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vulkan-validationlayers-1.3.275.0-150600.1.1 RPM for x86_64

From OpenSuSE Leap 15.6 for x86_64

Name: vulkan-validationlayers Distribution: SUSE Linux Enterprise 15
Version: 1.3.275.0 Vendor: SUSE LLC <https://www.suse.com/>
Release: 150600.1.1 Build date: Fri Mar 15 20:26:05 2024
Group: Development/Tools/Other Build host: h01-ch3c
Size: 28260992 Source RPM: vulkan-validationlayers-1.3.275.0-150600.1.1.src.rpm
Packager: https://www.suse.com/
Url: https://github.com/KhronosGroup/Vulkan-ValidationLayers
Summary: Validation layers for Vulkan
Vulkan is a 3D graphics and compute API.

This package contains the Khronos official Vulkan validation layers.

Provides

Requires

License

Apache-2.0

Changelog

* Fri Jan 19 2024 jengelh@inai.de
  - Update to release 1.3.275.0
    * gpu: Add ability to select which shaders get instrumented
    * gpu: Use vku utilities for GPU-AV settings
    * layers: Add support for VK_EXT_external_memory_host,
      vkSetDeviceMemoryPriorityEXT, vkTraceRaysIndirectKHR,
      VK_KHR_calibrated_timestamps, VK_KHR_vertex_attribute_divisor,
      VK_ANDROID_external_format_resolve
    * gpu: Add vkTraceRaysIndirectKHR
    * layers: Improve SPIRV-Tools related error message
  - Delete glslang14.diff (not needed)
* Sun Dec 31 2023 jengelh@inai.de
  - Add glslang14.diff
* Wed Nov 15 2023 jengelh@inai.de
  - Add %check routine [boo#1217046]
* Fri Oct 27 2023 jengelh@inai.de
  - Update to release SDK-1.3.268.0
    * layers: Add support for Image Layout check for CopyImage
    * layers: Add support for TransitionImageLayoutEXT record
    * layers: Add layout checks to MemoryToImage & ImageToMemory
    * layers: Add validation for VK_EXT_shader_object,
      VkHostImageLayoutTransitionInfoEXT, VkCopyImageToImageEXT
    * layers: Add vkGetImageSubresourceLayout2KHR,
      ValidateHostCopyImageCreateInfos
    * layers: Support per-present-mode surface capabilities
    * layers: Introduce barrier structures
    * layers: Add thread safety checks for vkQueuePresentKHR
    * gpu: Remove SPIR-V disassembly from generated headers
    * layers: Add VK_EXT_calibrated_timestamps
    * More validations passes: invalid compute pipeline flags, linked
      tessellation shaders, mesh work groups, MRTSS rasterization
      samples, geometry shader input topology, pipeline formats in
      secondary cmd buffers, mesh shader queries, pipeline library
      flags, texel block extent in image copy, color attachments with
      advanced blend.
    * gpu: Add ability to select which shaders get instrumented
    * gpu: Use vku utilities for GPU-AV settings
  - Delete gcc13.diff, seems obsolete
* Wed Aug 23 2023 jengelh@inai.de
  - Update to release SDK-1.3.261.0
    * Fix crash with push constants using spec const
    * VVL for VK_EXT_dynamic_rendering_unused_attachments
    * Fix vkGetSemaphoreCounterValue timeout with GPU-AV
    * Add state tracking for CmdSetDepthBias2EXT
    * Enable CooperativeMatrixKHR generation
    * Add support for concurrent blocking operations
    * Add basic shader object validation
    * Prevent crash for physicalStorageBuffer interface
    * Add Zero RenderArea checks
    * Add active query type check for vkCmdExecuteCommands
    * Add VkBufferUsageFlags2CreateInfoKHR support
    * Fix multiview check with dynamic rendering
    * Add validation for CopyMemoryToImage, CopyImageToMemory,
      VkCopyImageToImageEXT, VkHostImageLayoutTransitionInfoEXT,
      VK_EXT_shader_object
    * Add support for Image Layout check for CopyImage
    * Add support for TransitionImageLayoutEXT record
    * Add layout checks to MemoryToImage & ImageToMemory
* Tue May 30 2023 jengelh@inai.de
  - Update to release SDK-1.3.250.0
    * Add VK_KHR_maintenance4 AHB check
    * Add sparseImageInt64Atomics ImageView
    * Add Mesh/Task shader workgroup memory limits
    * Add 64-bit vertex validation
    * Add support for VK_EXT_shader_tile_image,
