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minetest-5.4.1-bp154.1.49 RPM for aarch64

From OpenSuSE Leap 15.4 for aarch64

Name: minetest Distribution: SUSE Linux Enterprise 15 SP4
Version: 5.4.1 Vendor: openSUSE
Release: bp154.1.49 Build date: Thu May 12 03:48:41 2022
Group: Amusements/Games/3D/Simulation Build host: obs-arm-11
Size: 6135648 Source RPM: minetest-5.4.1-bp154.1.49.src.rpm
Summary: A InfiniMiner/Minecraft inspired game
An infinite-world block sandbox game and a game engine, inspired by
InfiniMiner, Minecraft and the like.




LGPL-2.1-or-later AND CC-BY-SA-3.0


* Wed Oct 06 2021 Johannes Segitz <>
  - Added hardening to systemd service(s) (bsc#1181400). Modified:
    * minetest@.service
* Tue Jun 01 2021 Christophe Giboudeaux <>
  - Add GCC 11 compatibility patch:
    * 0001-Fix-build-for-newer-versions-of-GCC-11246.patch
* Mon Apr 19 2021 Maximilian Trummer <>
  - Update to version 5.4.1:
    * This is a maintenance release based on 5.4.0,
      it contains bugfixes but no new features.
    * Apply 'old-desktopfile-standard.patch' to Leap 15.3 as well.
* Wed Feb 24 2021 Ferdinand Thiessen <>
  - Fixed build on current Factory (checking symlinks)
  - Update to version 5.4.0
    * Full log:
    * Removed support for bumpmapping, generated normal maps
      and parallax occlusion
    * By default, the crosshair will now change to an "X" when
      pointing to objects
    * Prevent players accessing inventories of other players
    * Prevent interacting with items out of the hotbar
    * Prevent players from being able to modify ItemStack meta
* Tue Sep 08 2020 Dirk Stoecker <>
  - added patch to build .desktop file without 'PrefersNonDefaultGPU'
    option on Leap 15.2 and below (old-desktopfile-standard.patch)
  - removed conditional build for very old openSUSE/SLES versions
  - add minetest-runtime provides
* Mon Jul 13 2020 andy great <>
  - Update to version 5.3.0.
    * Formspec improvements, including a scrolling GUI element
    * Performance improvements to the Server and API
    * Many bug fixes and small features
  - Now requires desktop-file-utils version >= 0.25.
* Mon Jun 22 2020 Mia Herkt <>
  - spec-cleaner
  - Make sure the package does not build with bundled libraries
  - Add minetest-fix-luajit-include-path.patch
    Fixes the FindLuaJIT CMake module so it also looks for the
    moonjit include path
* Mon Apr 06 2020 Maximilian Trummer <>
  - Update to version 5.2.0
  - See
  - Client / Audiovisuals:
    * Fix alpha blending in texture modifiers (Warr1024)
    * Make natural night light as bright as MT 0.4.16 (paramat)
    * Shader fixes (lhofhansl, SmallJoker)
    * Clean up font caching, fix bitmap fonts (SmallJoker)
    * Waves generated with Perlin-type noise #8994 (lhofhansl)
    * Attachments: Fix glitches after detach (SmallJoker)
    * Let node 'place' and 'dug' sounds be heard
      by other players (sfan5)
    * Fix weird looking liquid source (Wuzzy2)
    * Basic model shading (dcbrwn)
    * Improve arm inertia animations (kilbith)
  - GUI improvements:
    * Add visual feedback for button states (Df458)
    * Formspec: draw order and clipping for all elements (DS)
    * Refactor internal button styling/rendering code (Df458')
    * Formspec: Fix clicking on tooltip-obstructed elements (DS)
    * Formspec: change cursor on fields and co. (DS)
    * Various new formspec bug fixes (SmallJoker)
    * Formspec: Add 9-slice background support
      to button elements (Df458)
    * Formspec: add hypertext[] element (pyrollo)
    * Formspec: animated_image[] (Df458, kilbith)
