrawIndirect in si_get_draw_start_count
    * radeonsi: fix UINT/SINT clamping for 10-bit formats on <= CIK
    * glsl: fix heap-use-after-free in ast_declarator_list::hir()
    * android: fix droid_create_image_from_prime_fd_yuv for YV12
* Tue Feb 21 2017
  - Use --enable-gallium-llvm only if llvm is available
* Tue Feb 21 2017
  - Provide libwayland-egl1 as -32bit compat library, required by
* Tue Feb 14 2017
  - Some %if around %post do not match with %if around %package;
    drop them altogether since they are not needed except around
  - Rename wrongly-named libOSMesa9 to libOSMesa8
* Mon Feb 13 2017
  - update to 17.0.0
  - removed n_Fixed-build-against-wayland-1.2.1.patch , version requirement
    bumped up by upstream.
    * Vulkan drivers:
    + Correctly return (and implement) VK_INCOMPLETE on multiple WSI queries
    + Support for the VK_KHR_sampler_mirror_clamp_to_edge extension
    + We now use the Khoronos vk.xml file to generate the entrypoints
    * ANV:
    + HiZ and performance improvements
    + Float64 support and tessellation shader support.
    * RADV:
    + Support multiple devices
    + Support for the VK_AMD_draw_indirect_count extension
    + Support for the VK_AMD_negative_viewport_height extension
    * Mesa core:
    + Noticeable refactoring en route to GLSL Shader Cache
    + Groundwork for int64
    * i965:
    + OpenGL 4.5 support on Haswell hardware
    + Reuse the same BLORP and ISL code as the ANV driver
    * Gallium:
    + HUD: A number of race issues and memory leaks were resolved.
    * freedreno
    + Support for a5xx
    * nouveau:
    + OpenGL 4.3 support on Maxwell hardware
    + Improved performance due to instruction pipelining (Maxwell)
    * r600/radeonsi
    + VCE: Handle H.264 level 5.2
    + Polaris12 support
    + Dozens of performance improvements
    * Clover:
    + Implement clGetExtensionFunctionAddressForPlatform.
    + Add missing clGetDeviceInfo CL1.2 queries
    * VDPAU:
    + Use dri3 to directly send the buffer to X
    * Build:
    + Building RADV requires --enable-gallium-llvm
    + Compatibility fixes for building mesa as part of ARC
    + The vulkan headers vk_platform.h and vulkan.h are no longer installed
    + A couple of configure options (--with-sha1 and --disable-shader-cache) are
      removed alongside their respective library requirements.
* Sat Feb 04 2017
  - specfile: fix build configuration for arm, ppc and s390 platforms
* Thu Feb 02 2017
  - update to 13.0.4
    * Multiple fixes for the i965 and radeonsi drivers. An odd glitch
      in glxgears when using the freedreno driver was also addressed.
    * The ANV driver being the prime source of patches - from
      compatibility improvements with newer Vulkan loaders,
      smoketesting and various rendering and compliance fixes.
    * A couple of longstanding issues in the VA state tracker have
      also been resolved.
* Mon Jan 30 2017
  - baselibs.conf: replaced definition of packages, which default is
    not set to be built in specfile to
      arch aarch64 ppc64 ppc64le s390x x86_64 package <package>
    in order to make "osc service localrun source_validator" happy :-(
* Fri Jan 27 2017
  - Update baselibs.conf to ship i386 vulkan json files on x86_64
* Thu Jan 19 2017
  - Updated baselibs.conf to reflect libvulkan_radeon
* Thu Jan 19 2017
  - Enabled RADV vulkan driver for AMD GPU cards
* Thu Jan 05 2017
  - update to 13.0.3
    + dropped U_cso-don-t-release-sampler-states-that-are-bound.patch
    * fdo#77662 Fail to render to different faces of depth-stencil cube map
    * fdo#92234 [BDW] GPU hang in Shogun2
    * fdo#98329 dEQP-EGL.functional.image.render_multiple_contexts.gles2_renderbuffer_depth16_depth_buffer
    * fdo#99038 dEQP-EGL.functional.negative_api.create_pixmap_surface crashes
    * many radeonsi and i965 bugfixes
* Thu Dec 15 2016
  - clean up configuration settings to be uniform accross all
    architectures except for list of dri and gallium drivers
* Mon Dec 12 2016
  - U_cso-don-t-release-sampler-states-that-are-bound.patch:
    This avoids Radeon hangs due to a use-after-free bug in Gallium.
    Fixes (boo#1015012), (fdo#93649)
* Mon Nov 28 2016
  - update to 13.0.2
    * fdo#97321 Query INFO_LOG_LENGTH for empty info log should return 0
    * fdo#97420  &quot;#version 0&quot; crashes glsl_compiler
    * i965: Add some APL and KBL SKU strings
    * i965: Reorder PCI ID list to match release order
    * i965/glk: Add basic Geminilake support
    * wsi: fix VK_INCOMPLETE for vkGetSwapchainImagesKHR
    * ac/nir/llvm: fix channel in texture gather lowering code.
    * vulkan/wsi/x11: handle timeouts properly in next image acquire (v1.1)
    * vulkan/wsi: store present mode in swapchain base class
    * vulkan/wsi/x11: add support for IMMEDIATE present mode
    * vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfaceFormatsKHR
    * vulkan/wsi/x11: Fix behavior of vkGetPhysicalDeviceSurfacePresentModesKHR
    * cherry-ignore: add reverted LLVM_LIBDIR patch
    * anv: fix enumeration of properties
    * vc4: Don't abort when a shader compile fails.
    * vc4: Clamp the shadow comparison value.
    * vc4: Fix register class handling of DDX/DDY arguments.
    * util/disk_cache: close a previously opened handle in disk_cache_put (v2)
    * anv: Fix unintentional integer overflow in anv_CreateDmaBufImageINTEL
    * anv/format: handle unsupported formats properly
    * glcpp: Handle '#version 0' and other invalid values
    * glsl: Parse 0 as a preprocessor INTCONSTANT
    * anv/gen8: Stall when needed in Cmd(Set|Reset)Event
    * anv/wsi: Set the fence to signaled in AcquireNextImageKHR
    * anv: Rework fences
    * vulkan/wsi/wayland: Include pthread.h
    * vulkan/wsi/wayland: Clean up some error handling paths
    * vulkan/wsi: Report the correct min/maxImageCount
    * i965/gs: Allow primitive id to be a system value
    * anv: Handle null in all destructors
    * anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
    * nir/spirv: Fix handling of gl_PrimitiveId
    * anv/blorp: Ignore clears for attachments first used as resolve destinations
    * anv: Implement a depth stall restriction on gen7
    * anv/cmd_buffer: Handle running out of binding tables in compute shaders
    * anv/cmd_buffer: Emit a CS stall before setting a CS pipeline
    * vulkan/wsi/x11: Implement FIFO mode.
    * isl: Fix height calculation in isl_msaa_interleaved_scale_px_to_sa
    * i965/hsw: Set integer mode in sampling state for stencil texturing
    * intel: Set min_ds_entries on Broxton.
    * i965: Fix compute shader crash.
    * mesa: Drop PATH_MAX usage.
    * i965: Fix GS push inputs with enhanced layouts.
    * vulkan/wsi: Add a thread-safe queue implementation
    * anv: fix multi level clears with VK_REMAINING_MIP_LEVELS
    * gbm: request correct version of the DRI2_FENCE extension
    * radeonsi: store group_size_variable in struct si_compute
    * glsl/lower_output_reads: fix geometry shader output handling with conditional emit
    * Fix races during _mesa_HashWalk().
    * mesa: fix empty program log length
* Mon Nov 21 2016
  - baselibs.conf: enabled build of 32bit Mesa-dri-nouveau package,
    e.g. required for Steam (bnc#1011156)
* Mon Nov 14 2016
  - update to 13.0.1
    * fdo#97715 [ILK,G45,G965] piglit.spec.arb_separate_shader_objects.misc
      api error checks
    * fdo#98012 [IVB] Segfault when running Dolphin twice with Vulkan
    * fdo#98512 radeon r600 vdpau: Invalid command stream: texture bo too small
    * i965: Fix GPU hang related to multiple render targets and alpha testing
    * Revert "st/vdpau: use linear layout for output surfaces"
    * ac/nir: add support for discard_if intrinsic (v2)
    * nir: add conditional discard optimisation (v4)
    * amd/addrlib: limit fastcall/regparm to GCC i386
    * anv: use correct .specVersion for extensions
    * vc4: Use Newton-Raphson on the 1/W write to fix glmark2 terrain.
