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ghc-OpenGL-devel-3.0.3.0-2.el9 RPM for ppc64le

From EPEL 9 for ppc64le / Packages / g

Name: ghc-OpenGL-devel Distribution: Fedora Project
Version: 3.0.3.0 Vendor: Fedora Project
Release: 2.el9 Build date: Sat Sep 3 12:30:32 2022
Group: Unspecified Build host: buildvm-ppc64le-24.iad2.fedoraproject.org
Size: 33292214 Source RPM: ghc-OpenGL-3.0.3.0-2.el9.src.rpm
Packager: Fedora Project
Url: https://hackage.haskell.org/package/OpenGL
Summary: Haskell OpenGL library development files
This package provides the Haskell OpenGL library development files.

Provides

Requires

License

BSD

Changelog

* Thu Jan 20 2022 Fedora Release Engineering <releng@fedoraproject.org> - 3.0.3.0-2
  - Rebuilt for https://fedoraproject.org/wiki/Fedora_36_Mass_Rebuild
* Wed Jul 14 2021 Jens Petersen <petersen@redhat.com> - 3.0.3.0-1
  - spec file generated by cabal-rpm-2.0.10

Files

/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Antialiasing.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Antialiasing.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BeginEnd.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BeginEnd.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Bitmaps.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Bitmaps.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BlendingFactor.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BlendingFactor.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BufferMode.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BufferMode.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BufferObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/BufferObjects.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ByteString.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ByteString.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Capability.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Capability.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Clipping.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Clipping.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ColorSum.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ColorSum.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Colors.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Colors.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ComparisonFunction.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ComparisonFunction.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ConditionalRendering.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ConditionalRendering.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ControlPoint.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ControlPoint.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/CoordTrans.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/CoordTrans.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DataType.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DataType.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DebugOutput.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DebugOutput.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DisplayLists.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/DisplayLists.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Domain.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Domain.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/EdgeFlag.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/EdgeFlag.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Evaluators.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Evaluators.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Exception.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Exception.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Face.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Face.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Feedback.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Feedback.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FlushFinish.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FlushFinish.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Fog.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Fog.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Framebuffer.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Framebuffer.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Attachments.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObject.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjectAttachment.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferObjects.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/FramebufferTarget.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/Queries.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObject.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferObjects.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/FramebufferObjects/RenderbufferTarget.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/GLboolean.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/GLboolean.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Hints.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Hints.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/IOState.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/IOState.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/LineSegments.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/LineSegments.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/MatrixComponent.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/MatrixComponent.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PeekPoke.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PeekPoke.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PerFragment.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PerFragment.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelData.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelData.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelFormat.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelFormat.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/ColorTable.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Convolution.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Histogram.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Minmax.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelMap.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelStorage.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/PixelTransfer.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Rasterization.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Reset.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixelRectangles/Sink.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixellikeObject.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PixellikeObject.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PointParameter.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PointParameter.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Points.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Points.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PolygonMode.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PolygonMode.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Polygons.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Polygons.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PrimitiveMode.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PrimitiveMode.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/PrimitiveModeInternal.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryObject.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryObject.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryObjects.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils/PName.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/QueryUtils/VertexAttrib.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/RasterPos.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/RasterPos.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/ReadCopyPixels.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Rectangles.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Rectangles.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/RenderMode.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/RenderMode.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/SavingState.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/SavingState.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Selection.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Selection.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Attribs.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Limits.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Limits.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Program.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/Program.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/ProgramBinaries.hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.dyn_hi
/usr/lib64/ghc-8.10.7/OpenGL-3.0.3.0/Graphics/Rendering/OpenGL/GL/Shaders/ProgramObjects.hi
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Fabrice Bellet, Wed May 1 02:39:06 2024