      VK_EXT_shader_tile_image,
      VK_EXT_attachment_feedback_loop_dynamic_state
* Wed Apr 19 2023 jengelh@inai.de
  - Update to release 1.3.247
    * layers: Add shader identifier tracking
    * layers: Add Map/UnmapMemory2KHR support to the state tracker
    * layers: Validate image view sampler conversion format
    * layers: Add VK_QCOM_image_processing
    * layers: Add VK_EXT_pipeline_robustness
    * layers: Add full screen info to validate swapchain
  - Add gcc13.diff
* Wed Mar 29 2023 jengelh@inai.de
  - Update to release SDK-1.3.243.0
    * layers: Add texelBufferAlignment support in 1.3
    * bp: Add DescriptorTypeNotInPool support
    * gpu: Add state tracking for EXT mesh_shader
    * layers: Add dynamic VK_EXT_line_rasterization
    * layers: Check correct pNext for VK_EXT_sample_locations
    * layers: Add conservativeRasterizationPostDepthCoverage
    * layers: Add validation for VkImageViewSlicedCreateInfoEXT
    * layers: Add validation for XCB surface creation
* Thu Feb 16 2023 jengelh@inai.de
  - Rework xxhash.diff, remove ver.diff,
    cure unresolved symbols [boo#1208172].
  - Delete vulkan-validationlayers-devel
* Sun Jan 29 2023 jengelh@inai.de
  - Update to release SDK-1.3.239.0
    * gpu: Fix VMA memory leak
    * Add 2d view compatible VU
    * Add Depth layout check for DS formats
    * Remove old spirv_inst_iter system
    * Add support for video core and decode extensions
    * New pipeline_validation for CoreCheck
    * New wsi_validation for CoreChecks
* Fri Dec 23 2022 jengelh@inai.de
  - Update to release SDK-1.3.236.0
    * Validate acquire and release full screen exclusive
    * Validate image barrier access layout combinations
    * Validate creating image view with video image usage
    * Validate viewportCount with extended dynamic state
    * Validate EndRenderPass with transform feedback
    * Validate copy image usage
    * Add validation for mesh shader extension, VK_EXT_mesh_shader
      and VK_EXT_descriptor_buffer
* Mon Oct 24 2022 jengelh@inai.de
  - Update to release SDK-1.3.231.0
    * Add runtime SPIRV 8/16bit features
    * Add queue submit apply barriers support
    * Fix hangs in NV best practices
    * Add vendor check in ClearDepthStencilImage
    * Add compatibility and checks for attachment_feedback_loop_layout
    * Add new gpu_shader instructions
    * Add QueueSubmit2 support
    * Add feature checks for feedback_loop_layout
    * Add check to avoid crash in CTS
    * Don't auto-validate SPIR-V after optimization
    * Use a thread for QUEUE_STATE submission processing
    * Fix VVL crash when dynamic line rasterization is used
* Fri Aug 26 2022 jengelh@inai.de
  - Update to release SDK-1.3.224.1
    * layers: Fix VK_REMAINING_* on Z-Cull tracking
* Mon Aug 22 2022 jengelh@inai.de
  - Update to release SDK-1.3.224.0
    * layers: Fix compatibility with shader_module_identifier
    * layers: Fix device profile regression typo
    * layers: Fix dynamic rendering with secondary command buffers
    * layers: Fix deadlock in vkCmdBeginRenderPass()
    * layers: Explicit incomplete validation support
    * gpu: Use VMA v3.0.1
* Mon Aug 15 2022 dmueller@suse.com
  - update to release (non-SDK) 1.3.224:
    * Add issues to the apiext:VK_KHR_dynamic_rendering proposal document
      discussing render area granularity (public issue 1899).
    * Clarify external synchronization requirements for
      ename:VK_DESCRIPTOR_BINDING_UPDATE_AFTER_BIND_BIT and
      ename:VK_DESCRIPTOR_BINDING_UPDATE_UNUSED_WHILE_PENDING_BIT
      elink:VkDescriptorBindingFlagBits and flink:vkUpdateDescriptorSets
      (public issue 1713).
    * Add Vulkan 1.0 valid usage statement for *Subgroup* memory scope to
      <<spirvenv-module-validation-standalone, Standalone SPIR-V Validation>>
      (public merge request 1900).
    * Move "`Hit Kind`" valid usage statement from standalone to runtime
      SPIR-V validation statements (public merge request 1903).