    * ir: Flip gl_SamplePosition in nir_lower_wpos_ytransform().
    * anv/device: Return DEVICE_LOST if execbuf2 fails
    * vulkan/wsi/x11: Better handle wsi_x11_connection_create failure
    * vulkan/wsi/x11: Clean up connections in finish_wsi
    * anv: Better handle return codes from anv_physical_device_init
    * intel/blorp: Use wm_prog_data instead of hand-rolling our own
    * intel/blorp: Pass a brw_stage_prog_data to upload_shader
    * anv/pipeline: Put actual pointers in anv_shader_bin
    * anv/pipeline: Properly cache prog_data::param
    * intel/blorp: Emit all the binding tables
    * anv/device: Add an execbuf wrapper
    * anv: Add a cmd_buffer_execbuf helper
    * anv: Don't presume to know what address is in a surface relocation
    * anv: Add a new bo_pool_init helper
    * anv/allocator: Simplify anv_scratch_pool
    * anv: Initialize anv_bo::offset to -1
    * anv/batch_chain: Improve write_reloc
    * anv: Add an anv_execbuf helper struct
    * anv/batch: Move last_ss_pool_bo_offset to the command buffer
    * anv: Move relocation handling from EndCommandBuffer to QueueSubmit
    * anv/cmd_buffer: Take a command buffer instead of a batch in two helpers
    * anv/cmd_buffer: Enable a CS stall workaround for Sky Lake gt4
    * glsl: Update deref types when resizing implicitly sized arrays.
    * mesa: Fix pixel shader scratch space allocation on Gen9+ platforms.
    * anv: Do relocations in userspace before execbuf ioctl
    * egl: use util/macros.h
    * egl: make interop ABI visible again
    * glx: make interop ABI visible again
    * radeonsi: fix an assertion failure in si_decompress_sampler_color_textures
    * radeonsi: fix BFE/BFI lowering for GLSL semantics
    * glsl: fix lowering of UBO references of named blocks
    * st/glsl_to_tgsi: fix dvec[34] loads from SSBO
    * st/mesa: fix the layer of VDPAU surface samplers
    * gallium/hud: fix a problem where objects are free'd while in use.
    * gallium/hud: close a previously opened handle
    * gallium/hud: protect against and initialization race
    * mesa/glsl: delete previously linked shaders earlier when linking
* Mon Nov 07 2016
  - Build Mesa-dri-nouveau only where available
* Wed Nov 02 2016
  - Drop u_Mesa_i965-import-prime-buffers.patch: Upstream fixed the
    bug in a different way, and we should not keep the now obsolete
    patch (boo#991638, fdo#71759).
* Tue Nov 01 2016
  - update to 13.0.0
  - openGL 4.5 with i965 driver on intel bbroadwell and newer hw
  - openGL ES for haswell supports 3.1, skylake 3.2
  - fixes for intel vulkan driver
  - early support fot GP100
  - better radeonSI performace
  - dropped U_r300g-Set-R300_VAP_CNTL-on-RSxxx-to-avoid-triangle-flickering.patch
  - refreshed u_Mesa_i965-import-prime-buffers.patch
* Tue Oct 25 2016
  - let Mesa-dri-nouveau supplement xf86-video-nouveau, so it  gets
    preselected as well once hardware supplements for Mesa-dri-nouveau
    match (bnc#1005323)
* Mon Oct 17 2016
  - Mesa.spec: %ifdef'd out patches by mistake
* Mon Oct 17 2016
  - Split off nouveau* into Mesa-dri-nouveau.
    Nouveau's 3D support is too unstable to enable by default.
* Mon Oct 17 2016
  - Mesa.spec: Disable Nouveau locking patches by default
* Fri Oct 14 2016
  - U_r300g-Set-R300_VAP_CNTL-on-RSxxx-to-avoid-triangle-flickering.patch:
    Initialize RSxxx chipsets correctly (bsc#985650)
* Fri Oct 14 2016
  - N_01-WIP-nouveau-add-locking.patch
    Backport nouveau locking workaround to enable multithreading.
    According to the author, crashes may still happen, but much more rarely.
    Tested on GK107.
    N_04-* and N_05-* include untested fixes for nv50.
    Fixes (boo#997171) as suggested in (fdo#91632).
* Mon Sep 19 2016
  - Add u_Mesa_i965-import-prime-buffers.patch: i965: import prime
    buffers in the current context, not screen (fdo#71759,
* Sat Sep 17 2016
  - update to 12.0.3
    * fdo#97781 - [HSW, BYT, IVB] es2-cts.gtf.gl2extensiontests.depth_texture_cube_map.depth_texture_cube_map
    * Revert "i965/miptree: Stop multiplying cube depth by 6 in HiZ calculations"
* Mon Sep 05 2016
  - update to 12.0.2
    * fdo#69622 - eglTerminate then eglMakeCurrent crahes
    * fdo#89599 - symbol 'x86_64_entry_start' is already defined when building
      with LLVM/clang
    * fdo#91342 - Very dark textures on some objects in indoors environments in
      Postal 2
    * fdo#92306 - GL Excess demo renders incorrectly on nv43
    * fdo#94148 - Framebuffer considered invalid when a draw call is done
      before glCheckFramebufferStatus
    * fdo#96274 - [NVC0] Failure when compiling compute shader: Assertion
      `bb-<getFirst()-<serial >= bb-<getExit()-<serial' failed
    * fdo#96358 - SSO: wrong interface validation between GS and VS (regresion
      due to latest gles 3.1)
    * fdo#96381 - Texture artifacts with immutable texture storage and mipmaps
    * fdo#96762 - [radeonsi,apitrace] Firewatch: nothing rendered
      in scrollable (text) areas
    * fdo#96835 - "gallium: Force blend color to 16-byte alignment" crash with
      "-march=native -O3" causes some 32bit games to crash
    * fdo#96850 - Crucible tests fail for 32bit mesa
    * fdo#96908 - [radeonsi] MSAA causes graphical artifacts
    * fdo#96911 - webgl2 conformance2/textures/misc/tex-mipmap-levels.html
      crashes 12.1 Intel driver
    * fdo#96971 - invariant qualifier is not valid for shader inputs
    * fdo#97039 - The Talos Principle and Serious Sam 3 GPU faults
    * fdo#97207 - [IVY BRIDGE] Fragment shader discard writing to depth
    * fdo#97214 - X not running with error &quot;Failed to make EGL context current
    * fdo#97225 - [i965 on HD4600 Haswell] xcom switch to ingame cinematics cause
      segmentation fault
    * fdo#97231 - GL_DEPTH_CLAMP doesn't clamp to the far plane
    * fdo#97307 - glsl/glcpp/tests/glcpp-test regression
    * fdo#97331 - glDrawElementsBaseVertex doesn't work in display list on i915
    * fdo#97351 - DrawElementsBaseVertex with VBO ignores base vertex on
      Intel GMA 9xx in some cases
    * fdo#97426 - glScissor gives vertically inverted result
    * fdo#97476 - Shader binaries should not be stored in the PipelineCache
    * fdo#97567 - [SNB, ILK] ctl, piglit regressions in mesa 12.0.2rc1
    + many other fixes from 12.0.1
* Sat Jul 09 2016
  - update to 12.0.1
    * Vulkan driver for Intel hardware from Ivy Bridge onward.
    * OpenGL 4.3 for nvc0, radeonsi and i965 (Gen8+)
    * OpenGL ES 3.1 on nvc0 and radeonsi
    * DRI3 enablement for VDPAU, OMX and VAAPI
* Tue Jul 05 2016
  - Fix Group tag.
