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liblcf-debugsource-0.6.2-2.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / release

Name: liblcf-debugsource Distribution: Mageia
Version: 0.6.2 Vendor: Mageia.Org
Release: 2.mga8 Build date: Mon Nov 30 21:45:39 2020
Group: Development/Debug Build host: localhost
Size: 662840 Source RPM: liblcf-0.6.2-2.mga8.src.rpm
Packager: luigiwalser <luigiwalser>
Url: https://easyrpg.org
Summary: Debug sources for package liblcf
This package provides debug sources for package liblcf.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

MIT

Changelog

* Mon Nov 30 2020 luigiwalser <luigiwalser> 0.6.2-2.mga8
  + Revision: 1650895
  - rebuild for icu
* Mon Oct 12 2020 akien <akien> 0.6.2-1.mga8
  + Revision: 1633904
  - Version 0.6.2
* Wed Jul 01 2020 wally <wally> 0.6.1-6.mga8
  + Revision: 1601035
  - rebuild for icu 67.1
* Sat Apr 04 2020 wally <wally> 0.6.1-5.mga8
  + Revision: 1564471
  - rebuild for new icu 66.1
* Sun Feb 16 2020 umeabot <umeabot> 0.6.1-4.mga8
  + Revision: 1534610
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - build with new cmake macros
* Sat Oct 05 2019 daviddavid <daviddavid> 0.6.1-3.mga8
  + Revision: 1449448
  - rebuild for new icu 65.1
* Tue Sep 03 2019 akien <akien> 0.6.1-2.mga8
  + Revision: 1436588
  - Fix pkgconfig include and lib paths
* Tue Sep 03 2019 akien <akien> 0.6.1-1.mga8
  + Revision: 1436573
  - Version 0.6.1
* Sun Apr 21 2019 akien <akien> 0.6.0-1.mga7
  + Revision: 1394355
  - Version 0.6.0
* Sat Dec 29 2018 luigiwalser <luigiwalser> 0.5.4-2.mga7
  + Revision: 1346101
  - rebuild for icu

Files

/usr/src/debug/liblcf-0.6.2-2.mga8.arm
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/build
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/data.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/data.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/encoder.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/encoder.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/enum_tags.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_actor.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_animation.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_animationcelldata.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_animationframe.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_animationtiming.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_attribute.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_battlecommand.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_battlecommands.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_battleranimation.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_battleranimationdata.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_battleranimationextension.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_chipset.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_chunks.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_class.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_commonevent.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_database.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_enemy.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_enemyaction.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_item.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_itemanimation.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_learning.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_music.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_skill.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_sound.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_state.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_switch.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_system.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_terms.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_terrain.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_terrain_flags.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_testbattler.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_troop.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_troopmember.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_trooppage.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_trooppagecondition.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_trooppagecondition_flags.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/ldb_variable.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmt_chunks.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmt_encounter.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmt_mapinfo.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmt_start.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_chunks.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_event.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_eventpage.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_eventpagecondition.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_eventpagecondition_flags.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_map.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lmu_moveroute.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_chunks.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_save.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_saveactor.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savecommonevent.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_saveeasyrpgdata.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_saveeventexecframe.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_saveeventexecstate.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_saveinventory.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savemapevent.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savemapeventbase.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savemapinfo.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savepanorama.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savepartylocation.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savepicture.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savepicture_flags.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savescreen.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savesystem.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savetarget.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savetitle.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/lsd_savevehiclelocation.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_actor.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_animation.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_animationcelldata.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_animationframe.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_animationtiming.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_attribute.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_battlecommand.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_battlecommands.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_battleranimation.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_battleranimationdata.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_battleranimationextension.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_chipset.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_chipset.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_class.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_commonevent.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_database.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_encounter.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_enemy.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_enemyaction.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_equipment.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_event.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_eventcommand.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_eventpage.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_eventpagecondition.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_item.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_itemanimation.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_learning.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_map.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_mapinfo.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_movecommand.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_moveroute.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_music.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_parameters.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_rect.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_save.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_saveactor.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savecommonevent.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_saveeasyrpgdata.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_saveeventexecframe.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_saveeventexecstate.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_saveinventory.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savemapevent.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savemapeventbase.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savemapinfo.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savepanorama.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savepartylocation.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savepicture.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savescreen.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savesystem.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savetarget.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savetitle.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_savevehiclelocation.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_skill.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_sound.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_start.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_state.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_switch.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_system.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_system.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_terms.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_terrain.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_testbattler.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_treemap.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_troop.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_troopmember.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_trooppage.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_trooppagecondition.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/generated/rpg_variable.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ini.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ini.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/inireader.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/inireader.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lcf_saveopt.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ldb_equipment.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ldb_eventcommand.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ldb_parameters.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ldb_reader.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/ldb_reader.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmt_reader.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmt_reader.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmt_rect.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmt_treemap.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmu_movecommand.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmu_reader.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lmu_reader.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lsd_reader.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/lsd_reader.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_flags.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_lcf.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_lcf.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_struct.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_struct_impl.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_util.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_util.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_xml.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/reader_xml.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/rpg_fixup.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/rpg_setup.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/scope_guard.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/writer_lcf.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/writer_lcf.h
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/writer_xml.cpp
/usr/src/debug/liblcf-0.6.2-2.mga8.arm/src/writer_xml.h


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Fabrice Bellet, Tue Apr 9 16:03:47 2024