    * Use correct feature in
      ename:VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT
      description (public pull request 1892).
    * GitHub CI: Regenerate and build-test Rust Vulkan bindings (Ash crate)
      (public pull request 1894).
    * Add dependency of apiext:VK_EXT_blend_operation_advanced on
      apiext:VK_KHR_get_physical_device_properties2. (public merge request
      1887).
    * Update xrefs to features so the feature name is used as the link text,
      and marked up consistently. Added a section to the style guide on markup
      of feature xrefs (public issue 1889).
      elink:VK_COLOR_SPACE_PASS_THROUGH_EXT for a linear or non-gamma transfer
      function color space (public merge request 1729).
    * Fix clamp expression for d_{lo} in the
      <<textures-level-of-detail-operation, Level-of-Detail Operation>>
      section (partial fix for public issue 1836).
    * Update <<spirvenv-module-validation-standalone, Standalone SPIR-V
      Validation>> to add explicit valid usage statements for code:Uniform
      objects being read only, and for code:Block decorations (public merge
      request 1879).
    * Add an issue to apiext:VK_KHR_fragment_shader_barycentric for
      interactions with MSAA (public merge request 1881).
    * Fix XML tagging of slink:VkShaderModuleCreateInfo and add an explicit
      valid usage statement so this structure can be validated both as an
      explicit parameter, and as part of the pname:pNext chain of
      slink:VkPipelineShaderStageCreateInfo (public issue 1883, but a broader
      fix in the validation scripts for this case will eventually be
      required).
    * Update pipeline image to move push constants outside of descriptor sets
      (public issue 1867).
    * Correct code:StencilRefLessFrontEXT to code:DepthLess in the early depth
      test portion of the <<fragops, Fragment Operations>> chapter (public
      pull request 1876).
    * Add new driver id ename:VK_DRIVER_ID_MESA_DOZEN (public pull request
      1877).
    * Relax slink:VkRenderPassCreateInfo valid usage statements 02517 and
      02518 to allow ename:VK_SUBPASS_EXTERNAL (public pull request 1878).
    * Add apiext:VK_KHR_maintenance4 relaxed interface valid usage statement
      to the <<spirvenv-module-validation-runtime, Runtime SPIR-V Validation>>
      section (public pull request 1860).
    * Fix field name in slink:VkRenderingAttachmentInfo valid usage statement
      (public pull request 1861).
    * Fix typo in slink:VkFramebufferCreateInfo valid usage statements 04533 /
      04544 (public pull request 1873).
    * Remove duplicate valid usage statement 06060 (public pull request 1874).
    * Rework <<fxvertex-input-address-calculation, Vertex Input Address
      Calculation>> section (public pull request 1869).
    * Split Github CI script into individual jobs to decrease run time (public
      pull request 1870).
    * Clarify meaning of "`private data slot`" for apiext:VK_EXT_private_data
    * Minor markup fix in the <<spirvenv-module-validation-standalone>>
      section (public merge request 1864).
* Thu Jun 16 2022 jengelh@inai.de
  - Update to release SDK-1.3.216.0
    * Validate primitives generated query queue support
    * Handle CreateDevice, DestroyDevice, Queue Submission,
      PipelineLayouts and Pipelines in GpuAssistedBase
    * Validate primitives generated with streams
    * Validate fragment density render area
    * Add validation for VK_EXT_primitives_generated_query
    * Add RenderPass2 validation for FragmentDensityMap
    * Complete validation of compatible render passes
    * Validate ray tracing pipeline flags and resource count
    * Add VK_KHR_ray_tracing_maintenance1
* Mon Apr 18 2022 jengelh@inai.de
  - Update to release SDK-1.3.211.0
    * Block Texel View VU 01583
    * Add VK_QCOM_fragment_density_map_offset VUs
    * Add VK_KHR_dynamic_rendering VUs and Tests
    * Validate viewport and scissor with count
    * Validate depth RenderingAttachment resolve mode
    * Validate RenderingInfo depth and stencil samples
    * Validate BeginRendering depth attachment format
