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Name: openscenegraph | Distribution: Mageia |
Version: 3.6.5 | Vendor: Mageia.Org |
Release: 6.mga8 | Build date: Sat Nov 7 14:28:03 2020 |
Group: System/Libraries | Build host: localhost |
Size: 494441 | Source RPM: openscenegraph-3.6.5-6.mga8.src.rpm |
Packager: joequant <joequant> | |
Url: http://www.openscenegraph.org/ | |
Summary: A C++ scene graph API on OpenGL for real time graphics |
The Open Scene Graph is a cross-platform C++/OpenGL library for the real-time visualization. Uses range from visual simulation, scientific modeling, virtual reality through to games. Open Scene Graph employs good practices in software engineering through the use of standard C++, STL and generic programming, and design patterns. Open Scene Graph strives for high performance and quality in graphics rendering, portability, and extensibility.
LGPLv2+ with exceptions
* Sat Nov 07 2020 joequant <joequant> 3.6.5-6.mga8 + Revision: 1643328 - bump release - fix build with asio fixes and rebuild arm OSL fixes * Thu Oct 29 2020 joequant <joequant> 3.6.5-5.mga8 + Revision: 1640500 - rebuild * Thu Jul 16 2020 daviddavid <daviddavid> 3.6.5-4.mga8 + Revision: 1606466 - rebuild for new gdal 3.1.2 * Sun Mar 15 2020 daviddavid <daviddavid> 3.6.5-3.mga8 + Revision: 1556466 - rebuild for new gdal 3.0.4 * Thu Feb 20 2020 umeabot <umeabot> 3.6.5-2.mga8 + Revision: 1546446 - Mageia 8 Mass Rebuild * Mon Feb 03 2020 daviddavid <daviddavid> 3.6.5-1.mga8 + Revision: 1486554 - new version: 3.6.5 - now libmajor is 161 + wally <wally> - build with new cmake macros
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Fabrice Bellet, Sun Oct 13 11:16:06 2024