    * Make clipping of formspec elements more consistent (Df458)
    * Remove outdated field_close_on_enter[] warnings
      in element parameters (SmallJoker)
    * Fix mouse events sent to wrong GUI elements
      when dragging (sfan5)
    * Restore intuitive click-through behaviour (DS)
  - Enhancements:
    * Wear out tools on punch (sfan5)
    * Tunnels: Completely disable generation
      when 'cave width' >= 10.0 (paramat)
    * Randomwalk cave liquids:
      Remove deprecated 'lava depth' (paramat)
    * Automatically enable the mod's dependencies
      in the world config menu (HybridDog)
    * Clean up craft replacements docs (pauloue)
    * Falling nodes: add missing support for light sources,
      most drawtypes, and paramtype2s (Wuzzy2)
    * Remove legacy flat-file map code
      and documentation (random-geek)
    * Fix packet receiving in server and client (sfan5)
    * Key settings: Cancel with escape,
      clear with delete (SmallJoker)
  - Script API / Modding:
    * CSM: Introduce get_modpath() (sfan5)
    * CSM: Remove non-functional minetest.get_day_count() (sfan5)
    * Add z-index management to HUD (pyrollo)
    * Add table.key_value_swap and table.shuffle (HybridDog)
    * Map download:
      Escape ':' to '_' (NTFS/FAT* systems) (Montandalar)
    * Settings: Add get_flags API for mapgen flags (SmallJoker)
    * Improve minetest.sound_play with ephemeral sounds
      and player exclusion (sfan5)
    * Reworked validity checks for entities (sfan5)
    * Documentation: Add advice on lifetime of ObjectRefs (sfan5)
    * Allow texture modifiers in hotbar textures (Warr1024)
    * Nodes with torchlike drawtype and custom visual_scale now are
      rendered attached to surface instead of being centered (Wuzzy2)
    * Add documentation of VoxelArea 'ystride', 'zstride' (paramat)
    * Lua API: Document HP, breath and damage limits (SmallJoker)
    * Various documentation improvements (Wuzzy2)
    * CSM: Corrections to client_lua_api.txt (sfan5)
    * Make minetest.item_place_node return position
      of placed node (Bluebird)
    * Call on_secondary_use when object is right-clicked (sfan5)
    * CSM: Various fixes (sfan5)
    * Many pathfinder bugfixes and improvements (Wuzzy2)
      + Fix failure to find path
      if start or end pos is over air (Wuzzy2)
      + Fix very broken implementation of A* search (Wuzzy2)
      + No longer jump through solid nodes (Wuzzy2)
      + Return nil if start or end pos is solid (Wuzzy2)
    * New set_sky, set_sun, set_moon and set_stars (Jordach)
    * Secure and document minetest.deserialize() (luk3yx)
    * minetest.get_content_id: throw error
      for unknown nodes (HybridDog)
  - Misc / Build:
    * Don't install fonts on ENABLE_CLIENT=0 configurations (sfan5)
    * Fix memleaks in formspecs (SmallJoker)
    * Run luacheck in travis, add luacheck (rubenwardy)
    * Various build issue fixes (Clang, Travis CI) (sfan5)
* Sat Jan 18 2020 Maximilian Trummer <>
  - build with spatialindex-devel, this speeds up AreaStores, see
* Sat Jan 18 2020 Maximilian Trummer <>
  - Update to version 5.1.1
    * See
    * Fix player-bound sound playback (SmallJoker)
    * Fix item eat sound not played if last item (Wuzzy2)
    * Formspecs: Reset version number on rebuild (SmallJoker)
    * Rework packet receiving in ServerThread (sfan5)
    * Fix core.chat_format_message crashes (ClobberXD)
    * Fix spaces breaking formspec_version[] tag (rubenwardy)
    * Fix find_path for newer jsoncpp installations (vilhelmgray)
    * Update translations
* Fri Nov 22 2019 Simon Puchert <>
  - Explicitly require libXxf86vm-devel.