* Tue Jun 21 2016
  - update to 12.0.0-rc4 final RC
* Fri Jun 17 2016
  - moved libxatracker package definition to the end to get rid of
    issues related to the special version of this package
* Fri Jun 17 2016
  - let Mesa-libVulkan-devel conflict with vulkan-devel due to file
    conflics in both packages
* Wed Jun 15 2016
  - Update to version 12.0.0-rc2
    * Bug fixes and performance improvements
  - supersedes patches:
  - removed option for build in verbose log mode
  - improved Group tag for libVulkan-devel
* Sun Jun 12 2016
  - fixed 'osc service localrun download_files' run by removing
    rc release from version define
* Thu Jun 09 2016
  - fix vulkan naming scheme, add supplement for xf86-video-intel
* Wed Jun 08 2016
  - Fix Requirement for Mesa-libVulkan-devel, not Mesa-libvulkan, but
* Wed Jun 08 2016
  - x86: enable virgl gallium driver
* Tue Jun 07 2016
  - Update to version 12.0.0-rc2:
  - New features:
    + OpenGL 4.3 on nvc0, radeonsi, i965 (Gen8+)
    + OpenGL ES 3.1 on nvc0, radeonsi
    + GL_ARB_ES3_1_compatibility on nvc0, radeonsi
    + GL_ARB_compute_shader on nvc0, radeonsi, softpipe
    + GL_ARB_cull_distance on i965/gen6+, nv50, nvc0, llvmpipe, softpipe
    + GL_ARB_framebuffer_no_attachments on nvc0, r600, radeonsi, softpipe
    + GL_ARB_internalformat_query2 on all drivers
    + GL_ARB_query_buffer_object on i965/hsw+
    + GL_ARB_robust_buffer_access_behavior on i965, nvc0, radeonsi
    + GL_ARB_shader_atomic_counters on radeonsi, softpipe
    + GL_ARB_shader_atomic_counter_ops on nvc0, radeonsi, softpipe
    + GL_ARB_shader_image_load_store on nvc0, radeonsi, softpipe
    + GL_ARB_shader_image_size on nvc0, radeonsi, softpipe
    + GL_ARB_shader_storage_buffer_objects on radeonsi, softpipe
    + GL_ATI_fragment_shader on all Gallium drivers
    + GL_EXT_base_instance on all drivers that support GL_ARB_base_instance
    + GL_EXT_clip_cull_distance on all drivers that support GL_ARB_cull_distance
    + GL_KHR_robustness on i965
    + GL_OES_copy_image on i965 (Baytrail and Gen8+)
    + GL_OES_draw_buffers_indexed and GL_EXT_draw_buffers_indexed on all drivers
      that support GL_ARB_draw_buffers_blend
    +GL_OES_gpu_shader5 and GL_EXT_gpu_shader5 on all drivers that support
    +GL_OES_sample_shading on i965, nvc0, r600, radeonsi
    +GL_OES_sample_variables on i965, nvc0, r600, radeonsi
    +GL_OES_shader_image_atomic on all drivers that support
    +GL_OES_shader_io_blocks on i965, nvc0, radeonsi
    +GL_OES_shader_multisample_interpolation on i965, nvc0, r600, radeonsi
    + GL_OES_texture_border_clamp and GL_EXT_texture_border_clamp on all drivers
      that support +GL_ARB_texture_border_clamp
    + GL_OES_texture_buffer and GL_EXT_texture_buffer on i965, nvc0, radeonsi
    + EGL_KHR_reusable_sync on all drivers
    + GL_ARB_stencil_texture8 and GL_OES_stencil_texture8 on i965/gen8+
  - Enable build of the Intel Vulkan driver (anv):
    + Introduce new packages: libVulkan and libVulkan-devel
  - Remove upstreamed patches:
    + u_glxcmds-glXGetFBConfigs-fix-screen-bounds.patch
    + U_gallivm-disable-avx512-features.patch
  - Upstream Patches:
    + U_anv-add-the-X-related-and-Wayland-CFLAGS-to-VULKAN.patch
    * Otherwise we might fail to find the headers in some scenarios.
  - drop docs/COPYING: No GPL licensed code in Mesa resident (upstream change)
* Wed Jun 01 2016
  - U_gallivm-disable-avx512-features.patch:
    Fix crashes on some Skykake CPUs by disabling avx512 features
    (bsc#980557, bsc#981532).
* Wed May 25 2016
  - enable vc4 and freedreno on aarch64 as well
* Wed May 18 2016
  - u_glxcmds-glXGetFBConfigs-fix-screen-bounds.patch:
    Fix crash due to oud of founds screen (boo#980382).
* Mon May 09 2016
  - update to 11.2.2
  - removed upstreamed patches:
      + u_dri2-Check-for-dummyContext-to-see-if-the-glx_context-is-valid.patch
      + u_dri3-Check-for-dummyContext-to-see-if-the-glx_contex.patch
    * fdo#92850 - Segfault loading War Thunder
    * fdo#93767 - Glitches with soft shadows and MSAA in Knights of the Old Republic 2
    * fdo#94955 - Uninitialized variables leads to random segfaults (valgrind log,
    apitrace attached)
    * fdo#94994 -  OSMesaGetProcAdress always fails on mangled OSMesa
    * fdo#95026 - Alien Isolation segfault after initial loading screen/video
    * fdo#95133 - X-COM Enemy Within crashes when entering tactical mission with Bonaire
    * fdo#95164 - GLSL compiler (linker I think) emits assertion upon call to
    * fdo#95251 - vdpau decoder capabilities: not supported
    * radeon/uvd: alignment fix for decode message buffer
    * st/mesa: fix sampler view leak in st_DrawAtlasBitmaps()
    * gallium/util: initialize pipe_framebuffer_state to zeros
    * dri: Fix robust context creation via EGL attribute
    * dri2: Check for dummyContext to see if the glx_context is valid
    * cherry-ignore: remove duplicate commit
    * cherry-ignore: ignore the GetSamplerParameterIuiv{EXT,OES} fixups
    * vc4: Fix subimage accesses to LT textures.
    * vc4: Add support for rendering to cube map surfaces.
    * vc4: Fix tests for format supported with nr_samples == 1.
    * vc4: Make sure we recompile when sample_mask changes.
    * glapi: fix _glapi_get_proc_address() for mangled function names
    * nvc0: fix retrieving query results into buffer for timestamps
    * nouveau/video: properly detect the decoder class for availability checks
    * i965/fs: Properly report regs_written from SAMPLEINFO
    * egl/x11: authenticate before doing chipset id ioctls
    * winsys/sw/xlib: use correct free function for xlib_dt-&gt;data
    * i965: Fix clear code for ignoring colormask for XRGB formats on Gen9+.
    * glsl: Convert lower_vec_index_to_swizzle to a rvalue visitor.
    * glsl: Lower vector_extracts to swizzles after lower_vector_derefs.
    * radeon/uvd: fix tonga feedback buffer size
    * st/mesa: fix blit-based GetTexImage for non-finalized textures
    * gallium/radeon: handle failure when mapping staging buffer
    * st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor
    * gallium/radeon: fix crash in r600_set_streamout_targets
    * radeonsi: correct NULL-pointer check in si_upload_const_buffer
    * radeonsi: work around an MSAA fast stencil clear problem
    * r600g/radeonsi: send endian info to format translation functions
    * r600g: set endianess of 16/32-bit buffers according to do_endian_swap
    * r600g: use do_endian_swap in color swapping functions
    * r600g: use do_endian_swap in texture swapping function
    * r600g: fix and optimize tgsi_cmp when using ABS and NEG modifier
    * llvmpipe: (trivial) initialize src1_alpha var to NULL
    * gallivm: fix bogus argument order to lp_build_sample_mipmap function
    * gallivm: make sampling more robust against bogus coordinates
    * gk110/ir: do not overwrite def value with zero for EXCH ops
    * gk110/ir: make use of IMUL32I for all immediates
    * nvc0/ir: fix wrong emission of (a OP b) OP c
    * gk110/ir: add emission for (a OP b) OP c
    * nvc0: reduce GL_MAX_3D_TEXTURE_SIZE to 2048 on Kepler+
    * st/glsl_to_tgsi: fix potential crash when allocating temporaries
    * dri3: Check for dummyContext to see if the glx_context is valid
    * i965/blorp/gen7: Prepare re-using for gen8
    * i965/blorp: Use 8k chunk size for urb allocation
    * tgsi: initialize stack allocated struct
    * winsys/sw/dri: use correct free function for dri_sw_dt-&gt;data
    * android: enable dlopen() on all architectures
* Thu Apr 21 2016
  - u_dri3-Check-for-dummyContext-to-see-if-the-glx_contex.patch
    * dri3: Check for dummyContext to see if the glx_context is valid
      According to the comments in src/glx/glxcurrent.c
      __glXGetCurrentContext() always returns a valid pointer. If no
      context is made current, it will contain dummyContext. Thus a
      test for NULL will always fail.
* Sun Apr 17 2016
  - update to 11.2.1
    * It fixes crashes in VAAPI, some build problems in Nine has been addressed,
      adds a drirc workaround for Warsow and resolves issues in the nouveau,
      radeonsi and i965 drivers.