    * Validate statistics query queue support
    * Validate get query pool results parameters
    * Validate non-acquired swapchain image use
    * Support VK_KHR_graphics_pipeline
* Sat Feb 19 2022 jengelh@inai.de
  - Update to release SDK-1.3.204.0
    * layers: Add VK_KHR_dynamic_rendering and
      VK_ARM_rasterization_order_attachment_access VUs
    * layers: Validate VK_EXT_image_view_min_lod
    * layers: Add VK_EXT_depth_clip_control
    * layers: Add SPIR-V Instruction Table
    * layers: Validate 1.3 extended dynamic state and 1.3 private data
* Sat Nov 27 2021 jengelh@inai.de
  - Update to release SDK-1.2.198.0
    * layers: Avoid crash without vertex shader
    * layers: Add validation for primitive topology list restart
    * layers: Add VK_EXT_rgba10x6_formats
    * layers: Add generated SPIR-V grammar helper
    * syncval: Add syncop recording and replay interface
    * gpu: Preserve interfaces in dead code elimination pass
    * layers: Add Blocked Image helper
    * layers: Avoid crashing if VK_KHR_dynamic_rendering is enabled
* Sun Sep 05 2021 jengelh@inai.de
  - Update to release SDK-1.2.189.0
    * layers: Validate a lot more flags and commands
    * gpu: Add multi_draw calls to GPU-AV / DPrintf
    * layers: Add VK_KHR_shader_atomic_int64
    * layers: Add shaderImageInt64Atomics
    * layers: Add Atomic Float Features
    * layers: AMD best practice layer
* Tue Jul 06 2021 jengelh@inai.de
  - Update to release SDK-1.2.182.0
    * Add VK_NV_inherited_viewport_scissor support
    * Validate provoking vertex
    * Add Support for VK_QCOM_render_pass_shader_resolve
    * Add default shader validation cache
    * Add validation for VK_EXT_multi_draw
* Wed May 05 2021 jengelh@inai.de
  - Update to release SDK-1.2.176.0
    * layers: Reduce shader validation passes
    * corechecks: Correct VUID strings for synchronization APIS
    * layers: Fix binding index bug for dynamic offsets
    * layers: Add VK_KHR_image_format_list for swapchain
    * layers: Add VK_KHR_image_format_list
    * layers: Add validation for VK_EXT_extended_dynamic_state2
    * layers: Validation for VK_EXT_vertex_input_dynamic_state
* Sun Feb 28 2021 jengelh@inai.de
  - Update to release SDK-1.2.170.0
    * layers: Fix allowed stages for ACCELERATION_STRUCTURE_READ_BIT
    * corechecks: Validate memory barriers attached to a subpass dep
    * layers: Update ValidationStateTracker for synchronization2
* Wed Feb 10 2021 jengelh@inai.de
  - Update to release 1.2.169
    * layers: Add VK_EXT_depth_range_unrestricted
    * layers: Fix crash with null pWaitDstStageMask
    * layers: Fix segfault when querying DRM format modifiers
* Wed Jan 27 2021 jengelh@inai.de
  - Update to release 1.2.166
    * layers: Add VK_KHR_shader_clock support
* Mon Jan 18 2021 jengelh@inai.de
  - Update to release 1.2.165
    * layers: Portability validation for CreateImage,
      CreateImageView, CreateSampler.
    * layers: Support VK_KHR_fragment_shading_rate.
    * gpu: Add buffer out of bounds access validation.
* Wed Jan 13 2021 jengelh@inai.de
  - Update to release 1.2.162.1 (sdk)
    * No changelog provided
* Tue Dec 15 2020 jengelh@inai.de
  - Update to release 1.2.162.0 (sdk)
    * gpu: Add buffer out of bounds access validation
    * gpu: Add buffer OOB validation of texel buffers
  - Drop prov.diff (merged)
* Wed Nov 25 2020 jengelh@inai.de
  - Update to release 1.2.161
    * syncval: Add multi subpass dep support
    * layers: Allow for sampler with null image view
    * layers: Add support for KHR_copy_commands2
    * layers: Add missing 1.2 overload functions
    * layers: Add VK_EXT_4444_formats support
    * layers: Check nullDescriptor when validating vertex attributes
  - Add prov.diff
* Mon Sep 28 2020 jengelh@inai.de
  - Update to release 1.2.154
    * Add missing WAW suppression
* Fri Sep 11 2020 jengelh@inai.de
  - Update to release 1.2.153
    * No user-visible changes.
* Thu Sep 10 2020 jengelh@inai.de
  - Update to release 1.2.152
    * layers: Add ProtectedSubmitInfo VUs
    * layers: Modify renderpass compat Multiview check for Vulkan 1.2
* Sat Aug 29 2020 jengelh@inai.de
  - Add xxhash.diff.
