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Name: lib64solarus-devel | Distribution: Mageia |
Version: 1.6.5 | Vendor: Mageia.Org |
Release: 1.mga9 | Build date: Mon Nov 28 21:57:29 2022 |
Group: Development/C++ | Build host: localhost |
Size: 1130575 | Source RPM: solarus-1.6.5-1.mga9.src.rpm |
Packager: daviddavid <daviddavid> | |
Url: http://www.solarus-games.org/ | |
Summary: Development files for solarus |
The lib64solarus-devel package contains libraries and header files for developing applications that use solarus.
GPLv3
* Mon Nov 28 2022 daviddavid <daviddavid> 1.6.5-1.mga9 + Revision: 1912238 - new version: 1.6.5 * Sun Apr 03 2022 umeabot <umeabot> 1.6.4-3.mga9 + Revision: 1842203 - Mageia 9 Mass Rebuild * Thu Dec 17 2020 umeabot <umeabot> 1.6.4-2.mga8 + Revision: 1659915 - Rebuild for new Qt5
/usr/include/solarus /usr/include/solarus/audio /usr/include/solarus/audio/ItDecoder.h /usr/include/solarus/audio/Music.h /usr/include/solarus/audio/OggDecoder.h /usr/include/solarus/audio/Sound.h /usr/include/solarus/audio/SpcDecoder.h /usr/include/solarus/containers /usr/include/solarus/containers/Grid.h /usr/include/solarus/containers/Quadtree.h /usr/include/solarus/containers/Quadtree.inl /usr/include/solarus/core /usr/include/solarus/core/Ability.h /usr/include/solarus/core/AbilityInfo.h /usr/include/solarus/core/AndroidConfig.h /usr/include/solarus/core/AppleInterface.h /usr/include/solarus/core/Arguments.h /usr/include/solarus/core/CommandsEffects.h /usr/include/solarus/core/Common.h /usr/include/solarus/core/CurrentQuest.h /usr/include/solarus/core/Debug.h /usr/include/solarus/core/Dialog.h /usr/include/solarus/core/DialogBoxSystem.h /usr/include/solarus/core/DialogResources.h /usr/include/solarus/core/EnumInfo.h /usr/include/solarus/core/EnumInfo.inl /usr/include/solarus/core/Equipment.h /usr/include/solarus/core/EquipmentItem.h /usr/include/solarus/core/EquipmentItemUsage.h /usr/include/solarus/core/FontResource.h /usr/include/solarus/core/Game.h /usr/include/solarus/core/GameCommand.h /usr/include/solarus/core/GameCommands.h /usr/include/solarus/core/Geometry.h /usr/include/solarus/core/InputEvent.h /usr/include/solarus/core/Logger.h /usr/include/solarus/core/MainLoop.h /usr/include/solarus/core/Map.h /usr/include/solarus/core/MapData.h /usr/include/solarus/core/PerfCounter.h /usr/include/solarus/core/PerfCounter.inl /usr/include/solarus/core/PixelBits.h /usr/include/solarus/core/Point.h /usr/include/solarus/core/Point.inl /usr/include/solarus/core/QuestDatabase.h /usr/include/solarus/core/QuestFiles.h /usr/include/solarus/core/QuestProperties.h /usr/include/solarus/core/Random.h /usr/include/solarus/core/Rectangle.h /usr/include/solarus/core/Rectangle.inl /usr/include/solarus/core/ResourceProvider.h /usr/include/solarus/core/ResourceType.h /usr/include/solarus/core/Savegame.h /usr/include/solarus/core/SavegameConverterV1.h /usr/include/solarus/core/Scale.h /usr/include/solarus/core/Scale.inl /usr/include/solarus/core/Settings.h /usr/include/solarus/core/Size.h /usr/include/solarus/core/Size.inl /usr/include/solarus/core/SolarusFatal.h /usr/include/solarus/core/String.h /usr/include/solarus/core/StringResources.h /usr/include/solarus/core/System.h /usr/include/solarus/core/Timer.h /usr/include/solarus/core/TimerPtr.h /usr/include/solarus/core/Transform.h /usr/include/solarus/core/Transform.inl /usr/include/solarus/core/Treasure.h /usr/include/solarus/core/config.h /usr/include/solarus/core/config.h.in /usr/include/solarus/entities /usr/include/solarus/entities/AnimatedTilePattern.h /usr/include/solarus/entities/Arrow.h /usr/include/solarus/entities/Block.h /usr/include/solarus/entities/Bomb.h /usr/include/solarus/entities/Boomerang.h /usr/include/solarus/entities/BorderKind.h /usr/include/solarus/entities/BorderSet.h /usr/include/solarus/entities/Camera.h /usr/include/solarus/entities/CameraPtr.h /usr/include/solarus/entities/CarriedObject.h /usr/include/solarus/entities/Chest.h /usr/include/solarus/entities/CollisionMode.h /usr/include/solarus/entities/Crystal.h /usr/include/solarus/entities/CrystalBlock.h /usr/include/solarus/entities/CustomEntity.h /usr/include/solarus/entities/Destination.h /usr/include/solarus/entities/Destructible.h /usr/include/solarus/entities/Door.h /usr/include/solarus/entities/DynamicTile.h /usr/include/solarus/entities/Enemy.h /usr/include/solarus/entities/EnemyAttack.h /usr/include/solarus/entities/EnemyReaction.h /usr/include/solarus/entities/Entities.h /usr/include/solarus/entities/Entity.h /usr/include/solarus/entities/EntityData.h /usr/include/solarus/entities/EntityPtr.h /usr/include/solarus/entities/EntityState.h /usr/include/solarus/entities/EntityType.h /usr/include/solarus/entities/EntityTypeInfo.h /usr/include/solarus/entities/Explosion.h /usr/include/solarus/entities/Fire.h /usr/include/solarus/entities/Ground.h /usr/include/solarus/entities/GroundInfo.h /usr/include/solarus/entities/Hero.h /usr/include/solarus/entities/HeroPtr.h /usr/include/solarus/entities/Hookshot.h /usr/include/solarus/entities/Jumper.h /usr/include/solarus/entities/NonAnimatedRegions.h /usr/include/solarus/entities/Npc.h /usr/include/solarus/entities/ParallaxScrollingTilePattern.h /usr/include/solarus/entities/Pickable.h /usr/include/solarus/entities/SelfScrollingTilePattern.h /usr/include/solarus/entities/Sensor.h /usr/include/solarus/entities/Separator.h /usr/include/solarus/entities/SeparatorPtr.h /usr/include/solarus/entities/ShopTreasure.h /usr/include/solarus/entities/SimpleTilePattern.h /usr/include/solarus/entities/Stairs.h /usr/include/solarus/entities/StartingLocationMode.h /usr/include/solarus/entities/Stream.h /usr/include/solarus/entities/StreamAction.h /usr/include/solarus/entities/Switch.h /usr/include/solarus/entities/Teletransporter.h /usr/include/solarus/entities/Tile.h /usr/include/solarus/entities/TileInfo.h /usr/include/solarus/entities/TilePattern.h /usr/include/solarus/entities/TilePtr.h /usr/include/solarus/entities/Tileset.h /usr/include/solarus/entities/TilesetData.h /usr/include/solarus/entities/TraversableInfo.h /usr/include/solarus/entities/Wall.h /usr/include/solarus/graphics /usr/include/solarus/graphics/BlendMode.h /usr/include/solarus/graphics/BlendModeInfo.h /usr/include/solarus/graphics/Color.h /usr/include/solarus/graphics/Color.inl /usr/include/solarus/graphics/DefaultShaders.h /usr/include/solarus/graphics/DrawProxies.h /usr/include/solarus/graphics/Drawable.h /usr/include/solarus/graphics/DrawablePtr.h /usr/include/solarus/graphics/Hq2xFilter.h /usr/include/solarus/graphics/Hq3xFilter.h /usr/include/solarus/graphics/Hq4xFilter.h /usr/include/solarus/graphics/Renderer.h /usr/include/solarus/graphics/SDLPtrs.h /usr/include/solarus/graphics/Scale2xFilter.h /usr/include/solarus/graphics/Shader.h /usr/include/solarus/graphics/ShaderData.h /usr/include/solarus/graphics/ShaderPtr.h /usr/include/solarus/graphics/SoftwarePixelFilter.h /usr/include/solarus/graphics/SoftwareVideoMode.h /usr/include/solarus/graphics/SolarusGl.h /usr/include/solarus/graphics/Sprite.h /usr/include/solarus/graphics/SpriteAnimation.h /usr/include/solarus/graphics/SpriteAnimationDirection.h /usr/include/solarus/graphics/SpriteAnimationSet.h /usr/include/solarus/graphics/SpriteData.h /usr/include/solarus/graphics/SpritePtr.h /usr/include/solarus/graphics/Surface.h /usr/include/solarus/graphics/SurfaceImpl.h /usr/include/solarus/graphics/SurfacePtr.h /usr/include/solarus/graphics/TextSurface.h /usr/include/solarus/graphics/Transition.h /usr/include/solarus/graphics/TransitionFade.h /usr/include/solarus/graphics/TransitionImmediate.h /usr/include/solarus/graphics/TransitionScrolling.h /usr/include/solarus/graphics/VertexArray.h /usr/include/solarus/graphics/VertexArrayPtr.h /usr/include/solarus/graphics/Video.h /usr/include/solarus/graphics/glrenderer /usr/include/solarus/graphics/glrenderer/GlRenderer.h /usr/include/solarus/graphics/glrenderer/GlShader.h /usr/include/solarus/graphics/glrenderer/GlTexture.h /usr/include/solarus/graphics/quest_icon.h /usr/include/solarus/graphics/sdlrenderer /usr/include/solarus/graphics/sdlrenderer/SDLRenderer.h /usr/include/solarus/graphics/sdlrenderer/SDLShader.h /usr/include/solarus/graphics/sdlrenderer/SDLSurfaceImpl.h /usr/include/solarus/gui /usr/include/solarus/gui/about_dialog.h /usr/include/solarus/gui/console.h /usr/include/solarus/gui/console_line_edit.h /usr/include/solarus/gui/gui_common.h /usr/include/solarus/gui/gui_tools.h /usr/include/solarus/gui/main_window.h /usr/include/solarus/gui/quest_runner.h /usr/include/solarus/gui/quests_item_delegate.h /usr/include/solarus/gui/quests_model.h /usr/include/solarus/gui/quests_view.h /usr/include/solarus/gui/settings.h /usr/include/solarus/gui/ui_about_dialog.h /usr/include/solarus/gui/ui_console.h /usr/include/solarus/gui/ui_main_window.h /usr/include/solarus/hero /usr/include/solarus/hero/BackToSolidGroundState.h /usr/include/solarus/hero/BoomerangState.h /usr/include/solarus/hero/BowState.h /usr/include/solarus/hero/CarryingState.h /usr/include/solarus/hero/CustomState.h /usr/include/solarus/hero/FallingState.h /usr/include/solarus/hero/ForcedWalkingState.h /usr/include/solarus/hero/FreeState.h /usr/include/solarus/hero/FrozenState.h /usr/include/solarus/hero/GrabbingState.h /usr/include/solarus/hero/HeroSprites.h /usr/include/solarus/hero/HeroState.h /usr/include/solarus/hero/HookshotState.h /usr/include/solarus/hero/HurtState.h /usr/include/solarus/hero/JumpingState.h /usr/include/solarus/hero/LiftingState.h /usr/include/solarus/hero/PlayerMovementState.h /usr/include/solarus/hero/PlungingState.h /usr/include/solarus/hero/PullingState.h /usr/include/solarus/hero/PushingState.h /usr/include/solarus/hero/RunningState.h /usr/include/solarus/hero/SpinAttackState.h /usr/include/solarus/hero/StairsState.h /usr/include/solarus/hero/SwimmingState.h /usr/include/solarus/hero/SwordLoadingState.h /usr/include/solarus/hero/SwordSwingingState.h /usr/include/solarus/hero/SwordTappingState.h /usr/include/solarus/hero/TreasureState.h /usr/include/solarus/hero/UsingItemState.h /usr/include/solarus/hero/VictoryState.h /usr/include/solarus/lua /usr/include/solarus/lua/ExportableToLua.h /usr/include/solarus/lua/ExportableToLuaPtr.h /usr/include/solarus/lua/LuaContext.h /usr/include/solarus/lua/LuaData.h /usr/include/solarus/lua/LuaException.h /usr/include/solarus/lua/LuaTools.h /usr/include/solarus/lua/LuaTools.inl /usr/include/solarus/lua/ScopedLuaRef.h /usr/include/solarus/movements /usr/include/solarus/movements/CircleMovement.h /usr/include/solarus/movements/FallingHeight.h /usr/include/solarus/movements/FallingOnFloorMovement.h /usr/include/solarus/movements/JumpMovement.h /usr/include/solarus/movements/Movement.h /usr/include/solarus/movements/PathFinding.h /usr/include/solarus/movements/PathFindingMovement.h /usr/include/solarus/movements/PathMovement.h /usr/include/solarus/movements/PixelMovement.h /usr/include/solarus/movements/PlayerMovement.h /usr/include/solarus/movements/RandomMovement.h /usr/include/solarus/movements/RandomPathMovement.h /usr/include/solarus/movements/RelativeMovement.h /usr/include/solarus/movements/StraightMovement.h /usr/include/solarus/movements/TargetMovement.h /usr/include/solarus/third_party /usr/include/solarus/third_party/KHR /usr/include/solarus/third_party/KHR/khrplatform.h /usr/include/solarus/third_party/glad /usr/include/solarus/third_party/glad/glad.h /usr/include/solarus/third_party/hqx /usr/include/solarus/third_party/hqx/common.h /usr/include/solarus/third_party/hqx/hqx.h /usr/include/solarus/third_party/snes_spc /usr/include/solarus/third_party/snes_spc/SNES_SPC.h /usr/include/solarus/third_party/snes_spc/SPC_CPU.h /usr/include/solarus/third_party/snes_spc/SPC_DSP.h /usr/include/solarus/third_party/snes_spc/SPC_Filter.h /usr/include/solarus/third_party/snes_spc/blargg_common.h /usr/include/solarus/third_party/snes_spc/blargg_config.h /usr/include/solarus/third_party/snes_spc/blargg_endian.h /usr/include/solarus/third_party/snes_spc/blargg_source.h /usr/include/solarus/third_party/snes_spc/dsp.h /usr/include/solarus/third_party/snes_spc/spc.h /usr/lib64/libsolarus-gui.so /usr/lib64/libsolarus.so
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