    * fdo#93962 ES2-CTS.gtf.GL2FixedTests.scissor.scissor - segfault/asserts
* Mon Apr 04 2016
  - update to 11.2.0
  - dropped U_clover-Fix-build-against-LLVM-3.8.patch
  - dropped U_llvmpipe-Do-not-use-barriers-if-not-using-threads.patch
  - New Features:
    * GL_ARB_arrays_of_arrays on all gallium drivers that provide GLSL 1.30
    * GL_ARB_base_instance on freedreno/a4xx
    * GL_ARB_compute_shader on i965
    * GL_ARB_copy_image on r600
    * GL_ARB_indirect_parameters on nvc0
    * GL_ARB_query_buffer_object on nvc0
    * GL_ARB_shader_atomic_counters on nvc0
    * GL_ARB_shader_draw_parameters on i965, nvc0
    * GL_ARB_shader_storage_buffer_object on nvc0
    * GL_ARB_tessellation_shader on i965 and r600 (evergreen/cayman only)
    * GL_ARB_texture_buffer_object_rgb32 on freedreno/a4xx
    * GL_ARB_texture_buffer_range on freedreno/a4xx
    * GL_ARB_texture_query_lod on freedreno/a4xx
    * GL_ARB_texture_rgb10_a2ui on freedreno/a4xx
    * GL_ARB_texture_view on freedreno/a4xx
    * GL_ARB_vertex_type_10f_11f_11f_rev on freedreno/a4xx
    * GL_KHR_texture_compression_astc_ldr on freedreno/a4xx
    * GL_AMD_performance_monitor on radeonsi (CIK+ only)
    * GL_ATI_meminfo on r600, radeonsi
    * GL_NVX_gpu_memory_info on r600, radeonsi
    * New OSMesaCreateContextAttribs() function (for creating core profile contexts)
    + Many bugfixes, for more info see relnotes/11.2.0.html
* Wed Mar 16 2016
  - n_Define-GLAPIVAR-separate-from-GLAPI.patch:
    Add separate definition GLAPIVAR as GLAPI
    doesn't have the an 'extern' for some compiler
    versions. This is needed for GLw (bsc#970725).
* Wed Mar 16 2016
  - U_llvmpipe-Do-not-use-barriers-if-not-using-threads.patch
    * llvmpipe: Do not use barriers if not using threads; triggers
      on single cpu machines (like KVM in openQA) with gcc6 and
      latest glibc(bnc#971350)
* Mon Mar 14 2016
  - enable llvmpipe for aarch64 (fate#320649)
* Thu Feb 11 2016
  -  update to 11.1.2
    * Bugfix release:
    + fdo#93648 - Random lines being rendered when playing Dolphin (geometry shaders
      elated, w/ apitrace)
    + fdo#93650 - GL_ARB_separate_shader_objects is buggy (PCSX2)
    + fdo#93717 - Meta mipmap generation can corrupt texture state
    + fdo#93722 - Segfault when compiling shader with a subroutine that takes a parameter
    + fdo#93731 - glUniformSubroutinesuiv segfaults when subroutine uniform is bound
      to a specific location
    + fdo#93761 - A conditional discard in a fragment shader causes no depth
      writing at all
    + Some bugfixes in i965,nv50,radeonsi,r600g,vc4 drivers
* Thu Jan 28 2016
  - Add U_clover-Fix-build-against-LLVM-3.8.patch to fix build
    against llvm 3.8
* Wed Jan 20 2016
  - u_dri2-Check-for-dummyContext-to-see-if-the-glx_context-is-valid.patch
    Check for dummyContext to see if the glx_context is valid (boo#962609).
* Wed Jan 20 2016
  - n_VDPAU-XVMC-libs-Replace-hardlinks-with-copies.patch
    * Since these are packaged separately in (open)SUSE anyway, one
      can use copies as well. This makes debug packages possible
      again. (bnc #962609)
* Wed Jan 13 2016
  - update to 11.1.1
    * Bugfix release and adding KB Lake PCI id's
    + fdo#91806 - configure does not test whether assembler supports sse4.1
    + fdo#92229 - [APITRACE] SOMA have serious graphical errors
    + fdo#92233 - Unigine Heaven 4.0 silhuette run
    + fdo#93004 - Guild Wars 2 crash on nouveau DX11 cards
    + fdo#93215 - [Regression bisected] Ogles1conform Automatic mipmap
      generation test is fail
    + fdo#93257 - [SKL, bisected] ASTC dEQP tests segfault
    + fixes for r600,nv*,glx,glsl,radeonsi and i965
* Wed Jan 06 2016
  - Enable swrast gallium driver on s390/aarch64
  - Exclude Mesa-libva on s390/s390x/aarch64
* Sun Dec 20 2015
  - Apply patch: st/va: hardlink driver instances to
    + u_st-va-hardlink-driver-instances-to-gallium_drv_video.patch
* Thu Dec 17 2015
  - Add Mesa-libva.
* Tue Dec 15 2015
  - update to 11.1.0, new stable release
    * New features:
    + Note: some of the new features are only available with certain drivers.
    + OpenGL 3.1 support on freedreno (a3xx, a4xx)
    + OpenGL 3.3 support for VMware guest VM driver (supported by Workstation 12
      and Fusion 8).
    + GL_AMD_performance_monitor on nv50
    + GL_ARB_arrays_of_arrays on i965
    + GL_ARB_blend_func_extended on freedreno (a3xx)
    + GL_ARB_clear_texture on nv50, nvc0
    + GL_ARB_clip_control on freedreno/a4xx
    + GL_ARB_copy_image on nv50, nvc0, radeonsi
    + GL_ARB_depth_clamp on freedreno/a4xx
    + GL_ARB_fragment_layer_viewport on i965 (gen6+)
    + GL_ARB_gpu_shader_fp64 on r600 for Cypress/Cayman/Aruba chips
    + GL_ARB_gpu_shader5 on r600 for Evergreen and later chips
    + GL_ARB_seamless_cubemap_per_texture on freedreno/a4xx
    + GL_ARB_shader_clock on i965 (gen7+)
    + GL_ARB_shader_stencil_export on i965 (gen9+)
    + GL_ARB_shader_storage_buffer_object on i965
    + GL_ARB_shader_texture_image_samples on i965, nv50, nvc0, r600, radeonsi
    + GL_ARB_texture_barrier / GL_NV_texture_barrier on i965
    + GL_ARB_texture_buffer_range on freedreno/a3xx
    + GL_ARB_texture_compression_bptc on freedreno/a4xx
    + GL_ARB_texture_query_lod on softpipe
    + GL_ARB_texture_view on radeonsi and r600 (for evergeen and newer)
    + GL_ARB_vertex_type_2_10_10_10_rev on freedreno (a3xx, a4xx)
    + GL_EXT_blend_func_extended on all drivers that support the ARB version
    + GL_EXT_buffer_storage implemented for when ES 3.1 support is gained
    + GL_EXT_draw_elements_base_vertex on all drivers
    + GL_EXT_texture_compression_rgtc / latc on freedreno (a3xx & a4xx)
    + GL_KHR_debug (GLES)
    + GL_NV_conditional_render on freedreno
    + GL_OES_draw_elements_base_vertex on all drivers
    + EGL_KHR_create_context on softpipe, llvmpipe
    + EGL_KHR_gl_colorspace on softpipe, llvmpipe
    + new virgl gallium driver for qemu virtio-gpu
    + 16x multisampling on i965 (gen9+)
    + GL_EXT_shader_samples_identical on i965.
    * +many bugfixes, please see relnotes
* Wed Dec 09 2015
  - Update to version 11.0.7
      + bugfixes release for bugs found since 11.0.6
      fdo#90348 - Spilling failure of b96 merged value
      fdo#92363 - [BSW/BDW] ogles1conform Gets test fails
      fdo#92438 - Segfault in pushbuf_kref when running the android
      emulator (qemu) on nv50
      fdo#93110 - [NVE4] textureSize() and textureQueryLevels() uses a texture
      bound during the previous draw call
      fdo#93126> - wrongly claim supporting GL_EXT_texture_rg
      + plus fixes for r600g,llvmpipe,i955,egl,gles2
* Tue Dec 01 2015
  - Add Mesa-libOpenCL.
* Sun Nov 22 2015
  - Update to version 11.0.6:
    + This release brings driver fixes for i965, r600, radeonsi,
      nouveau, vc4, and llvmpipe including a serious regression for
      r100/r200 era hardware.
    + Additional patches cover glsl, nir, mesa/meta and VC-1
* Wed Nov 11 2015
  - update to 11.0.5
    * With this release we have some driver patches for i965 and nouveau, a couple
      of llvm 3.7 related fixes and a some bugfixes in the VA state-tracker.
    * Additionally we have a few new PCI ids for i965 and radeonsi.