* Thu Aug 20 2020 jengelh@inai.de
  - Update to release 1.2.151
    * Add renderpass compat checks for FDM and Multiview use
    * Add vkCmdResolveImage size VUIDs
* Thu Aug 20 2020 mliska@suse.cz
  - Use memoryperjob constraint instead of %limit_build macro.
* Wed Aug 19 2020 jengelh@inai.de
  - Produce and install support header files [boo#1175024]
  - Add ver.diff
* Sun Aug 09 2020 jengelh@inai.de
  - Update to release 1.2.148
    * Add RP potentialFormatFeature VUID, maxExtent VUIDs,
      External Import handleType VUIDs, YCbCr Swizzle VUIDs,
      and Protected Resource VUIDs.
    * Add HDR ASTC formats
    * Add VK_EXT_astc_decode_mode
    * Add more custom border color checks
    * Add range operator + and copy constructor
    * Add support for fake device memory address
    * Add VK_EXT_extended_dynamic_state validation
    * Validate VK_EXT_fragment_density_map2
* Sun Jun 28 2020 callumjfarmer13@gmail.com
  - Update to release 1.2.145
    * layers: Label BindBuffer2 VUIDs
    * layers: Raytracing VUIDs
    * tests: Implement test for raytracing VUIDs
    * layers: Clean up some variable name formatting issues
    * layers: Add VUID 02840
    * tests: Add VUID 02840
    * corechecks: Add FB check for depth-stencil 3D image/imageviews
    * tests: Added test for VUID-VkFBCreateInfo-pAttachments-00891
    * layers: Fix VK_EXT_sample_locations bug
    * tests: Add extra VK_EXT_sample_location test
* Thu May 28 2020 jengelh@inai.de
  - Update to release 1.2.141
    * layers: Add full Format Feature tracking support
    * layers: RayTracingPipelineCreateInfo validation
    * layers: Add support for VK_EXT_headless_surface
    * layers: Ray tracing validation
    * layers: Add drawIndirectCount parameterValidation
    * layers: Validate VK_EXT_fragment_density_map
    * layers: Validation for VK_EXT_custom_border_color
    * layers: Add VK_EXT_pipeline_creation_cache_control
* Mon Apr 13 2020 jengelh@inai.de
  - Update to release 1.2.137
    * layers: Implement VUID-VkSparseImageMemoryBindInfo-image-02901
    * layers: Split EXT buffer_device_address features from KHR
    * layers: Add missing AccelerationStructure logic
    * layers: Add Disjoint Image Barrier VUID
    * layers: Make code C++20 compatible
    * lifetimes: Validate acceleration struture objects
    * layers: Init validation object types in child constructors
    * layers: Add disjoint bindImageMemory VUID
    * layers: record reset queries in state tracker
    * Add validation for new performance query reset VUID 02863
    * layers: Update FormatHandle to use stringstream
* Wed Apr 08 2020 jengelh@inai.de
  - Update to release 1.2.135
    * layers: Validate non-semantic info extension
    * layers: Add support for vendor-specific checks, support for a
      lot of numeric VUIDs, Map Memory VUIDs, Descriptor Indexing
      VUID, VkMemoryDedicatedAllocateInfo VUIDs
    * layers: Removed redundant looping in graphics pipeline
    * layers: More VK_KHR_timeline_semaphore validations
    * Implement VK_KHR_ray_tracing validation
* Wed Feb 19 2020 alarrosa@suse.com
  - Update to 1.2.133
    * corechecks: Add CmdBlitImage multiplanar format checks
    * layers: Add support for vkCmdCopyImage VUID
    * layers: Added Ycbcr support in VkImageCreateInfo
* Tue Feb 11 2020 alarrosa@suse.com
  - Add conflicts and obsoletes for vulkan < 1.1 so the package replaces
    properly the vulkan package in SLE/Leap
* Mon Feb 03 2020 alarrosa@suse.com
  - Update to release 1.2.132
    * Updated known-good files
    * Generated new files using `generate_source.py`
    * Updated VUIDs in validation code and tests
* Wed Jan 22 2020 jengelh@inai.de
  - Update to release 1.2.131
    * layers: Add VK_KHR_buffer_device_address support
    * layers: Update validation for v1.2