* Sun Oct 13 2019 Maximilian Trummer <>
  - Update to 5.1.0:
    * Mapgen Carpathian: Add optional rivers (paramat)
    * Move more dungeon parameter selection to mapgens (paramat)
    * Dungeons: Make multiple large rooms possible (paramat)
    * Change pitch fly binding to 'P', add to change keys menu (rubenwardy)
    * Android settings: Use 'simple' leaves instead of 'fancy' (paramat)
    * Fix 3rd person selection range (srifqi)
    * Make scrollbars' bar variable in size (stujones11)
    * Damage: Play no damage sound when immortal (SmallJoker)
    * Increase upper limit of display_gamma to 10 (ClobberXD)
    * Optimize and unify mesh processing (Vitaliy)
    * Re-order mapgens in mainmenu and 'all settings' mapgen selection (paramat)
    * Scrollbars: Move directly to clicked pos if clicked into tray (DS-Minetest)
    * Fix broken attachments on join (SmallJoker)
    * Fix inventory_overlay for nodes without inventory_image (DS-Minetest)
    * Better F6 profiler (SmallJoker)
    * Fix minimap markers (theviper121)
    * Textures: Load base pack only as last fallback (SmallJoker)
    * Add /help formspec for commands and privileges (SmallJoker)
    * Lua API: Add link to Minetest Modding Book (ClobberXD)
    * Force item entities out of solid nodes (sfan5, based on Wuzzy`s work)
    * Lua API: Various fixes (DS-Minetest, SmallJoker)
    * Rename "private messages" to "direct messages" (Calinou)
    * Automatically enable depending mods in the dialogue (HybridDog)
    * All settings: Fix missing flags checkboxes (srifqi)
    * Various network performance improvements (osjc)
    * Force send a mapblock to a player (sofar)
    * Revert ItemStacks being limited to the 'stack_size' value (ClobberXD)
    * Save forceloaded blocks file periodically (Thomas Rudin)
    * Improve ABM time budget handling (lhofhansl)
    * Group "immortal" also protects players from damage (Wuzzy)
    * Optimize usage of TOSERVER_GOTBLOCKS packet (sfan5)
    * Network: several bugfixes (sfan5)
    * Mapgen::spreadLight performance improvement (DS-Minetest)
    * Improve occlusion culling in corridors with additional check (sfan5)
    * Inventory: Delay dirty lists, and send changes incrementally (SmallJoker)
    * Other inventory bugfixes (sfan5, SmallJoker)
    * Move debug.txt after it grows too big (HybridDog)
    * Trigger on_place in many situations even if prediction failed (DS-Minetest)
    * Punchwear (improved) (sfan5)
    * Add deprecation warnings for ObjectRef:get/set_attribute (ClobberXD)
    * Nodedef 'drop' documentation: Improve (Paramat)
    * Mark tool filtering in node drop documentation as deprecated (Paramat)
    * Add node field to PlayerHPChangeReason table (pauloue)
    * Don't call on_hpchange callbacks if HP hasn't changed (ClobberXD)
    * Add disable_jump to liquids and ladders (SmallJoker)
    * Add support for 9-sliced backgrounds (rubenwardy)
    * Add compatible, consistent coordinate system to FormSpecs (v-rob)
    * Document ObjectRef:remove under Lua entity (ClobberXD)
    * Docs: Clarify where to check for 'protection_bypass' (SmallJoker)
    * Add and vector.cross (HybridDog)
    * Improve documentation of mapgen aliases (Paramat)
    * Remove debug.upvaluejoin to prevent leak of insecure environment (fluxionary)
    * Fix previously crashing minetest.get_craft_result() (pauloue)
    * Allow toolcaps to override the built-in times for dig_immediate (sfan5)
    * Formspec styling using style[] (rubenwardy)
    * Customizable chat message format (ClobberXD)
    * Velocity modifiers for players (sfan5)
    * Fix some issues with minetest.clear_craft (pauloue)
    * Add function `minetest.read_schematic` (paly2)
    * Formspecs: formspec_version[] element (SmallJoker)
    * Per-player FOV overrides and multipliers (ClobberXD)
    * Find PostgreSQL correctly (adrido)
    * Add compatibility to vcpkg buildsystem (adrido)
    * Android: Use system provided path for default TMPFolder setting (stujones11)
    * Fix handling of --color and --worldlist command line arguments (mmattes)
    * Unified OpenGL ES support (sfan5)
* Tue Apr 02 2019
  - Update to 5.0.1:
    * Fix detached inventory serialisation
    * Fix texture rotation for wallmounted nodeboxes
    * Fix build failing on some compilers
    * Warn about issues with the num_emerge_threads setting
    * HPChange Reason: Fix issues with custom reasons
    * Fix FreeBSD build by handling std::time_t properly
    * Confirm registration GUI: Remove positional strings to fix Windows bug
    * Prevent multi-line chat messages server-side
    * httpfetch: Disable IPv6 here too if requested by settings
* Mon Apr 01 2019 Reinhard Max <>
  - bsc#1131077: BuildRequire postgresql-server-devel as a workaround
    for CMake which explicitly looks for server headers even if just
    building a client application.