* Sun Oct 25 2015
  - update to 11.0.4
    * bug fix release which fixes bugs found since the 11.0.3 release
    * droped patches - merged by upstream:
* Thu Oct 22 2015
    * This avoids a serious r600g bug leading to a GPU hang (bnc#951298)
* Tue Oct 20 2015
  - Update to 11.0.3
    * bug fix release which fixes bugs found since the 11.0.2 release
* Thu Oct 01 2015
  - Update to 11.0.2
    * This is a emergency release which covers the final dEQP
      regressions introduced in the 11.0 development cycle.
* Wed Sep 30 2015
  - update upstream status:
    * remove n_i965-Remove-early-release-of-DRI2-miptree.patch
    * add U_i965-Remove-early-release-of-DRI2-miptree.patch
* Sat Sep 26 2015
  - Update to 11.0.1
    * i965/vec4: Fix saturation errors when coalescing registers
    * i965/vec4_nir: Load constants as integers
    * meta: Abort meta pbo path if TexSubImage need signed unsigned
    * docs: add sha256 checksums for 11.0.0
    * Update version to 11.0.1
    * docs: add release notes for 11.0.1
    * t_dd_dmatmp: Make "count" actually be the count
    * t_dd_dmatmp: Clean up improper code formatting from previous
    * t_dd_dmatmp: Use '& 3' instead of '% 4' everywhere
    * t_dd_dmatmp: Pull out common 'count -= count & 3' code
    * t_dd_dmatmp: Use addition instead of subtraction in loop
    * st/mesa: avoid integer overflows with buffers >= 512MB
    * nv50, nvc0: fix max texture buffer size to 128M elements
    * freedreno/a3xx: fix blending of L8 format
    * nv50,nvc0: detect underlying resource changes and update tic
    * nv50,nvc0: flush texture cache in presence of coherent bufs
    * radeonsi: load fmask ptr relative to the resources array
    * nir: Fix a bunch of ralloc parenting errors
    * i965/vec4: Don't reswizzle hardware registers
    * Add support to enable read-only text segment on
    * gbm: convert gbm bo format to fourcc format on dma-buf import
    * mesa: fix errors when reading depth with glReadPixels
    * i965: fix textureGrad for cubemaps
    * mesa: Fix texture compression on big-endian systems
* Mon Sep 14 2015
  - add n_i965-Remove-early-release-of-DRI2-miptree.patch (bnc#945444)
* Mon Sep 14 2015
  - marked Mesa.keyring and mesa-11.0.0.tar.xz.sig as source in
    specfile in order to make factory checkin policy happy
* Sat Sep 12 2015
  - Update to version 11.0.0
    * Mesa 11.0 brings core Mesa support for OpenGL 4.2, RadeonSI and Nouveau NVC0
    OpenGL 4.1 support (the other hardware drivers remain at OpenGL 3.3), AMDGPU
    kernel driver support along with initial R9 Fury/Fiji support, EGL 1.5 support,
    ongoing OpenGL ES 3.1 work, OpenCL compute image support, HEVC video decode
    support for RadeonSI via VDPAU, OpenGL ES 3.0 for Freedreno, and many fixes.
    + drop U_mesa-llvm37-rename-r600-to-amdgpu.patch and U_mesa-llvm37.patch
* Fri Sep 11 2015
  - Update to version 10.6.7
    + add gpg verification of source package
    * fdo#90751 Revert "i965: Momentarily pretend to support
    ARB_texture_stencil8 for blits."
    * mesa/teximage: use correct extension for accept stencil texture.
* Mon Sep 07 2015
  - Update to version 10.6.6:
    * This release includes patches for mesa core, i965 (regression
      fixes), r600 (assertions and crash fixes in the sb backend),
      radeonsi (workaround for GPU hang in Unigine Heaven) and
      nouveau (piglit tests).
  - Replace libXvMC-devel and libexpat-devel for pkgconfig(xvmc) and
    pkgconfig(expat) BuildRequires.
* Mon Sep 07 2015
  - Add U_mesa-llvm37-rename-r600-to-amdgpu.patch to fix build with llvm 3.7
    due to rename of llvm target R600 to AMDGPU
* Sat Sep 05 2015
  - Add U_mesa-llvm37.patch to fix build with llvm 3.7
* Sat Aug 22 2015
  - Update to version 10.6.5:
    * Apart from the usual nouveau, i965 and radeon driver fixes,
      this time around we have a nouveau_vieux fix for a regression
      introduced with mesa 10.6.0 and a few even older big endian
      related bug-fixes.
  - Replace libvdpau-devel for pkgconfig(vdpau) BuildRequires.
* Wed Aug 12 2015
  - update to 10.6.4
    * In this release we have a few GL specific fixes (in both dri
      drivers and the EGL loader), an updated mesa.icd file and a
      crashfix for the standalone glcpp tool.
* Wed Jul 29 2015
  - update to 10.6.3
    * fdo#90728 - dvd playback with vlc and vdpau causes segmentation fault
    * fdo#91337 - OSMesaGetProcAdress(&quot;OSMesaPixelStore&quot;) returns nil
    * osmesa: fix OSMesaPixelsStore typo
    * vl: cleanup video buffer private when the decoder is destroyed
    * st/vdpau: fix mixer size checks
    * auxiliary/vl: use the correct screen index
    * i965/gen9: Use custom MOCS entries set up by the kernel.
    * nv50, nvc0: enable at least one color RT if alphatest is enabled
    * nvc0/ir: fix txq on indirect samplers
    * nvc0/ir: don't worry about sampler in txq handling
    * gm107/ir: fix indirect txq emission
    * nv50: fix max level clamping on G80
    * program: Allow redundant OPTION ARB_fog_* directives.
    * xa: don't leak fences
* Sun Jul 12 2015
  - update to 10.6.2
    * fdo#73528 - Deferred lighting in Second Life causes system hiccups and screen flickering
    * fdo#80500 - Flickering shadows in unreleased title trace
    * fdo#82186 - [r600g] BARTS GPU lockup with minecraft shaders
    * fdo#84225 - Allow constant-index-expression sampler array indexing with GLSL-ES < 300
    * fdo#90537 - radeonsi bo/va conflict on RADEON_GEM_VA (rscreen->ws->buffer_from_handle returns NULL)
    * fdo#90873 - Kernel hang, TearFree On, Mate desktop environment
    * fdo#91022 - [g45 g965 bisected] assertions generated from textureGrad cube samplers fix
    * fdo#91047 - [SNB Bisected] Messed up Fog in Super Smash Bros. Melee in Dolphin
    * fdo#91056 - The Bard's Tale (2005, native) has rendering issues
    * fdo#91117 - Nimbus (running in wine) has rendering issues, objects are semi-transparent
    * fdo#91124 - Civilization V (in Wine) has rendering issues: text missing, menu bar corrupted
    * fdo#91173 - Oddworld: Stranger's Wrath HD: disfigured models in wrong colors
    * fdo#91226 - Crash in glLinkProgram (NEW)
    * fdo#91231 - [NV92] Psychonauts (native) segfaults on start when DRI3 enabled
    * loader: Look for any version of currently linked
    * nv50/ir: propagate modifier to right arg when const-folding mad
    * nv50/ir: fix emission of address reg in 3rd source
    * nv50/ir: copy joinAt when splitting both before and after
    * mesa: reset the source packing when creating temp transfer image
    * nv50/ir: don't emit src2 in immediate form
    * mesa/prog: relative offsets into constbufs are not constant
    * nv50/ir: UCMP arguments are float, so make sure modifiers are applied
    * nvc0: turn sample counts off during blit
    * i965/fs: Fix ir_txs in emit_texture_gen4_simd16().
    * i965: Reserve more batch space to accomodate Gen6 perfmonitors.
    * i965/vs: Fix matNxM vertex attributes where M != 4.
    * Revert "glsl: clone inputs and outputs during linking"
    * Revert "i965: Delete linked GLSL IR when using NIR."
    * r600g: disable single-sample fast color clear due to hangs
    * radeonsi: fix a hang with DrawTransformFeedback on 4 SE chips
    * st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
    * nouveau: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
    * winsys/radeon: Use dup fd as key in drm-winsys hash table to fix ZaphodHeads.
    * i965/fs: Don't mess up stride for uniform integer multiplication.
    * winsys/radeon: Unmap GPU VM address range when destroying BO
    * meta: Only change and restore viewport 0 in mesa meta mode
    * i965: allocate at least 1 BLEND_STATE element
    * i965/skl: Set the pulls bary bit in 3DSTATE_PS_EXTRA
    * glsl: Add missing check for whether an expression is an add operation
    * glsl: Make sure not to dereference NULL
    * i965: Don't try to print the GLSL IR if it has been freed
    * glsl: clone inputs and outputs during linking
    * i965: Delete linked GLSL IR when using NIR.
