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ioquake3-1.36-12.20170428.5.mga9 RPM for armv7hl

From Mageia Cauldron for armv7hl / media / core / release

Name: ioquake3 Distribution: Mageia
Version: 1.36 Vendor: Mageia.Org
Release: 12.20170428.5.mga9 Build date: Fri Apr 1 08:03:23 2022
Group: Games/Shooter Build host: localhost
Size: 3852307 Source RPM: ioquake3-1.36-12.20170428.5.mga9.src.rpm
Packager: umeabot <umeabot>
Url: https://ioquake3.org/
Summary: Quake 3 Arena engine (ioquake3 version)
This package contains the enhanced opensource ioquake3 version of the Quake 3
Arena engine. This engine can be used to play a number of games based on this
engine, below is an (incomplete list):

* OpenArena, Free, Open Source Quake3 like game, recommended!
  (packagename: openarena)

* Urban Terror, gratis, but not Open Source FPS best be described as a
  Hollywood tactical shooter, a downloader and installer including an
  application menu entry is available in the urbanterror package.

* World of Padman, gratis, but not Open Source Comic FPS, a downloader and
  installer including an application menu entry is available in the
  worldofpadman package.

* Smokin' Guns, gratis, but not Open Source FPS, a semi-realistic simulation of
  the "Old West's" great atmosphere, a downloader and installer including an
  application menu entry is available in the smokinguns package.

* Quake3 Arena, the original! A downloader and installer for the gratis, but
  not Open Source demo, including an application menu entry is available in
  the quake3-demo package.

  If you own a copy of quake 3, you will need to copy pak0.pk3 from the
  original CD-ROM and your q3key to /usr/libexec/quake3/baseq3 or ~/.q3a/baseq3.
  Also copy the pak?.pk3 files from the original 1.32 Quake 3 Arena point
  release there if you have them available or run quake3-update to download
  them for you.

Provides

Requires

License

GPLv2+

Changelog

* Fri Apr 01 2022 umeabot <umeabot> 1.36-12.20170428.5.mga9
  + Revision: 1838770
  - Mageia 9 Mass Rebuild

Files

/usr/bin/ioq3ded
/usr/bin/ioquake3
/usr/bin/ioquake3-update
/usr/lib/.build-id
/usr/lib/.build-id/06
/usr/lib/.build-id/06/0da35e0d1ab5cf8ba5e38b91feeea9ec4d926f
/usr/lib/.build-id/42
/usr/lib/.build-id/42/044ab40b49c2e180e043d723b2dd70d732105d
/usr/lib/.build-id/44
/usr/lib/.build-id/44/a047dc589b310134c7120c82c430404a0a117a
/usr/lib/.build-id/51
/usr/lib/.build-id/51/a814b6723b89cec81c1173fff1a0d7b020255b
/usr/lib/.build-id/63
/usr/lib/.build-id/63/2d1c265f4b7a1211e11e3fabe3ef38f83a60d0
/usr/lib/.build-id/87
/usr/lib/.build-id/87/02b76125653a7fa4177ffd640511281b136853
/usr/lib/.build-id/96
/usr/lib/.build-id/96/e0e0c4b68b7465b35bf465b8d27e5d8859167f
/usr/lib/.build-id/f9
/usr/lib/.build-id/f9/c4b1b513114b92666f8500c80a369c2c7f5bd0
/usr/lib/.build-id/fb
/usr/lib/.build-id/fb/bb62163eabaa7212a4f6af5be299d0a61f103c
/usr/lib/.build-id/fd
/usr/lib/.build-id/fd/f80078cdc37020329acd890ba18b8ece93f8de
/usr/libexec/ioquake3
/usr/libexec/ioquake3/baseq3
/usr/libexec/ioquake3/baseq3/cgamearm.so
/usr/libexec/ioquake3/baseq3/qagamearm.so
/usr/libexec/ioquake3/baseq3/uiarm.so
/usr/libexec/ioquake3/missionpack
/usr/libexec/ioquake3/missionpack/cgamearm.so
/usr/libexec/ioquake3/missionpack/qagamearm.so
/usr/libexec/ioquake3/missionpack/uiarm.so
/usr/libexec/ioquake3/renderer_opengl1_arm.so
/usr/libexec/ioquake3/renderer_opengl2_arm.so
/usr/share/applications/ioquake3.desktop
/usr/share/doc/ioquake3
/usr/share/doc/ioquake3/README.md
/usr/share/doc/ioquake3/md4-readme.txt
/usr/share/doc/ioquake3/opengl2-readme.md
/usr/share/doc/ioquake3/voip-readme.txt
/usr/share/icons/hicolor/32x32/apps/quake3.png
/usr/share/icons/hicolor/scalable/apps/quake3.svg
/usr/share/ioquake3/ioquake3-update.autodlrc
/usr/share/licenses/ioquake3
/usr/share/licenses/ioquake3/COPYING.txt
/usr/share/licenses/ioquake3/id-readme.txt


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Fabrice Bellet, Sat Dec 28 09:26:22 2024