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Name: vcmi-debugsource | Distribution: Mageia |
Version: 1.1.1 | Vendor: Mageia.Org |
Release: 1.mga9 | Build date: Thu Feb 9 05:30:46 2023 |
Group: Development/Debug | Build host: localhost |
Size: 6328095 | Source RPM: vcmi-1.1.1-1.mga9.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: https://www.vcmi.eu/ | |
Summary: Debug sources for package vcmi |
This package provides debug sources for package vcmi. Debug sources are useful when developing applications that use this package or when debugging this package.
GPLv2+
* Thu Feb 09 2023 daviddavid <daviddavid> 1.1.1-1.mga9 + Revision: 1939568 - new version: 1.1.1 * Wed Jan 18 2023 daviddavid <daviddavid> 1.1.0-2.mga9 + Revision: 1934251 - switch to Qt6 * Wed Jan 18 2023 daviddavid <daviddavid> 1.1.0-1.mga9 + Revision: 1934233 - new version: 1.1.0 - re-enable ffmpeg support * Sat Dec 24 2022 wally <wally> 1.0.0-2.mga9 + Revision: 1926539 - rebuild for boost 1.81.0 * Fri Sep 30 2022 papoteur <papoteur> 1.0.0-1.mga9 + Revision: 1893458 - new 1.0.0 - Disable ffmpeg usage (video) + wally <wally> - rebuild for boost 1.79.0 + umeabot <umeabot> - Mageia 9 Mass Rebuild + mrambo3501 <mrambo3501> - rebuild for ffmpeg 5.0 * Sun Dec 19 2021 wally <wally> 0.99-12.20210131.5.mga9 + Revision: 1762676 - rebuild for boost 1.78.0 * Thu Sep 09 2021 wally <wally> 0.99-12.20210131.4.mga9 + Revision: 1744712 - rebuild for boost 1.77.0 * Fri May 14 2021 wally <wally> 0.99-12.20210131.3.mga9 + Revision: 1723029 - rebuild for boost 1.76.0
/usr/src/debug/vcmi-1.1.1-1.mga9.aarch64 /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/AttackPossibility.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/AttackPossibility.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/BattleAI.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/BattleAI.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/BattleExchangeVariant.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/BattleExchangeVariant.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/EnemyInfo.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/EnemyInfo.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/PossibleSpellcast.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/PossibleSpellcast.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/PotentialTargets.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/PotentialTargets.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/StackWithBonuses.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/StackWithBonuses.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/StdInc.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/ThreatMap.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/common.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/common.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/BattleAI/main.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/EmptyAI /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/EmptyAI/CEmptyAI.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/EmptyAI/CEmptyAI.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/EmptyAI/StdInc.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/EmptyAI/exp_funcs.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/AIGateway.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/AIGateway.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/AIUtility.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/AIUtility.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/ArmyManager.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/ArmyManager.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/BuildAnalyzer.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/BuildAnalyzer.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/DangerHitMapAnalyzer.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/DangerHitMapAnalyzer.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/HeroManager.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/HeroManager.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/ObjectClusterizer.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Analyzers/ObjectClusterizer.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/BuildingBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/BuildingBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/BuyArmyBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/BuyArmyBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/CaptureObjectsBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/CaptureObjectsBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/ClusterBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/ClusterBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/DefenceBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/DefenceBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/GatherArmyBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/GatherArmyBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/RecruitHeroBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/RecruitHeroBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/StartupBehavior.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Behaviors/StartupBehavior.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/AIMemory.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/AIMemory.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/DeepDecomposer.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/DeepDecomposer.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/FuzzyEngines.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/FuzzyEngines.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/FuzzyHelper.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/FuzzyHelper.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/Nullkiller.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/Nullkiller.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/PriorityEvaluator.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Engine/PriorityEvaluator.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/AbstractGoal.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/AbstractGoal.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/AdventureSpellCast.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/AdventureSpellCast.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuildBoat.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuildBoat.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuildThis.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuildThis.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuyArmy.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/BuyArmy.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/CGoal.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/CaptureObject.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/CaptureObject.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/CompleteQuest.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/CompleteQuest.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/Composition.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/Composition.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/DigAtTile.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/DigAtTile.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/DismissHero.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/DismissHero.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/ExchangeSwapTownHeroes.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/ExchangeSwapTownHeroes.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/ExecuteHeroChain.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/ExecuteHeroChain.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/Invalid.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/RecruitHero.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/RecruitHero.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/SaveResources.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/SaveResources.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/Trade.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Goals/Trade.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/ArmyUpgrade.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/ArmyUpgrade.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/DefendTown.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/DefendTown.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/HeroExchange.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/HeroExchange.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/UnlockCluster.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Markers/UnlockCluster.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AINodeStorage.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AINodeStorage.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AIPathfinder.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AIPathfinder.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AIPathfinderConfig.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/AIPathfinderConfig.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BattleAction.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BattleAction.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BoatActions.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BoatActions.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BuyArmyAction.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/BuyArmyAction.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/QuestAction.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/QuestAction.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/SpecialAction.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/SpecialAction.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/TownPortalAction.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actions/TownPortalAction.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actors.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Actors.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AILayerTransitionRule.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AILayerTransitionRule.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIMovementAfterDestinationRule.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIMovementAfterDestinationRule.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIMovementToDestinationRule.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIMovementToDestinationRule.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIPreviousNodeRule.cpp /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/Pathfinding/Rules/AIPreviousNodeRule.h /usr/src/debug/vcmi-1.1.1-1.mga9.aarch64/AI/Nullkiller/StdInc.cpp 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