    * layers: Update state tracker for v1.2
    * layers: Account for Vulkan12Features enablement
* Thu Dec 12 2019 jengelh@inai.de
  - Update to release 1.1.130
    * layers: Add support for VK_KHR_separate_depth_stencil_layouts
    * layers: Add ext mem check for vkGet*MemReqs
    * layers: Fix crashes with depth/stencil resolve
    * layers: Add VK_KHR_performance_query validations
    * layers: Implement VK_KHR_timeline_semaphore validations
    * layers: Fix VK_KHR_separate_depth_stencil_layouts bugs
* Thu Nov 07 2019 jengelh@inai.de
  - Update to release 1.1.127
    * layers: Update ValidateShaderStageInputOutputLimits to
      new spec rules
    * cmake: Restore creation of standard validation JSON
      file [boo#1155932]
    * layers: Add RT shader group validation
* Sat Oct 26 2019 jengelh@inai.de
  - Update to release 1.1.126
    * layers: Precompute vertex attribute alignment requirement
    * layers: Add for pipeline layout compat VUs
    * layers: Store shared pointer to command pool in command buffer
    * layers: Improve large descriptor set validation filtering
    * layers: Add VK_KHR_spirv_1_4 validation
    * layers: Move event/query Updates to PostCallRecordQueueSubmit
    * layers: Validate DescriptorSet Binding data
    * layers: Add PreCallValidateCmdTraceRaysNV
* Wed Oct 16 2019 jengelh@inai.de
  - Update to release 1.1.124
    * layers: Support VK_NV_dedicated_allocation_image_aliasing
    * layers: Add validation for VK_KHR_shader_subgroup_extended_types
    * layers: Add VK_NV_clip_space_w_scaling
    * layers: track vkGetPhysicalDeviceFeatures*() called state
    * gpu: Add gpu-av as a validation object
* Sun Sep 22 2019 ukbeast89@protonmail.com
  - Update to new upstream release 1.1.123
    * corechecks: Add support for VK_INDEX_TYPE_UINT8_EXT
    * corechecks: Add VUs checking for indexTypeUint8
    * layers: Add VK_NV_fill_rectangle
    * layers: Re-ban ray tracing stages in render pass
    * layers: Remove QueueInfo tracking from ObjectLifetimes
    * layers: Add cgpl, ccpl, crtpl state for all intercepts
    * layers: Use persistent objects for ThreadSafety tracking
    * libVkLayer_*.so were all merged into
      libVkLayer_khronos_validation.so.
* Wed Aug 21 2019 jengelh@inai.de
  - Update to new upstream release 1.1.120
    * layers: Add VK_KHR_uniform_buffer_standard_layout.
    * layers: Split record/validation of Pipeline/Shaders.
    * layers: Add accel structure tracking and validation.
    * layers: Add validation for
      VK_EXT_shader_demote_to_helper_invocation,
      VK_EXT_texel_buffer_alignment,
      VK_KHR_pipeline_executable_properties,
      VK_EXT_line_rasterization, VkGeometryNV,
      VkCommandBufferInheritanceInfo.
    * layers: Added vu checks for imageless framebuffer.
  - Drop 0001-layers-Use-correct-apiversion-for-properties-check.patch
* Fri Jul 12 2019 jengelh@inai.de
  - Add 0001-layers-Use-correct-apiversion-for-properties-check.patch
    [boo#1140976]
* Fri Jun 28 2019 jengelh@inai.de
  - Update to new upstream release 1.1.112
    * layers: Validate VK_NV_shader_subgroup_partitioned,
      VK_NV_compute_shader_derivatives,
      VK_NV_fragment_shader_barycentric,
      VK_NV_shader_image_footprint
    * corechecks: Add some BufferImageCopy VUs
    * corechecks: Add VU checks for CUBE_COMPAT images
    * chassis: Make chassis report device extensions
    * layers: Add subgroup validation
    * layers: Validate bind image and swapchain
* Tue Jun 04 2019 jengelh@inai.de
  - Update to new snapshot 1.1.107.g31
    * Fix use-after-free bug for push descriptor sets.
    * Add validation for VK_EXT_host_query_reset, QueryIndexedEXT,
      VK_KHR_shader_float_controls, VK_EXT_ycbcr_image_arrays.
    * Create khronos validation layer.