    * glsl: Allow dynamic sampler array indexing with GLSL ES < 3.00
    * mesa/glsl: new compiler option EmitNoIndirectSampler
    * i965: use EmitNoIndirectSampler for gen < 7
    * i915: use EmitNoIndirectSampler
    * mesa/st: use EmitNoIndirectSampler if !ARB_gpu_shader5
    * glsl: validate sampler array indexing for 'constant-index-expression'
* Mon Jun 29 2015
  - adjust libdrm dependencies
* Mon Jun 29 2015
  - Update to version 10.6.1
    * This release includes core mesa and glsl patches (amonst which
      a Dota2 Reborn bugfix) affecting all dri drivers, nouveau specific
      fixes and a selection of shared-glapi commits - from build fixes, to
      ones ensuring that the dri modules can be loaded.
* Tue Jun 23 2015
  - n_Fixed-build-against-wayland-1.2.1.patch
    * required to fix build with wayland on openSUSE 13.1
* Mon Jun 15 2015
  - Update to version 10.6.0:
  - New GL/EGL Features:
    + GL_AMD_pinned_memory on r600, radeonsi
    + GL_ARB_clip_control on i965
    + GL_ARB_depth_buffer_float on freedreno
    + GL_ARB_depth_clamp on freedreno
    + GL_ARB_direct_state_access on all drivers for Core GL contexts.
    + GL_ARB_draw_indirect, GL_ARB_multi_draw_indirect on r600
    + GL_ARB_draw_instanced on freedreno
    + GL_ARB_gpu_shader_fp64 on nvc0, softpipe
    + GL_ARB_gpu_shader5 on i965/gen8+
    + GL_ARB_instanced_arrays on freedreno
    + GL_ARB_pipeline_statistics_query on i965, nv50, nvc0, r600, radeonsi, softpipe
    + GL_ARB_program_interface_query (all drivers)
    + GL_ARB_texture_stencil8 on nv50, nvc0, r600, radeonsi, softpipe
    + GL_ARB_texture_view on llvmpipe, softpipe
    + GL_ARB_uniform_buffer_object on freedreno
    + GL_ARB_vertex_attrib_64bit on nvc0, softpipe
    + GL_ARB_viewport_array, GL_AMD_vertex_shader_viewport_index on i965/gen6
    + GL_EXT_draw_buffers2 on freedreno
    + GL_OES_EGL_sync on all drivers
    + EGL_KHR_fence_sync on i965, freedreno, nv50, nvc0, r600, radeonsi
    + EGL_KHR_wait_sync on i965, freedreno, nv50, nvc0, r600, radeonsi
    + EGL_KHR_cl_event2 on freedreno, nv50, nvc0, r600, radeonsi
    + GL_AMD_performance_monitor on nvc0
  - Changes to package:
    + add --enable-shader-cache to configure options
    + remove Patch100: U_0001_gallium_include_util_macros.patch
    + remove Patch101: U_0002_st_nine_mark_end_of_non_void_function_unreachable.patch
    + remove Patch102: U_0003_fix_build_after_macro_include.patch
* Mon Jun 08 2015
  - Update to version 10.5.7:
    + i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
    + docs: Add sha256sums for the 10.5.6 release
    + Require explicit "10.5" for nominating stable patches
    + cherry-ignore: add clover build fix not applicable for 10.5
    + Add release notes for the 10.5.7 release
    + nvc0/ir: set ftz when sources are floats, not just destinations
    + nv50/ir: guess that the constant offset is the starting slot of array
    + nvc0/ir: LOAD's can't be used for shader inputs
    + nvc0: a geometry shader can have up to 1024 vertices output
    + nv50/ir: avoid messing up arg1 of PFETCH
    + nv30: don't leak fragprog consts
    + nv30: avoid leaking render state and draw shaders
    + nv30: fix clip plane uploads and enable changes
    + nv30/draw: avoid leaving stale pointers in draw state
    + nv30/draw: draw expects constbuf size in bytes, not vec4 units
    + st/mesa: don't leak glsl_to_tgsi object on link failure
    + glsl: avoid leaking linked gl_shader when there's a late linker error
    + nv30/draw: fix indexed draws with swtnl path and a resource index buffer
    + nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
    + nv30/draw: allocate vertex buffers in gart
    + nv30/draw: switch varying hookup logic to know about texcoords
    + nv30: falling back to draw path for edgeflag does no good
    + nv30: avoid doing extra work on clear and hitting unexpected states
    + i965/fs: Fix implied_mrf_writes for scratch writes
    + st/dri: fix postprocessing crash when there's no depth buffer
* Mon May 25 2015
  - update to 10.5.6
    * fdo#86792 - [NVC0] Portal 2 Crashes in Wi* ne
    * fdo#90350 - [G96] Portal's portal are incorrectly rendered
    * fdo#90363 - [nv50] HW state is not reset correctly when using a new GL context
    * radeonsi: add new bonaire pci id
    * egl/wayland: properly destroy wayland objects
    * glx/dri3: Add additional check for gpu offloading case
    * egl/main: fix EGL_KHR_get_all_proc_addresses
    * targets/osmesa: drop the -module tag from LDFLAGS
    * clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
    * clover: Wrap event::_status in a method to prevent unlocked access.<
    * clover: Implement locking of the wait_count, _chain and _status members of event.
    * i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
    * main: Require that the texture exists in framebuffer_texture
    * mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer <0
    * nv50/ir: only propagate saturate up if some actual folding took place
    * nv50: keep track of PGRAPH state in nv50_screen
    * nvc0: keep track of PGRAPH state in nvc0_screen
    * nvc0: reset the instanced elements state when doing blit using 3d engine
    * nv50/ir: only enable mul saturate on G200+
    * st/mesa: make sure to create a "clean" bool when doing i2b
    * nvc0: switch mechanism for shader eviction to be a while loop
    * swrast: Build fix for darwin
    * main: Fix an error generated by FramebufferTexture</li>
    * main: Complete error conditions for glInvalidate*Framebuffer.
    * main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
    * freedreno: enable a306
    * freedreno: fix bug in tile/slot calculation
    * draw: (trivial) fix out-of-bounds vector initialization
    * mesa: fix shininess check for ffvertex_prog v2
    * clover: Add a mutex to guard queue::queued_events
    * clover: Fix a bug with multi-threaded events v2
* Sat May 16 2015
  - Update to 10.5.5
    * fdo#88521 - GLBenchmark 2.7 TRex renders with artifacts on Gen8 with !UXA
    * fdo#89455 - [NVC0/Gallium] Unigine Heaven black and white boxes
    * fdo#89689 - [Regression] Weston on DRM backend won't start with new version of mesa
    * fdo#90130 - gl_PrimitiveId seems to reset at 340
    * i965: Add XRGB8888 format to intel_screen_make_configs
    * r300: do not link against libdrm_intel
    * nvc0/ir: flush denorms to zero in non-compute shaders
    * gk110/ir: fix set with a register dest to not auto-set the abs flag
    * nvc0/ir: fix predicated PFETCH emission
    * nv50/ir: fix asFlow() const helper for OP_JOIN
    * i965: Make intel_emit_linear_blit handle Gen8+ alignment restrictions.
    * i965: Disallow linear blits that are not cacheline aligned.
    * draw: fix prim ids when there's no gs
* Mon May 11 2015
  - BuildIgnore python so that it is not sucked in by coincidence
    * The python-base provides enough python functionalities
      necessary for build.
* Mon Apr 27 2015
  - Update to 10.5.4
    * This release includes fixes for the mesa state-tracker used by
      all the gallium drivers, a drirc workaround for Second Life,
      plus i965 fixes. For the Android users out there, this release
      includes many compilation fixes with more to come shortly.
* Thu Apr 16 2015
  - Update to 10.5.3
    + fdo#83962 - [HSW/BYT]Piglit spec_ARB_gpu_shader5_arb_gpu_shader5-emitstreamvertex_nodraw fails
    + fdo#89679 - [NV50] Portal/Half-Life 2 will not start (native Steam)
    + fdo#89746 - Mesa and LLVM 3.6+ break opengl for genymotion
    + fdo#89754 - vertexAttrib fails WebGL Conformance test with mesa drivers
    + fdo#89758 - pow WebGL Conformance test with mesa drivers
    + fdo#89759 - WebGL OGL ES GLSL conformance test with mesa drivers fails
    + fdo#89905 - scons build broken on 10.5.2 due to activated vega st
    + st_glsl_to_tgsi: only do mov copy propagation on temps (v2)
    + xmlpool: don't forget to ship the MOS
    + error out if python/mako is not found when required
    + dist: add the VG depedencies into the tarball
    + i965: Do not render primitives in non-zero streams then TF is disabled
    + st/mesa: update arrays when the current attrib has been updated
    + nv50/ir: take postFactor into account when doing peephole optimizations
    + nv50/ir/gk110: fix offset flag position for TXD opcode
    + freedreno/a3xx: fix 3d texture layout
    + freedreno/a3xx: point size should not be divided by 2
    + nv50: allocate more offset space for occlusion queries
    + nv50,nvc0: limit the y-tiling of 3d textures to the first level's tiling
    + i965: Fix instanced geometry shaders on Gen8+.
