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keeperrl-debugsource-0.0.31.2-2.mga8 RPM for armv7hl

From Mageia 8 for armv7hl / media / debug / core / release

Name: keeperrl-debugsource Distribution: Mageia
Version: 0.0.31.2 Vendor: Mageia.Org
Release: 2.mga8 Build date: Mon Nov 30 16:15:19 2020
Group: Development/Debug Build host: localhost
Size: 4115194 Source RPM: keeperrl-0.0.31.2-2.mga8.src.rpm
Packager: akien <akien>
Url: https://keeperrl.com
Summary: Debug sources for package keeperrl
This package provides debug sources for package keeperrl.
Debug sources are useful when developing applications that use this
package or when debugging this package.

Provides

Requires

License

GPLv2+

Changelog

* Mon Nov 30 2020 akien <akien> 0.0.31.2-2.mga8
  + Revision: 1650772
  - Rebuild for llvm 11
* Sat Oct 24 2020 akien <akien> 0.0.31.2-1.mga8
  + Revision: 1639122
  - Alpha 31 hotfix 2
* Mon Oct 19 2020 akien <akien> 0.0.31-1.mga8
  + Revision: 1637134
  - Alpha 31
* Sat Jun 06 2020 akien <akien> 0.0.30-1.mga8
  + Revision: 1590776
  - Version alpha30
* Sun May 10 2020 akien <akien> 0.0.29-2.mga8
  + Revision: 1582653
  - Add patch series from alpha 29 hotfix 1 (Oct 22, 2019)
* Sun May 10 2020 akien <akien> 0.0.29-1.mga8
  + Revision: 1582618
  - Version alpha29
  - Package necessary appconfig.txt file (mga#26604)
* Wed Apr 15 2020 danf <danf> 0.0.27-3.mga8
  + Revision: 1567467
  - Fix Comment= in .desktop file to stop referring to debug sources
* Sat Feb 15 2020 umeabot <umeabot> 0.0.27-2.mga8
  + Revision: 1524262
  - Mageia 8 Mass Rebuild
  + wally <wally>
  - replace deprecated %setup_compile_flags
* Fri Mar 29 2019 akien <akien> 0.0.27-1.mga7
  + Revision: 1381059
  - Alpha 27

Files

/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/adventurer_creature_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/animation.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/animation.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/animation_id.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/animation_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attack.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attack_behaviour.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attack_level.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attack_trigger.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attack_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attr_type.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/attr_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/audio_device.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/audio_device.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/automaton_part.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/automaton_part.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/avatar_info.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/avatar_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/avatar_menu_option.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/bed_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/best_attack.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/best_attack.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/biome_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/biome_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/body.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/body.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/body_part.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/body_part.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/bucket_map.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/bucket_map.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/build_info.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/build_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/building_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/building_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/call_cache.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign_builder.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign_builder.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/campaign_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/clock.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/clock.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_attack.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_attack.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_builder.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_builder.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_config.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_config.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_control.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_control.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_name.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_teams.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_teams.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_warning.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/collective_warning.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/color.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/color.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/conquer_condition.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/construction_map.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/construction_map.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/container_helpers.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/container_range.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/content_factory.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/content_factory.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/content_id.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/content_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/controller.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/controller.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/corpse_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/cost_info.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/cost_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_action.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_action.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_attributes.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_attributes.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_debt.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_debt.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_experience_info.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_experience_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_factory.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_factory.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_group.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_group.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_inventory.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_inventory.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_list.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_list.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_name.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_name.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_predicate.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_predicate.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_status.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_status.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/creature_view.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/custom_item_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/debug.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/debug.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/destroy_action.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/destroy_action.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/directory_path.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/directory_path.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/drag_and_drop.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/drag_and_drop.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/draw_line.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/draw_line.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/dummy_view.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/dungeon_level.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/dungeon_level.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/effect.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/effect.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/effect_ai_intent.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/effect_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/encyclopedia.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/encyclopedia.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_aggression_level.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_factory.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_factory.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_info.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enemy_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/entity_map.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/entity_map.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/entity_set.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/entity_set.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enum_variant.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/enums.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/equipment.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/equipment.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/equipment_slot.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/event_generator.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/event_generator.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/event_listener.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/exit_info.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/experience_type.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/experience_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/ProgramOptions.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/access.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/archives
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/archives/binary.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/cereal.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details/helpers.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details/polymorphic_impl.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details/static_object.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details/traits.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/details/util.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/array.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/base_class.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/bitset.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/common.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/concepts
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/concepts/pair_associative_container.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/deque.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/memory.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/polymorphic.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/set.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/string.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/tuple.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/unordered_set.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/utility.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/cereal/types/vector.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/expected.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/iomanip.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/lodepng.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/lodepng.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/optional.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/variant.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/variant.hpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/extern/variant_serialize.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/external_enemies.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/external_enemies.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/external_enemies_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/field_of_view.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/field_of_view.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/file_path.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/file_path.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/file_sharing.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/file_sharing.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fire.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fire.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fontstash.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fontstash.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fps_counter.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/fps_counter.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/framebuffer.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/framebuffer.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_array.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_array.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_click.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_click.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_dropped_items.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_dropped_items.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_entry.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_entry.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_factory.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_factory.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_layer.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_list.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_list.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_list_id.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_on_built.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_on_built.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_tick.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_tick.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_type.h
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_usage.cpp
/usr/src/debug/keeperrl-0.0.31.2-2.mga8.arm/furniture_usage.h
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Fabrice Bellet, Tue Apr 9 16:03:47 2024