* Sun Mar 17 2019 jengelh@inai.de
  - Update to new upstream release 1.1.102
    * Update various helper functions
    * Fixed some unspecified unexpected errors
    * layers: Fix null handle derefs on Destroy
* Tue Feb 19 2019 jengelh@inai.de
  - Update to new upstream release 1.1.100
    * layers: Add VU check for sampled image descriptors
* Thu Jan 24 2019 jengelh@inai.de
  - Update to new upstream release 1.1.97.0
    * layers: raytracing and descriptor indexing fixes
    * layers: Add VO get function to chassis
    * layers: Add bailout for CreateDevice validation
    * layers: Move parameter validation to layer chassis
    * layers: Added VK_NV_viewport_swizzle,
      VK_KHR_depth_stencil_resolve
    * layers: Support VK_EXT_memory_priority,
      VK_EXT_buffer_device_address
    * layers: Add checks for vtx_attrib_divisor extension
* Tue Dec 18 2018 jengelh@inai.de
  - Update to new snapshot 1.1.96
    * Added VK_NV_fragment_coverage_to_color
    * Add validation for VK_KHR_shader_float16_int8
    * Add validation for VK_KHR_swapchain_mutable_format
* Fri Dec 14 2018 jengelh@inai.de
  - Update to new snapshot 1.1.95
    * layers: Add stub functions for DebugUtils functions
    * layers: Remove unique objects standalone layer
    * layers: Add layer chassis dispatch generator
* Tue Dec 04 2018 jengelh@inai.de
  - Update to new snapshot 1.1.91 (899ae294)
    * Support vulkan-headers-1.1.95
    * layers: update AHB validation to v1.1.92 definitions
* Mon Nov 12 2018 jengelh@inai.de
  - Split vulkan SRPM -> vulkan-validationlayers SRPM following a
    repository split upstream.
  - Update to new snapshot 1.1.91
    * Add validation for VK_KHR_draw_indirect_count.
    * Add core validation for VK_KHR_get_display_properties2.
    * Validate descriptor required component type against
      VkImageView format.
    * Implement missing VU for VUID-VkCoarseSampleOrderCustomNV-
    - sampleLocationCount.
    * Add NVX_raytracing support to validation.
* Sat Aug 25 2018 jengelh@inai.de
  - Update to new snapshot 1.1.73
    * layers: Removed obsolete (and duplicate) VUIDs
    * layers: Make unique_objects ID map global
    * layers: Add VUIDs for VK_KHR_incremental_present
    * layers: Add canonical/unique ID to pipeline layout
    * layers: Add support for StorageBuffer storage class
    * loader: Add new core 1.1 entry points
    * loader: Update loader for Vulkan 1.1
    * vulkaninfo: Add core 1.1 extensions
* Fri Mar 09 2018 crrodriguez@opensuse.org
  - Skip building tests that are neither packaged nor ran.
* Fri Mar 09 2018 crrodriguez@opensuse.org
  - vulkan-devel has missing dependencies, this causes further
    confusion down the dependency chain, fix it by adding
    the required X and wayland components
* Wed Mar 07 2018 jengelh@inai.de
  - Update to new snapshot 1.1.70
    * Support for Vulkan 1.1 (Subgroup operations)
* Wed Feb 07 2018 jengelh@inai.de
  - Update to new snapshot 1.0.68
    * layers: add image layout validation to vkCmdBlitImage()
    * layers: Add VK_EXT_validation_cache implementation for shaders
    * layers: Add layer metadata for EXT_validation_cache extension
    * layers: Add descriptor limit checks to vkCreatePipelineLayout()
    * layers: Create instance & device extension lists
  - Add no-git.diff
* Wed Jan 10 2018 jengelh@inai.de
  - Drop ImageMagick build-time requirement
* Thu Nov 16 2017 jengelh@inai.de
  - Update to new snapshot 1.0.65
    * The VK_EXT_global_priority extension extends the concept of
      device-scope queue priorities to now be a system-wide scope.
      The global/system-wide priority level takes priority over the
      per-process queue priorities.
    * New extension VK_KHR_bind_memory2: This extension allows
      vkBindBufferMemory and vkBindImageMemory to support multiple
      bindings to be performed at once while also being more
      extensible.
    * New extension VK_KHR_image_format_list: Provides a list of
      all formats that can be used with a Vulkan image when it is
      created.
    * New extension VK_KHR_maintenance2: Adds in various changes
      that were left out of Vulkan previously. These maintenance
      updates allow implementations to express clipping behavior of
      points, creating images with usage flags that may not be
      supported for the base image's format, creating uncompressed
      image views of compressed images, two new image layouts for
      depth stencil images, and other minor changes.
    * New extension VK_KHR_sampler_ycbcr_conversion: Support to
      perform specified color space conversions during texture
      sampling operations.