    + i965: Add forgotten multi-stream code to Gen8 SOL state.
    + nouveau: synchronize "scratch runout" destruction with the command stream
    + radeonsi: Cache LLVMTargetMachineRef in context instead of in screen
    + clover: Return CL_BUILD_ERROR for CL_PROGRAM_BUILD_STATUS when compilation fails v2
    + i965: Fix URB size for CHV
* Sun Mar 29 2015
  - Update to  10.5.2
    + fdo#88534 - include/c11/threads_posix.h PTHREAD_MUTEX_RECURSIVE_NP not defined
    + fdo#89328 - python required to build Mesa release tarballs
    + fdo#89530 - FTBFS in loader: missing fstat
    + fdo#89590 - Crash in glLinkProgram with shaders with multiple constant arrays
    + fdo#89680 - Hard link exist in Mesa 10.5.1 sources
    + glsl: Generate link error for non-matching gl_FragCoord redeclarations
    + docs: Add sha256 sums for the 10.5.1 release
    + automake: add missing egl files to the tarball
    + st/egl: don't ship the dri2.c link at the tarball
    + loader: include <sys/stat.h> for non-sysfs builds
    + auxiliary/os: fix the android build - s/drm_munmap/os_munmap/
    + cherry-ignore: add commit non applicable for 10.5
    + c11/threads: Use PTHREAD_MUTEX_RECURSIVE by default
    + i965: Set nr_params to the number of uniform components in the VS/GS path.
    + freedreno/a3xx: use the same layer size for all slices
    + freedreno: fix slice pitch calculations
    + radeonsi: increase coords array size for radeon_llvm_emit_prepare_cube_coords
    + glx: Handle out-of-sequence swap completion events correctly. (v2)
    + mapi: Make private copies of name strings provided by client.
    + freedreno: update generated headers
    + glsl: optimize (0 cmp x + y) into (-x cmp y).
    + glsl: fix names in lower_constant_arrays_to_uniforms
    + clover: Return 0 as storage size for local kernel args that are not set v2
* Sat Mar 14 2015
  - Update  to 10.5.1
    + fdo#79202 - valgrind errors in glsl-fs-uniform-array-loop-unroll.shader_test; random code generation
    + fdo#84613 - [G965, bisected] piglit regressions : glslparsertest.glsl2
    + fdo#86747 - Noise in Football Manager 2014 textures
    + fdo#86974 - INTEL_DEBUG=shader_time always asserts in fs_generator::generate_code() when Mesa is built with --enable-debug (= with asserts)
    + fdo#88246 - Commit 2881b12 causes 43 DrawElements test regressions
    + fdo#88793 - [BDW/BSW Bisected]Piglit/shaders_glsl-max-varyings fails
    + fdo#88883 - ir-a2xx.c: variable changed in assert statement
    + fdo#88885 - Transform feedback uses incorrect interleaving if a previous draw did not write gl_Position
    + fdo#89095 - [SNB/IVB/BYT Bisected]Webglc conformance/glsl/functions/glsl-function-mix-float.html fails
    + fdo#89156 - r300g: GL_COMPRESSED_RED_RGTC1 / ATI1N support broken
    + fdo#89224 - Incorrect rendering of Unigine Valley running in VM on VMware Workstation
    + fdo#89292 - [regression,bisected] incomplete screenshots in some cases
    + fdo#89311 - [regression, bisected] dEQP: Added entry points for glCompressedTextureSubImage*D.
    + fdo#89312 - [regression, bisected] main: Added entry points for CopyTextureSubImage*D. (d6b7c40cecfe01)
    + fdo#89315 - [HSW, regression, bisected] i965/fs: Emit MAD instructions when possible.
    + fdo#89317 - [HSW, regression, bisected] i965: Add LINTERP/CINTERP to can_do_cmod() (d91390634)
    + fdo#89416 - UE4Editor crash after load project
    + fdo#89430 - [g965][bisected] arb_copy_image-targets gl_texture* tests fail
    + i965/vec4: Don't lose the saturate modifier in copy propagation.
    + i965/gs: Check newly-generated GS-out VUE map against correct stage
    + egl: Take alpha bits into account when selecting GBM formats
    + docs: Add sha256 sums for the 10.5.0 release
    + egl/main: no longer export internal function
    + cherry-ignore: ignore a few more commits picked without -x
    + mapi: fix commit 90411b56f6bc817e229d8801ac0adad6d4e3fb7a
    + intel: fix EGLImage renderbuffer _BaseFormat
    + i965: Fix out-of-bounds accesses into pull_constant_loc array
    + i965/fs/nir: Use emit_math for nir_op_fpow
    + freedreno: move fb state copy after checking for size change
    + freedreno/ir3: fix array count returned by TXQ
    + freedreno/ir3: get the # of miplevels from getinfo
    + meta/TexSubImage: Stash everything other than PIXEL_TRANSFER/store in meta_begin
    + main/base_tex_format: Properly handle STENCIL_INDEX1/4/16
    + i965: Split Gen4-5 BlitFramebuffer code; prefer BLT over Meta.
    + glsl: Mark array access when copying to a temporary for the ?: operator.
    + i965/fs: Set force_writemask_all on shader_time instructions.
    + i965/fs: Set smear on shader_time diff register.
    + i965/fs: Make emit_shader_time_write return rather than emit.
    + i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.
    + i965/fs: Make emit_shader_time_end() insert before EOT.
    + i965/fs: Don't issue FB writes for bound but unwritten color targets.
    + main: Fix target checking for CompressedTexSubImage*D.
    + main: Fix target checking for CopyTexSubImage*D.
    + gallium/auxiliary/indices: fix start param
    + r300g: fix RGTC1 and LATC1 SNORM formats
    + r300g: fix a crash when resolving into an sRGB texture
    + r300g: fix sRGB->sRGB blits
    + i965/vec4: Fix implementation of i2b.
    + mesa: Indent break statements and add a missing one.
    + mesa: Free memory allocated for luminance in readpixels.
    + mesa: Correct backwards NULL check.
    + i965: Consider scratch writes to have side effects.
    + i965/fs: Don't use backend_visitor::instructions after creating the CFG.
    + r300g: Use PATH_MAX instead of limiting ourselves to 100 chars.
    + r300g: Check return value of snprintf().
    + i965/fs: Don't propagate cmod to inst with different type.
    + i965: Tell intel_get_memcpy() which direction the memcpy() is going.
    + Revert SHA1 additions.
    + i965: Avoid applying negate to wrong MAD source.
    + meta: In pbo_{Get,}TexSubImage don't repeatedly rebind the source tex
    + Revert "common: Fix PBOs for 1D_ARRAY."
    + meta: Allow GL_UN/PACK_IMAGE_HEIGHT in _mesa_meta_pbo_Get/TexSubImage
    + meta: Fix the y offset for 1D_ARRAY in _mesa_meta_pbo_TexSubImage
    + freedreno/ir3: fix silly typo for binning pass shaders
    + freedreno/a2xx: fix increment in assert
    + freedreno/a4xx: bit of cleanup
    + freedreno: update generated headers
    + freedreno/a4xx: set PC_PRIM_VTX_CNTL.VAROUT properly
    + freedreno: update generated headers
    + freedreno/a4xx: aniso filtering
    + freedreno/ir3: fix up cat6 instruction encodings
    + freedreno/ir3: add support for memory (cat6) instructions
    + freedreno/ir3: handle flat bypass for a4xx
    + freedreno/ir3: fix failed assert in grouping
    + r300g: Fix the ATI1N swizzle (RGTC1 and LATC1)
* Sat Mar 07 2015
  - Update to version 10.5.0:
    + Initial support for the new Intel Skylake GPUs and Adreno 4xx
    + Experimental EGL support for Haiku.
    + The new IR - NIR. A flat, typeless IR, supporting SSA.
    + GLX/DRI3 fixes and improvements.
    + A lot of preparation work for GL_ARB_direct_state_access.