    CAUTION: This workaround should not blindly be copied to other
    packages that fail to build with PostgreSQL 11. It is always
    preferrable to convert the package to use pkg-config for linking
    against libpq instead of pulling in postgresql-server-devel
    to have pg_config. If in doubt, please talk to
    before applying such a workaround.
* Tue Mar 05 2019
  - Update to 5.0.0
    * 5.0.0 is a breaking release and not compatible to the 0.4 series.
    * See changes:
  - Remove shared_mods.patch: global mods possible by default now.
    See builtin/mainmenu/pkgmgr.lua
  - bsc#1127911: is tracking whitelisting of `minetest` user/group
    in rpmlint
* Tue Aug 07 2018
  - Update to version
    * Fix boo#1103904
    * Fix crash caused by log_deprecated
      and the use of deprecated functions
    * Fix crash on pause menu when pressing up/down keys
  - Remove use-pkg-config-to-find-luajit.patch: fixed upstream.
  - Update to version 0.4.17:
    * Dungeons: Mostly fix missing stair nodes
    * Cavegen: Fix variable typo that broke mgvalleys large cave
    * Prevent translating empty strings
    * upright_sprite: Fix texture position for players
    * core.rotate_node: Do not trigger after_place_node for mod
    * Generate Notifier: Clear events once after all
      'on generated' functions
    * Fix liquid post effect colour behaviour in third person view
    * Delete world dialog: Move buttons to avoid
      double click deletion
    * Fix /shutdown countdown parameter
    * Check argument types inside MetaDataRef Lua API
    * dropped items and falling nodes: Delete in 'ignore' nodes
    * Fix off-by-one in log output line length
    * Fix buffer parameter not working in getMapSlice()
    * Fix rounding error in g/set_node caused by truncation to float
    * Fix dancing text in text input fields
    * Fix undefined behaviour on getting pointer to data in
      empty vector
    * Fix wrong scrolling in text areas
    * Damage: Remove damage ignore timer due to abuse potential
    * Ensure no item stack is being held before crafting
    * Several documentation additions, improvements
    * core.rotate_node: Run callbacks like with any
      regular placed node
    * Biome dust node: Only place on 'walkable' cubic
      non-liquid drawtypes
    * Fix issue Minetest crash when custom font path is not exist
    * Fix Settings tab formspec alignment
    * Do not scale texture unless necessary
    * Fix day_night_ratio_do_override not being initialised
    * Fix default item callbacks to work with nil users
    * Prevent from crafting non-existent, unknown items
    * Profiler: Fix var args not being passed to
      callback register function
    * Fix attached particle spawners far from spawn
    * Localplayer: Fix disable_jump effect and standing node position
    * Fix blocks written by vmanip not being marked as modified
    * Fix Rotate Node Placement
    * ServerEnv: Clean up object lifecycle handling
    * Fix the core.wrap_text function
    * Fix empty legacy meta being persisted
    * Statbars: fix incorrect half-images in non-standard
    * serialize: use a temporary for SerializeException
    * Fix player coordinate rounding in collisionMoveSimple()
    * Fix for empty key/value when reading item string with
      wear but no metadata
    * Fix render order of overlays
    * Fix console resize issue when maximising game window
    * Fix console not being properly resized after
      window size changed
    * Verify HudSetParams input when hotbar textures are set
    * (Re)spawn players within 'mapgen_limit'
    * Fix sending color codes to clients that don't support them
* Fri Mar 09 2018
  - Use latest libpng