  - Drop 0001-cmake-GH1444-add-wayland-include-dir-to-cmake.patch
    (included upstream)
* Sat Aug 12 2017 jengelh@inai.de
  - Update to new upstream release 1.0.57.0
    * loader: Do not enumerate extensions from disabled implicit
      layers
    * layers:Handle ALL_*_BIT pipe stage barrier validation
    * LVL: Add validation check for CreateImageView
    * loader: Remove executable stack from libvulkan.so
    * layers: Fix mismatched new[] / delete
    * layers: Add new PV ranged enum validation function
    * layers: Don't do bogus transitions in invalidateCommandBuffers
* Mon Aug 07 2017 jengelh@inai.de
  - Update to new upstream release 1.0.54
    * Fix a few potential overruns
    * Configurable fallback search paths
    * Validate device features: imageCubeArray, dualSrcBlend,
      multiDrawIndirect, depthClamp, depthBounds, alphaToOne,
      samplerAnisotropy.
    * Add compressed texture query utils
    * Add feature checks for textureCompressionETC2,
      textureCompressionASTC_LDR, textureCompressionBC,
      sparseBinding device, sparseResidencyBuffer,
      sparseResidencyAliased, depthBiasClamp.
    * Remove deprecated KHX extension from OT/PV
    * Support CapabilityGeometryShaderPassThroughNV and
      CapabilitySampleMaskOverrideCoverage.
    * Support the viewport_array2, shader_subgroup_ballot and
      shader_subgroup_vote ext shader caps.
    * Change size of X8_D24_UNORM_PACK32 and D32_SFLOAT_S8_UINT
  - Add 0001-cmake-GH1444-add-wayland-include-dir-to-cmake.patch
* Mon Feb 20 2017 jengelh@inai.de
  - Update to new upstream release 1.0.41
    * layers: Move image struct into cv_types header
    * layers: Move CreateImage validation into core_val
    * layers: Move DestroyImage code into buffer module
    * layers: Move CreateRenderPass format check to PV
    * layers: Rename misleading renderpass structure var
    * layers:Move gfx pipe check to create time
    * layers: Move image validation support to buffer_val
    * layers: Add enable for NV_GLSL_SHADER extension
  - Add baselibs.conf [needed by libgtk-4-0]
* Mon Jan 30 2017 jengelh@inai.de
  - Update to new upstream release 1.0.39.1
    * layers: Add tracking for VK_KHR_display extension in PV
    * layers: Add null checks to RetireWorkOnQueue
    * vulkaninfo: fix segfault when DISPLAY is not set
    * layers: Complete support for VK_KHR_Display ext
* Mon Oct 31 2016 jengelh@inai.de
  - Update to 1.0.32.g28
    * vkjson: Rename VkJsonAllProperties to VkJsonDevice
    * loader: Fix json output of escape chars
    * loader: Fix segfault in vulkaninfo
    * Add vulkan C++ header
  - Remove 0001-layers-Install-to-CMAKE_INSTALL_LIBDIR.patch,
    0001-loader-Add-install-rule.patch,
    0001-vkjson-don-t-clobber-cflags-or-you-ll-lose-fPIC.patch
    (upstreamed).
* Mon Jun 13 2016 jengelh@inai.de
  - Update to new snapshot 1.0.3.g5493
    * Added helpers: getSwapchainNode(), getSwapchainFromImage(),
    getImageNode(), getImageViewData(), getSamplerNode(),
    getBufferViewInfo(), getBufferNode().
  - Resolve build failure stemming from new glslang version
  - Add 0001-layers-Install-to-CMAKE_INSTALL_LIBDIR.patch,
    0001-loader-Add-install-rule.patch,
    0001-vkjson-don-t-clobber-cflags-or-you-ll-lose-fPIC.patch.
    These were in a prior tarball made from a Fedora git,
    but we since switched to the upstream git.
* Wed Feb 17 2016 jengelh@inai.de
  - Initial package (version 1.0.3.g19) for build.opensuse.org

Files

/usr/lib64/libVkLayer_khronos_validation.so
/usr/share/licenses/vulkan-validationlayers
/usr/share/licenses/vulkan-validationlayers/LICENSE.txt
/usr/share/vulkan
/usr/share/vulkan/explicit_layer.d
/usr/share/vulkan/explicit_layer.d/VkLayer_khronos_validation.json


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Fabrice Bellet, Fri Apr 26 23:37:53 2024