Index index by Group index by Distribution index by Vendor index by creation date index by Name Mirrors Help Search

puzzlemoppet-debugsource-20150420-7.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / release

Name: puzzlemoppet-debugsource Distribution: Mageia
Version: 20150420 Vendor: Mageia.Org
Release: 7.mga8 Build date: Sat Feb 15 02:53:02 2020
Group: Development/Debug Build host: localhost
Size: 872401 Source RPM: puzzlemoppet-20150420-7.mga8.src.rpm
Packager: umeabot <umeabot>
Url: https://bitbucket.org/Knitter/puzzlemoppet
Summary: Debug sources for package puzzlemoppet
This package provides debug sources for package puzzlemoppet.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

WTFPL and CC-BY-SA 3.0 and GPLv3+

Changelog

* Sat Feb 15 2020 umeabot <umeabot> 20150420-7.mga8
  + Revision: 1524235
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - build with new cmake macros
* Wed Mar 27 2019 daviddavid <daviddavid> 20150420-6.mga7
  + Revision: 1380501
  - rebuild for new ode 0.16
  - fix comment key value from desktop file
* Sun Sep 23 2018 umeabot <umeabot> 20150420-5.mga7
  + Revision: 1300415
  - Mageia 7 Mass Rebuild

Files

/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/build
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/build/projects
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/build/projects/Puzzle
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/build/source
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/Buttons.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/CollisionMaterialInteraction.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/Event.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IBobAnimator.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IBody.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IBoxCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICamera.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICameraCollider.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICameraController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICharacter.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICharacterController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ICollisionMaterial.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IDynamicBody.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IEngine.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IEventQueue.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IGraphic.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IInputProfile.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IMesh.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IMeshCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IMotionAnimator.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IMotionSensor.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/INodeHandler.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IPausable.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IPhysics.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IPostProcessingChain.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IProxyTransformable.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IRenderSystem.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISensor.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IShader.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISound.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISound2D.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISound3D.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISoundQueue.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISoundSource.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISoundSystem.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ISphereCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IStaticBody.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IThirdPersonCameraCollider.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IThirdPersonCameraController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IThruster.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/ITransformable.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IUpdatable.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IUpdater.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IVisibleGraphic.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IWantEvents.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IWantInput.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/IWorld.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/collision_structs.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/litha_internal.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/Set.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/Variant.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/VariantMap.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/file.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/log.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/maths.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/os
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/os.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/os/path.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/include/utils/str.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/CameraCollider.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Editor.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Editor.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/EndLevelScreen.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/EndLevelScreen.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Enums.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Events.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Events.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/FinalScenePlayerProxy.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/GUIPane.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/GridBasedCharacterController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Level.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Level.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/MainState.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/MainState.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Map.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Map.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Positioner.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/Positioner.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/RotateToAnimator.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/SimpleMenu.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/SimpleMenu.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/StartScreen.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/StartScreen.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/get_lines.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/level_stats.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/level_stats.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/main.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/options.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/projects/Puzzle/volume.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Animators
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Animators/BobAnimator.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Animators/BobAnimator.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Animators/RotationAnimator.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Animators/RotationAnimator.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Camera.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Camera.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Character.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Character.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Engine.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Engine.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/EventQueue.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/EventQueue.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/InfiniteRunningAverage.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/InputProfile.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/InputProfile.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Kernel.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Kernel.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/LogicTask.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/LogicTask.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Mesh.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Mesh.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/MotionSensor.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/MotionSensor.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/NodeHandler.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/NodeHandler.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/BoxCollisionGeometry.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/BoxCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/CollisionGeometry.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/CollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/CollisionMaterial.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/CollisionMaterial.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/DynamicBody.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/DynamicBody.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/MeshCollisionGeometry.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/MeshCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/Physics.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/Physics.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/SphereCollisionGeometry.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/SphereCollisionGeometry.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/StaticBody.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/StaticBody.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/ode_utility.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/ode_utility.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Physics/ray_collision.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/PostProcessingChain.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/PostProcessingChain.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ProxyTransformable.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ProxyTransformable.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/RenderTask.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/RenderTask.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Shader.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Shader.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ShaderInstance.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ShaderInstance.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ShaderInstanceDef.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ShaderManager.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ShaderManager.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundMotionCallback.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundQueue.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundQueue.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSource.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSource.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound2D.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound2D.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound3D.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSound3D.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSoundSystem.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/OpenALSoundSystem.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/openal_stuff.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/sound_reg.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/sound_reg.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/OpenALSoundSystem/stb_vorbis.c
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/SoundSystem.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/SoundSystems/SoundSystem.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Task.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ThirdPersonCameraController.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/ThirdPersonCameraController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/Updater.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/UserCharacterController.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/UserCharacterController.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/World.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/World.h
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/Variant.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/VariantMap.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/file.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/log.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/maths.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/os
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/os.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/os/path.cpp
/usr/src/debug/puzzlemoppet-20150420-7.mga8.arm/source/utils/str.cpp


Generated by rpm2html 1.8.1

Fabrice Bellet, Tue Apr 9 16:03:47 2024