* Fri Mar 09 2018
  - Use pkg-config information to set PNG_PNG_INCLUDE_DIR for cmake
* Tue Jan 23 2018
  - Added PostgreSQL database backend
* Mon Jan 22 2018
  - Recommend minetest-game to make server package more useful by default
* Mon Jun 05 2017
  - Update to version 0.4.16:
    * Add 2D sheet animations for nodes ''(sfan5)''
    * Drop client side chat prediction. No more messages shown to chat
      when you talk and you are disconnected. ''(red-001)''
    * Add particle animation, glow ''(sfan5)
    * Server list: add ping indicators ''(kilbith)''
    * Server side occlusion culling ''(lhofhansl)''
    * New custom progress bar (you can customize it with texture packs)
    * Implement delayed shutdown for server owners: /shutdown 60 =>
      shutdowns in 1 min /shutdown -1 cancels it
    * Add support for requesting a reconnect and changing the shutdown
      message to /shutdown
    * Add a mapblock cache in MeshUpdateQueue to improve client rendering
      performance ''(celeron55)''
    * Player data can now be into database. This is an important change,
      players to files are always supported for this release but deprecated.
      Files backend for players will be removed in a future release. See for compat matrix and
      migration steps.
    * Sounds: add fading sounds
    * Save automatically window size when modified. This behaviour can
      be disabled in client settings
    * Add cancel button to password change formspec
    * Improve pause menu with more user friendly informations and update
      keys dynamicly depending on your configuration
    * Merge singleplayer & server tab on desktop clients
    * Add /clearinv chat command
    * Add keyword-based search to server-list and advance settings
    * Add hardware-based itemstacks and node coloring
    * Undersampling which should make minetest run better on low end devices
    * Full changelog see
  - Minor spec cleanup.
* Thu Jan 05 2017
  - Add use-pkg-config-to-find-luajit.patch
* Mon Dec 26 2016
  - Update to 0.4.15
* Wed Jul 27 2016
  - Replace fonts by system ones.
  - Fixed license.
* Mon May 16 2016
  - Update to 0.4.14
  - Removed upstream fixed fix-cguittfont.patch,
    i18n.patch and fix-find-luajit.patch
* Wed Dec 02 2015
  - Added fix-cguittfont.patch to fix missing library "libcguittfont".
* Tue Nov 24 2015
  - Update to 0.4.13:
    * Added: fix-find-luajit.patch to detect systems luajit correctly
    * Removed upstream fixed FindJson.cmake.patch and
* Sun Apr 12 2015
  - Cleaned up spec file
    - Used spec-cleaner
    - sorted and revised BuildRequires
    - removed all "%if 0%{?suse_version}" - there's too many openSUSE
      specific things to keep it really multi-distro.
  - Splitted compilation of minetest and minetestserver
    (idea borrowed from ArchLinux)
    - Splitted minetest package into minetest, minetestserver and
  - Enabled support for translations.
    - Added minetest-lang subpackage.
  - Enabled support for redis and leveldb to minetestsever
  - Fixed support for
  - Made minetest use system jsoncpp and lua instead of bundled ones.
  - Added files:
    - minetest@.service
    - minetest-rpmlintrc
    - supress warning aboud desktop file pointing to minetest-wrapper
  - Added patches:
    - FindJson.cmake.patch - copied from Debian.
    - i18n.patch - copied from Debian.
    - minetest-0.4.8-shared-irrlicht.patch - copied from Fedora.
    - shared_mods.patch - copied from Debian and modified.
  - Added "minetest" user and group for minetestserver.
* Thu Feb 19 2015
  - update to 0.4.12
* Wed Jan 07 2015
  - update to 0.4.11
* Thu Nov 27 2014
  - update title and description



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