    + The usual amount of piglit and drawElements Quality Program
      (dEQP) fixes.
    + Building mesa with GCC 4.1 or earlier is no longer supported.
    + The distribution tarball has been renamed and now contains all
      the generated sources.
  - New GL features:
    + GL_ARB_framebuffer_sRGB on freedreno
    + GL_ARB_texture_rg on freedreno
    + GL_EXT_packed_float on freedreno
    + GL_EXT_polygon_offset_clamp on i965, nv50, nvc0, r600, radeonsi,
    + GL_EXT_texture_shared_exponent on freedreno
    + GL_EXT_texture_snorm on freedreno
  - Changes to Package:
    + switch to xz compressed sources
    + remove Patch16: u_gallivm_Update_for_RTDyldMemoryManager_unique_ptr.patch
    + add Patch100: U_0001_gallium_include_util_macros.patch
    + add Patch101: U_0002_st_nine_mark_end_of_non_void_function_unreachable.patch
    + add Patch102: U_0003_fix_build_after_macro_include.patch
* Mon Mar 02 2015
  - Add u_gallivm_Update_for_RTDyldMemoryManager_unique_ptr.patch to
    fix build with llvm 3.6 (fdo#86958)
* Tue Feb 24 2015
  - Fix file permissions for the Gallium Nine files
* Mon Feb 23 2015
  - specfile/baselibs.conf: Manually provide d3d library (bnc#918294)
* Tue Feb 10 2015
  - Drop pkgconfig(libva) BuildRequires for now, as it introduces a
* Sun Feb 08 2015
  - Update to version 10.4.4:
    + mesa: fix display list 8-byte alignment issue.
    + docs: Add sha256 sums for the 10.4.3 release.
    + egl: Pass the correct X visual depth to xcb_put_image().
    + glx/dri3: Request non-vsynced Present for swapinterval zero.
    + gallium/util: Don't use __builtin_clrsb in util_last_bit().
    + configure: Link against all LLVM targets when building clover.
    + st/osmesa: Fix osbuffer->textures indexing.
    + i965: Fix max_wm_threads for CHV.
    + Bugs fixed: fdo#88662, fdo#88930.
  - Add pkgconfig(libva) BuildRequires: Build VA API support.
* Mon Feb 02 2015
  - baselibs.conf: enabled build of 32bit Mesa-libd3d package
* Thu Jan 29 2015
  - moved definition of Mesa-libd3d package above definition of
    libxatracker packages in order to fix version requires
* Wed Jan 28 2015
  - fixed Requires for libd3d-devel
* Tue Jan 27 2015
  - enabled build of Direct3D 9 (Gallium3D Nine) state tracker (bnc#910109)
  - removed obsolete patch u_be_assert_include.patch, addressed by
    upstream commit 2a13ff9 "gallium/util: add missing u_debug include"
* Tue Jan 27 2015
  - Set xvmc_support also on ppc
* Sun Jan 25 2015
  - Version bump to 10.4.3 (bugfix release):
    * Bug 80568 - [gen4] GPU Crash During Google Chrome Operation
    * Bug 85367 - [gen4] GPU hang in glmark-es2
    * Bug 85696 - r600g+nine: Bioshock shader failure after 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff
    * Bug 88219 - include/c11/threads_posix.h:197: undefined reference to `pthread_mutex_lock'
    * mesa: Fix clamping to -1.0 in snorm_to_float
    * glsl: Link glsl_test with pthreads library.
    * i965: Respect the no_8 flag on Gen6, not just Gen7+.
    * i965: Work around mysterious Gen4 GPU hangs with minimal state changes.
* Fri Jan 16 2015
  - Clean up with the spec-cleaner
  - Drop obsolete obsoletes comming from fix for sle10
  - Reduce llvm_r600 conditional as it is equal to ifarch x86 x86_64
  - Put vdpau_radeon and vdpau_nouveau under same case as they have
    same requisites
  - Fix empty post/postun warning
  - Various other rpmlint issues silenced.
* Fri Jan 16 2015
  - Version bump to 10.4.2 (bugfix release):
    * Bug 85529 - Surfaces not drawn in Unvanquished
    * Bug 87619 - Changes to state such as render targets change fragment shader without marking it dirty.
    * Bug 87658 - [llvmpipe] SEGV in sse2_has_daz on ancient Pentium4-M
    * Bug 87913 - CPU cacheline size of 0 can be returned by CPUID leaf 0x80000006 in some virtual machines
    * i965: Use safer pointer arithmetic in intel_texsubimage_tiled_memcpy()
    * i965: Use safer pointer arithmetic in gather_oa_results()
    * Revert "r600g/sb: fix issues cause by GLSL switching to loops for switch"
    * r600g: fix regression since UCMP change
    * r600g/sb: implement r600 gpr index workaround. (v3.1)
    * docs: Add sha256 sums for the 10.4.1 release
    * Update version to 10.4.2
    * nv50,nvc0: set vertex id base to index_bias
    * nv50/ir: fix texture offsets in release builds
    * i965: Add missing BRW_NEW_*_PROG_DATA to texture/renderbuffer atoms.
    * i965: Fix start/base_vertex_location for >1 prims but !BRW_NEW_VERTICES.
    * gallium/util: make sure cache line size is not zero
    * glsl_to_tgsi: fix a bug in copy propagation
    * vbo: ignore primitive restart if FixedIndex is enabled in DrawArrays
    * radeonsi: fix VertexID for OpenGL
    * radeonsi: Don't modify PA_SC_RASTER_CONFIG register value if rb_mask == 0
    * gallium/util: fix crash with daz detection on x86
    * nv50,nvc0: implement half_pixel_center
    * r600g/sb: fix issues with loops created for switch
  - Use download url fully in Source line
* Sun Dec 14 2014
  - Update to version 10.4.0 (10.4 Final):
  - New features:
    + GL_ARB_conditional_render_inverted on nv50
    + GL_ARB_sample_shading on r600
    + GL_ARB_texture_view on nv50, nvc0
    + GL_ARB_clip_control on nv50, nvc0, r300, r600, radeonsi, llvmpipe, softpipe
    + GL_KHR_context_flush_control on all drivers
  - Changes:
    + Removed patch17: u_Suppress-any-libGL-.-warnings-when-LIBGL_DEBUG-is-se.patch
      This patch was upstreamed
    + Build without "--enable-gallium-egl"
      This buildoption was removed upstream
    + Add subpackage libvdpau_r300
* Sun Nov 16 2014
  - Enable VideoCore IV (vc4) support for ARM
* Fri Nov 14 2014
  - Cleanup Spec:
    + smaller cleanups
    + Remove all traces of talloc, Mesa uses ralloc
* Fri Nov 14 2014
  - Update to 10.3.3
    + fdo#82921 layout(location=0) emits error
    >= MAX_UNIFORM_LOCATIONS due to integer underflow
    + fdo#83574 [llvmpipe] [softpipe] piglit
    arb_explicit_uniform_location-use-of-unused-loc regression
    + fdo#85454 Unigine Sanctuary with Wine crashes on Mesa Git
    + fdo#70410 egl-static/Makefile: linking fails with llvm >= 3.4
* Tue Nov 04 2014
  - Update to 10.3.2
    + (fdo#54372) GLX_INTEL_swap_event crashes driver when swapping
    window buffers
    + (fdo#81680) [r600g] Firefox crashes with hardware acceleration
    turned on
    + (fdo#84140) mplayer crashes playing some files using vdpau
    + (fdo#84662) Long pauses with Unreal demo Elemental on R9270X
    since : Always flush the HDP cache before submitting a
      CS to the GPU
    + (fdo#85267) vlc crashes with vdpau (Radeon 3850HD) [r600]
* Thu Oct 30 2014
  - Update descriptions and Requires for GLES3
* Sat Oct 25 2014
  - add Mesa-devel-dri package:
    This way dri.pc will no longer pull in all of Mesa, just as
    packages requiring dri do not have to require Mesa-devel anymore
* Mon Oct 13 2014
  - Update to 10.3.1
    + [NVC0/Codegen] Shader compilation falis in spill logic
    + [SNB+ Bisected]Ogles3conform ES3-CTS.shaders.
      direct_read_vertex fails
    + [UBO] row_major layout ignored inside structures
    + [UBO] nested structures don't get appropriate padding
    + Glyphy demo throws unhandled Integer division by zero exception
    + [UBO] row_major layout partially ignored for arrays of structures
    + Big glamor regression in Xorg server GIT: x11perf 1.5
      Test: PutImage XY 500x500 Square


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Fabrice Bellet, Tue Jul 9 12:19:47 2024